Player Matchup

Atlas
Atlas
 
Atlas
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
skapdam15
Zhong Kui
Level 10
God Stats
9W - 26L
1,500 SR
Queue Stats
13W - 46L
1,034 Elo+
Party 2
Neith
Neith
ssiikario187
Neith
Level 33
God Stats
100W - 173L
938 SR
Queue Stats
172W - 337L
1,213 Elo+
Party 2
Team Averages
Level 46
1,313 SR
1,249 Elo+

VS

Team Averages
Level 52
1,473 SR
1,375 Elo+
Baron Samedi
Baron Samedi
Akira_Kss
Baron Samedi
Level 68
God Stats
8W - 13L
1,591 SR
Queue Stats
34W - 41L
1,502 Elo+
Solo
Cerberus
Cerberus
BrokenLordxX
Cerberus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,321 Elo+
Party 1
Shiva
Shiva
Putrid-_Rasengan
Shiva
Level 71
God Stats
4W - 4L
1,329 SR
Queue Stats
15W - 13L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
1 / 6 / 4
9,406
627
11,587
22,077
24,130
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
skapdam15
Zhong Kui
14
1 / 8 / 3
9,055
604
12,468
17,676
10,187
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
3 / 7 / 1
10,040
669
18,541
13,941
4,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Akira_Kss
Baron Samedi
17
16 / 3 / 3
13,140
876
26,082
16,051
7,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
BrokenLordxX
Cerberus
15
2 / 1 / 16
10,986
732
6,916
22,645
15,341
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
3 / 1 / 17
11,173
745
13,890
19,486
13,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
57
5
Kills
21
21
Deaths
5
8
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
6
4
0.5
W
Baron Samedi
Akira_Kss
Baron Samedi
16
3
3
5.83
W
Cerberus
BrokenLordxX
Cerberus
2
1
16
10
W
3
1
17
11.5
L
Zhong Kui
skapdam15
Zhong Kui
1
8
3
0.31
L
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,596
Damage
46,888
53,694
Taken
58,182
39,147
Mitigated
37,281
6,353
Healing
29,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
11,587
4,056
312
920
22,077
24,130
0
11,962
8,972
32,343
0
W
Baron Samedi
Akira_Kss
Baron Samedi
26,082
1,857
5,915
7,540
16,051
7,944
672
7,292
8,759
62,218
0
W
Cerberus
BrokenLordxX
Cerberus
6,916
1,507
1,444
6,184
22,645
15,341
742
10,342
12,303
17,524
0
W
13,890
2,925
2,819
5,206
19,486
13,996
1,098
7,716
11,770
0
34,988
L
Zhong Kui
skapdam15
Zhong Kui
12,468
1,696
0
3,161
17,676
10,187
0
11,753
5,316
32,856
0
L
18,541
8,590
0
1,960
13,941
4,830
0
8,285
5,078
0
33,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,501
Gold Earned
35,299
113
Minions Killed
145
1
Camps Cleared
9
648,527
Distance Traveled
782,036
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,406
627
37
2
0
227,906
1
W
Baron Samedi
13,140
876
84
6
5
242,459
1
W
Cerberus
10,986
732
28
2
0
238,069
0
W
Shiva
11,173
745
33
2
4
301,508
0
L
Zhong Kui
9,055
604
42
3
0
209,081
0
L
Neith
10,040
669
34
2
1
211,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role