Player Matchup

Chiron
Chiron
JP0132
Chiron
Level 86
God Stats
7W - 6L
1,433 SR
Queue Stats
47W - 47L
1,565 Elo+
Solo
King Arthur
King Arthur
Klon3y
King Arthur
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
176W - 182L
1,490 Elo+
Solo
Thanatos
Thanatos
SkyH3r0
Thanatos
Level 102
God Stats
17W - 23L
1,396 SR
Queue Stats
81W - 105L
1,297 Elo+
Party 1
Tiamat
Tiamat
Tasos-228-
Tiamat
Level 148
God Stats
1W - 3L
1,757 SR
Queue Stats
60W - 46L
1,620 Elo+
Solo
Hera
Hera
jusoreen
Hera
Level 46
God Stats
7W - 12L
1,234 SR
Queue Stats
9W - 17L
1,253 Elo+
Party 1
Team Averages
Level 100
1,464 SR
1,445 Elo+

VS

Team Averages
Level 118
1,530 SR
1,490 Elo+
Merlin
Merlin
 
Merlin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
HellLucifer666
Charybdis
Level 144
God Stats
20W - 39L
1,423 SR
Queue Stats
413W - 410L
1,486 Elo+
Solo
Nike
Nike
La_clementine78
Nike
Level 109
God Stats
2W - 0L
1,728 SR
Queue Stats
13W - 17L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
JP0132
Chiron
14
1 / 6 / 5
8,091
736
8,465
11,844
4,300
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

King Arthur
Klon3y
King Arthur
16
4 / 5 / 0
9,235
840
8,241
14,349
10,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
SkyH3r0
Thanatos
13
1 / 4 / 0
7,277
662
3,737
9,057
3,004
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
Tasos-228-
Tiamat
15
3 / 3 / 3
8,334
758
6,991
10,472
6,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hera
15
1 / 5 / 5
8,632
785
3,258
7,715
2,990
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
12 / 2 / 4
10,452
950
13,604
6,292
2,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
 
Kukulkan
16
5 / 2 / 9
9,119
829
11,903
8,096
3,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Discordia
 
Discordia
15
0 / 2 / 6
8,292
754
5,787
5,555
1,668
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
HellLucifer666
Charybdis
16
4 / 1 / 7
9,173
834
5,308
6,189
1,844
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 3 / 13
9,077
825
6,822
13,934
10,518
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
62
10
Kills
23
23
Deaths
10
13
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
12
2
4
7
W
Kukulkan
 
Kukulkan
5
2
9
4.75
W
Discordia
 
Discordia
0
2
6
1.5
W
Charybdis
HellLucifer666
Charybdis
4
1
7
7.5
L
Chiron
JP0132
Chiron
1
6
5
0.58
L
King Arthur
Klon3y
King Arthur
4
5
0
0.8
W
2
3
13
2.83
L
Thanatos
SkyH3r0
Thanatos
1
4
0
0.25
L
Tiamat
Tasos-228-
Tiamat
3
3
3
1.5
L
Hera
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,692
Damage
43,424
53,437
Taken
40,066
27,041
Mitigated
19,596
11,580
Healing
7,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
13,604
1,213
0
641
6,292
2,262
0
1,173
5,057
41,497
0
W
Kukulkan
 
Kukulkan
11,903
436
0
500
8,096
3,304
230
2,076
5,784
35,940
0
W
Discordia
 
Discordia
5,787
0
0
0
5,555
1,668
1,418
1,953
3,562
25,108
0
W
Charybdis
HellLucifer666
Charybdis
5,308
2,293
0
1,774
6,189
1,844
804
2,050
4,048
0
22,402
L
Chiron
JP0132
Chiron
8,465
2,396
185
1,703
11,844
4,300
41
7,031
4,269
0
19,218
L
King Arthur
Klon3y
King Arthur
8,241
75
0
2,448
14,349
10,739
0
6,326
7,664
0
25,297
W
6,822
932
409
4,006
13,934
10,518
0
2,935
10,807
30
24,193
L
Thanatos
SkyH3r0
Thanatos
3,737
0
1,029
3,494
9,057
3,004
0
5,075
3,610
0
12,320
L
Tiamat
Tasos-228-
Tiamat
6,991
452
0
2,721
10,472
6,008
92
6,510
3,550
23,826
0
L
Hera
3,258
743
0
0
7,715
2,990
174
4,471
3,020
17,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,569
Gold Earned
46,113
164
Minions Killed
244
0
Camps Cleared
0
1,088,219
Distance Traveled
1,108,573
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,452
950
78
7
0
231,018
3
W
Kukulkan
9,119
829
67
6
0
245,033
2
W
Discordia
8,292
754
37
3
0
196,898
1
W
Charybdis
9,173
834
35
3
0
206,746
6
L
Chiron
8,091
736
28
3
0
209,906
0
L
King Arthur
9,235
840
28
3
0
239,349
1
W
Nike
9,077
825
27
2
0
228,878
2
L
Thanatos
7,277
662
15
1
0
211,956
0
L
Tiamat
8,334
758
44
4
0
232,610
1
L
Hera
8,632
785
49
4
0
194,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role