Player Matchup

Eset
Eset
 
Eset
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
DeftDemo
Atlas
Level 64
God Stats
5W - 6L
1,384 SR
Queue Stats
42W - 36L
1,391 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JTP-27
Morgan Le Fay
Level 69
God Stats
7W - 9L
1,581 SR
Queue Stats
161W - 177L
1,444 Elo+
Party 1
Chiron
Chiron
Yuri8190
Chiron
Level 82
God Stats
8W - 3L
1,850 SR
Queue Stats
109W - 121L
1,425 Elo+
Solo
Erlang Shen
Erlang Shen
canki95
Erlang Shen
Level 69
God Stats
1W - 3L
1,150 SR
Queue Stats
90W - 86L
1,429 Elo+
Party 1
Team Averages
Level 85
1,493 SR
1,438 Elo+

VS

Team Averages
Level 72
1,463 SR
1,470 Elo+
Agni
Agni
 
Agni
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
LitoSv
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Cupid
Cupid
LuKAyno
Cupid
Level 52
God Stats
2W - 5L
1,500 SR
Queue Stats
38W - 34L
1,500 Elo+
Party 2
Kali
Kali
YKZ_GrimmReaper
Kali
Level 67
God Stats
0W - 1L
1,315 SR
Queue Stats
35W - 31L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
12
4 / 3 / 1
7,330
564
5,141
9,505
3,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
DeftDemo
Atlas
11
3 / 0 / 11
7,425
571
6,695
10,796
8,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
JTP-27
Morgan Le Fay
13
3 / 1 / 2
7,528
579
2,560
4,382
1,513
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
Yuri8190
Chiron
11
8 / 2 / 2
7,393
569
7,314
6,744
2,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
canki95
Erlang Shen
14
3 / 0 / 3
7,735
595
3,718
6,678
4,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
1 / 1 / 0
6,332
487
4,870
3,952
1,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cthulhu
 
Cthulhu
9
1 / 4 / 1
5,636
434
3,881
8,976
3,023
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Guan Yu
LitoSv
Guan Yu
9
0 / 6 / 2
5,536
426
2,468
8,622
3,698
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
LuKAyno
Cupid
11
1 / 5 / 1
6,625
510
4,134
7,351
2,415
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
3 / 5 / 1
7,315
563
6,426
11,589
3,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
21
Kills
6
6
Deaths
21
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
4
3
1
1.5
L
Agni
 
Agni
1
1
0
1
L
Cthulhu
 
Cthulhu
1
4
1
0.38
W
Atlas
DeftDemo
Atlas
3
0
11
8.5
W
Morgan Le Fay
JTP-27
Morgan Le Fay
3
1
2
4
L
Guan Yu
LitoSv
Guan Yu
0
6
2
0.17
L
Cupid
LuKAyno
Cupid
1
5
1
0.3
L
3
5
1
0.7
W
Chiron
Yuri8190
Chiron
8
2
2
4.5
W
Erlang Shen
canki95
Erlang Shen
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,428
Damage
21,779
38,105
Taken
40,490
20,410
Mitigated
13,669
13,098
Healing
11,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
5,141
360
0
3,381
9,505
3,025
319
454
8,999
42,270
0
L
Agni
 
Agni
4,870
0
66
1,690
3,952
1,039
15
956
2,996
33,592
0
L
Cthulhu
 
Cthulhu
3,881
559
760
2,304
8,976
3,023
0
2,411
6,565
20,773
0
W
Atlas
DeftDemo
Atlas
6,695
3,362
0
2,426
10,796
8,520
482
3,386
7,232
18,781
0
W
Morgan Le Fay
JTP-27
Morgan Le Fay
2,560
169
0
454
4,382
1,513
760
1,343
2,649
49,288
0
L
Guan Yu
LitoSv
Guan Yu
2,468
877
218
544
8,622
3,698
104
2,579
6,043
0
15,286
L
Cupid
LuKAyno
Cupid
4,134
2,333
0
1,594
7,351
2,415
968
4,871
2,480
0
35,437
L
6,426
3,798
0
4,092
11,589
3,494
0
3,579
8,010
0
27,117
W
Chiron
Yuri8190
Chiron
7,314
3,006
1,012
2,641
6,744
2,461
1,169
1,271
5,355
0
38,916
W
Erlang Shen
canki95
Erlang Shen
3,718
1,665
0
3,184
6,678
4,891
764
1,475
5,119
0
55,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,411
Gold Earned
31,444
398
Minions Killed
245
0
Camps Cleared
0
1,251,389
Distance Traveled
1,217,123
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
7,330
564
84
6
0
193,422
1
L
Agni
6,332
487
69
5
0
234,040
5
L
Cthulhu
5,636
434
26
2
0
267,542
3
W
Atlas
7,425
571
26
2
0
265,026
4
W
Morgan Le Fay
7,528
579
104
8
0
254,145
4
L
Guan Yu
5,536
426
34
3
0
235,476
0
L
Cupid
6,625
510
64
5
0
218,677
0
L
Kali
7,315
563
52
4
0
261,388
0
W
Chiron
7,393
569
74
6
0
218,361
0
W
Erlang Shen
7,735
595
110
8
0
320,435
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role