Player Matchup

Nemesis
Nemesis
CarryMVP
Nemesis
Level 148
God Stats
1W - 0L
1,823 SR
Queue Stats
152W - 88L
1,622 Elo+
Party 1
Guan Yu
Guan Yu
Reney
Guan Yu
Level 155
God Stats
1W - 0L
1,561 SR
Queue Stats
15W - 10L
1,570 Elo+
Party 1
Scylla
Scylla
RooFeeLV
Scylla
Level 66
God Stats
1W - 0L
1,494 SR
Queue Stats
17W - 15L
1,448 Elo+
Party 1
Team Averages
Level 123
1,626 SR
1,547 Elo+

VS

Team Averages
Level 28
1,561 SR
1,684 Elo+
Bacchus
Bacchus
 
Bacchus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
SimTheSon
Cernunnos
Level 32
God Stats
7W - 7L
1,684 SR
Queue Stats
81W - 73L
1,823 Elo+
Party 2
Kukulkan
Kukulkan
izdajainzalost
Kukulkan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,728 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CarryMVP
Nemesis
14
10 / 1 / 5
9,758
887
11,366
13,669
8,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
Reney
Guan Yu
13
0 / 3 / 13
8,505
773
5,689
9,617
9,387
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
RooFeeLV
Scylla
13
4 / 4 / 7
8,607
782
7,796
6,771
2,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
2 / 3 / 5
7,274
661
3,475
7,333
4,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
SimTheSon
Cernunnos
11
0 / 4 / 7
7,140
649
7,736
11,312
2,609
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
10
4 / 9 / 2
7,475
680
6,213
9,798
2,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
14
Kills
6
8
Deaths
16
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
3
5
1.5
W
Nemesis
CarryMVP
Nemesis
10
1
5
12.5
W
Guan Yu
Reney
Guan Yu
0
3
13
2.17
W
Scylla
RooFeeLV
Scylla
4
4
7
1.88
L
Cernunnos
SimTheSon
Cernunnos
0
4
7
0.88
L
Kukulkan
4
9
2
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,851
Damage
17,424
30,057
Taken
28,443
19,881
Mitigated
10,069
9,910
Healing
2,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,475
396
285
900
7,333
4,912
0
1,826
5,507
5,269
0
W
Nemesis
CarryMVP
Nemesis
11,366
5,050
0
2,320
13,669
8,389
1,787
4,431
9,010
0
28,068
W
Guan Yu
Reney
Guan Yu
5,689
743
3,303
3,894
9,617
9,387
329
3,328
6,289
0
27,406
W
Scylla
RooFeeLV
Scylla
7,796
132
0
393
6,771
2,105
903
3,119
3,652
28,300
0
L
Cernunnos
SimTheSon
Cernunnos
7,736
3,050
0
1,429
11,312
2,609
288
3,655
7,657
0
25,598
L
Kukulkan
6,213
667
0
0
9,798
2,548
0
2,315
7,483
20,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,870
Gold Earned
21,889
108
Minions Killed
71
7
Camps Cleared
1
626,926
Distance Traveled
436,260
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,274
661
4
0
0
109,889
1
W
Nemesis
9,758
887
23
2
1
218,247
2
W
Guan Yu
8,505
773
38
3
2
222,173
0
W
Scylla
8,607
782
47
4
4
186,506
2
L
Cernunnos
7,140
649
26
2
1
179,115
3
L
Kukulkan
7,475
680
41
4
0
147,256
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role