Player Matchup

Merlin
Merlin
Adrian1374
Merlin
Level 25
God Stats
3W - 2L
1,646 SR
Queue Stats
61W - 75L
1,497 Elo+
Party 4
Ullr
Ullr
GT 8ighty6ix
Ullr
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 133L
1,545 Elo+
Party 4
Bacchus
Bacchus
IAmFistoRoboto
Bacchus
Level 69
God Stats
15W - 16L
1,523 SR
Queue Stats
16W - 17L
1,534 Elo+
Party 3
Chang'e
Chang'e
filthsc
Chang'e
Level 6
God Stats
2W - 0L
1,807 SR
Queue Stats
12W - 10L
1,597 Elo+
Party 3
Medusa
Medusa
potofresh
Medusa
Level 42
God Stats
7W - 3L
1,821 SR
Queue Stats
36W - 32L
1,513 Elo+
Solo
Team Averages
Level 51
1,659 SR
1,537 Elo+

VS

Team Averages
Level 32
1,589 SR
1,490 Elo+
Jing Wei
Jing Wei
Harrrre
Jing Wei
Level 47
God Stats
1W - 2L
1,511 SR
Queue Stats
170W - 119L
1,582 Elo+
Solo
Scylla
Scylla
HinHin50
Scylla
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,730 Elo+
Party 2
Shiva
Shiva
Ochtavia
Shiva
Level 47
God Stats
2W - 1L
1,700 SR
Queue Stats
11W - 21L
1,346 Elo+
Party 1
Vamana
Vamana
Phlum717
Vamana
Level 32
God Stats
2W - 4L
1,735 SR
Queue Stats
59W - 75L
1,464 Elo+
Party 2
Nemesis
Nemesis
h0tdawg
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Adrian1374
Merlin
20
3 / 0 / 24
13,775
1,060
23,779
8,506
3,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
4 / 0 / 20
14,235
1,095
16,581
10,680
4,991
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
6 / 1 / 30
15,258
1,174
16,644
18,750
27,728
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chang'e
filthsc
Chang'e
20
7 / 3 / 26
14,627
1,125
19,293
13,651
5,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
potofresh
Medusa
20
22 / 1 / 17
18,184
1,399
42,852
15,818
7,394
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

218

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Harrrre
Jing Wei
19
1 / 5 / 4
13,563
1,043
16,479
19,370
6,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
HinHin50
Scylla
18
2 / 10 / 1
13,481
1,037
10,461
20,846
6,064
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shiva
Ochtavia
Shiva
18
0 / 6 / 3
12,405
954
14,915
25,101
18,134
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Vamana
Phlum717
Vamana
18
2 / 12 / 2
13,403
1,031
14,532
36,943
34,231
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
h0tdawg
Nemesis
18
0 / 9 / 1
12,247
942
7,073
23,697
7,448
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
16
42
Kills
5
5
Deaths
42
117
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
Adrian1374
Merlin
3
0
24
15
W
4
0
20
14
L
Jing Wei
Harrrre
Jing Wei
1
5
4
0.6
L
Scylla
HinHin50
Scylla
2
10
1
0.25
W
6
1
30
21
L
Shiva
Ochtavia
Shiva
0
6
3
0.25
L
Vamana
Phlum717
Vamana
2
12
2
0.25
W
Chang'e
filthsc
Chang'e
7
3
26
6.67
L
Nemesis
h0tdawg
Nemesis
0
9
1
0.06
W
Medusa
potofresh
Medusa
22
1
17
30.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,149
Damage
63,460
67,405
Taken
125,957
48,823
Mitigated
71,964
15,827
Healing
7,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Adrian1374
Merlin
23,779
1,273
0
0
8,506
3,361
0
1,713
6,793
36,201
0
W
16,581
5,826
0
1,317
10,680
4,991
0
1,561
9,119
0
46,796
L
Jing Wei
Harrrre
Jing Wei
16,479
12,733
0
3,224
19,370
6,087
0
4,005
15,203
0
37,736
L
Scylla
HinHin50
Scylla
10,461
806
0
141
20,846
6,064
0
8,763
11,977
44,175
0
W
16,644
3,585
0
0
18,750
27,728
0
3,957
14,793
26,781
0
L
Shiva
Ochtavia
Shiva
14,915
1,049
470
858
25,101
18,134
0
13,695
11,027
4,531
30,059
L
Vamana
Phlum717
Vamana
14,532
5,376
0
2,433
36,943
34,231
0
21,022
15,628
0
32,239
W
Chang'e
filthsc
Chang'e
19,293
1,670
6,814
4,018
13,651
5,349
0
3,078
10,573
29,547
0
L
Nemesis
h0tdawg
Nemesis
7,073
541
0
370
23,697
7,448
0
10,977
12,406
0
23,467
W
Medusa
potofresh
Medusa
42,852
22,926
0
3,678
15,818
7,394
0
1,386
14,432
0
68,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,079
Gold Earned
65,099
227
Minions Killed
238
6
Camps Cleared
8
1,284,551
Distance Traveled
1,293,952
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,775
1,060
42
3
1
248,603
0
W
Ullr
14,235
1,095
82
6
1
270,412
0
L
Jing Wei
13,563
1,043
48
4
5
287,330
0
L
Scylla
13,481
1,037
79
6
1
241,790
0
W
Bacchus
15,258
1,174
24
2
0
264,844
0
L
Shiva
12,405
954
36
3
1
235,189
0
L
Vamana
13,403
1,031
40
3
1
249,167
1
W
Chang'e
14,627
1,125
31
2
1
220,025
0
L
Nemesis
12,247
942
35
3
0
280,476
1
W
Medusa
18,184
1,399
48
4
3
280,667
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role