Player Matchup

Hachiman
Hachiman
BigDmgonmyPing
Hachiman
Level 126
God Stats
10W - 11L
1,603 SR
Queue Stats
534W - 363L
1,578 Elo+
Solo
Shiva
Shiva
Killimanjaro23
Shiva
Level 160
God Stats
7W - 1L
1,658 SR
Queue Stats
41W - 38L
1,762 Elo+
Solo
Discordia
Discordia
Tesleuler
Discordia
Level 148
God Stats
16W - 19L
1,149 SR
Queue Stats
47W - 47L
1,213 Elo+
Party 1
Loki
Loki
dawchai
Loki
Level 144
God Stats
3W - 0L
1,907 SR
Queue Stats
47W - 42L
1,599 Elo+
Solo
Chronos
Chronos
ravenmurderer
Chronos
Level 160
God Stats
1W - 0L
1,873 SR
Queue Stats
29W - 31L
1,473 Elo+
Party 1
Team Averages
Level 148
1,638 SR
1,525 Elo+

VS

Team Averages
Level 112
1,558 SR
1,621 Elo+
Ares
Ares
ArchangelRemiel
Ares
Level 109
God Stats
1W - 1L
1,706 SR
Queue Stats
97W - 72L
1,624 Elo+
Solo
Kali
Kali
ElTacoAtomico
Kali
Level 109
God Stats
2W - 3L
1,681 SR
Queue Stats
101W - 101L
1,552 Elo+
Solo
Merlin
Merlin
LifeLiked
Merlin
Level 64
God Stats
4W - 2L
1,738 SR
Queue Stats
7W - 3L
1,736 Elo+
Solo
Charybdis
Charybdis
Throbbin_Sosage
Charybdis
Level 145
God Stats
2W - 2L
1,500 SR
Queue Stats
221W - 189L
1,678 Elo+
Solo
Achilles
Achilles
killspring177
Achilles
Level 133
God Stats
4W - 12L
1,162 SR
Queue Stats
331W - 320L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
19
6 / 2 / 4
12,364
773
20,379
14,979
6,034
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
2 / 5 / 6
11,790
737
14,729
18,592
22,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
Tesleuler
Discordia
18
2 / 0 / 6
11,501
719
14,781
11,098
3,607
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
dawchai
Loki
19
4 / 2 / 4
12,322
770
12,757
12,085
5,914
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chronos
19
1 / 2 / 5
11,852
741
14,788
12,953
5,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 3
9,317
582
5,657
13,359
11,120
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
2 / 3 / 1
10,458
654
5,223
17,437
8,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
LifeLiked
Merlin
17
0 / 6 / 5
10,491
656
11,004
17,161
6,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Throbbin_Sosage
Charybdis
19
5 / 3 / 4
11,905
744
12,803
19,900
7,818
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
killspring177
Achilles
18
4 / 2 / 3
11,042
690
14,061
26,159
31,802
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
27
15
Kills
11
11
Deaths
15
25
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
1
3
1.5
W
Hachiman
6
2
4
4
L
2
3
1
0.83
W
2
5
6
1
L
Merlin
LifeLiked
Merlin
0
6
5
0.42
W
Discordia
Tesleuler
Discordia
2
0
6
5
L
Charybdis
Throbbin_Sosage
Charybdis
5
3
4
2.33
W
Loki
dawchai
Loki
4
2
4
3
L
Achilles
killspring177
Achilles
4
2
3
2.75
W
Chronos
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,434
Damage
48,748
69,707
Taken
94,016
43,072
Mitigated
65,818
16,312
Healing
8,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,657
218
0
0
13,359
11,120
0
4,543
8,623
13,818
0
W
Hachiman
20,379
9,554
0
4,955
14,979
6,034
1,504
4,787
10,192
0
59,422
L
5,223
2,219
0
1,344
17,437
8,825
0
6,712
10,668
0
38,924
W
14,729
1,552
910
2,573
18,592
22,440
211
5,091
13,501
0
46,574
L
Merlin
LifeLiked
Merlin
11,004
190
156
1,481
17,161
6,253
0
4,165
12,754
45,356
0
W
Discordia
Tesleuler
Discordia
14,781
168
198
4,065
11,098
3,607
1,664
2,386
8,712
41,295
0
L
Charybdis
Throbbin_Sosage
Charybdis
12,803
3,987
0
1,434
19,900
7,818
0
6,252
13,289
0
60,063
W
Loki
dawchai
Loki
12,757
1,336
645
1,258
12,085
5,914
1,487
2,287
9,798
0
44,370
L
Achilles
killspring177
Achilles
14,061
1,418
0
4,053
26,159
31,802
0
7,897
17,941
7,634
24,930
W
Chronos
14,788
7,605
0
1,708
12,953
5,077
6,380
3,912
9,041
54,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,829
Gold Earned
53,213
349
Minions Killed
282
0
Camps Cleared
0
1,771,826
Distance Traveled
1,521,175
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,317
582
21
1
0
279,153
1
W
Hachiman
12,364
773
84
5
0
324,198
2
L
Kali
10,458
654
52
3
0
293,996
1
W
Shiva
11,790
737
60
4
0
357,073
4
L
Merlin
10,491
656
78
5
0
306,375
3
W
Discordia
11,501
719
73
5
0
365,467
3
L
Charybdis
11,905
744
97
6
0
288,309
6
W
Loki
12,322
770
55
3
0
361,026
3
L
Achilles
11,042
690
34
2
0
353,342
1
W
Chronos
11,852
741
77
5
0
364,062
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role