Player Matchup

Fenrir
Fenrir
A999888
Fenrir
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,862 Elo+
Solo
Merlin
Merlin
Sawkuma
Merlin
Level 130
God Stats
2W - 1L
1,873 SR
Queue Stats
77W - 68L
1,500 Elo+
Solo
Mulan
Mulan
silverrevli
Mulan
Level 117
God Stats
12W - 15L
1,412 SR
Queue Stats
550W - 543L
1,491 Elo+
Solo
Team Averages
Level 104
1,595 SR
1,618 Elo+

VS

Team Averages
Level 52
1,577 SR
1,343 Elo+
Vamana
Vamana
NobleWolf213
Vamana
Level 35
God Stats
2W - 1L
1,513 SR
Queue Stats
8W - 28L
1,145 Elo+
Party 1
Cthulhu
Cthulhu
RedViper5666
Cthulhu
Level 23
God Stats
6W - 11L
1,277 SR
Queue Stats
7W - 16L
1,174 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
oVvantedx
Ah Muzen Cab
Level 99
God Stats
12W - 10L
1,941 SR
Queue Stats
122W - 134L
1,712 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
A999888
Fenrir
5
0 / 2 / 0
5,364
536
1,003
2,276
1,272
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Sawkuma
Merlin
11
1 / 3 / 1
6,567
657
9,167
5,098
1,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 3 / 2
6,484
648
4,048
11,880
7,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
12
2 / 0 / 6
7,756
776
3,866
5,744
3,813
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
RedViper5666
Cthulhu
11
4 / 1 / 4
7,694
769
3,983
9,542
6,235
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
oVvantedx
Ah Muzen Cab
11
2 / 1 / 3
7,303
730
7,178
7,458
2,527
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
1
Kills
8
8
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
A999888
Fenrir
0
2
0
0
W
Vamana
2
0
6
5
W
Cthulhu
RedViper5666
Cthulhu
4
1
4
6
L
Merlin
Sawkuma
Merlin
1
3
1
0.5
W
Ah Muzen Cab
oVvantedx
Ah Muzen Cab
2
1
3
3.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,218
Damage
15,027
19,254
Taken
22,744
10,608
Mitigated
12,575
1,968
Healing
8,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
A999888
Fenrir
1,003
213
0
11
2,276
1,272
0
555
1,721
0
2,540
W
Vamana
3,866
1,406
790
2,808
5,744
3,813
492
1,645
3,945
0
18,726
W
Cthulhu
RedViper5666
Cthulhu
3,983
244
542
2,885
9,542
6,235
226
3,970
5,548
14,448
0
L
Merlin
Sawkuma
Merlin
9,167
455
0
0
5,098
1,640
0
1,237
3,861
28,414
0
W
Ah Muzen Cab
oVvantedx
Ah Muzen Cab
7,178
2,172
0
1,770
7,458
2,527
1,398
3,687
3,625
0
27,183
L
4,048
274
0
1,957
11,880
7,696
0
2,439
9,441
0
16,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,415
Gold Earned
22,753
95
Minions Killed
116
1
Camps Cleared
4
408,770
Distance Traveled
535,465
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,364
536
4
0
0
54,358
1
W
Vamana
7,756
776
49
5
1
179,455
5
W
Cthulhu
7,694
769
25
3
0
166,317
1
L
Merlin
6,567
657
51
5
1
159,844
3
W
Ah Muzen Cab
7,303
730
42
4
3
189,693
0
L
Mulan
6,484
648
40
4
0
194,568
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role