Player Matchup

Thoth
Thoth
 
Thoth
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
 
Ganesha
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
ChaosDark
Merlin
Level 160
God Stats
1W - 1L
1,305 SR
Queue Stats
157W - 55L
1,788 Elo+
Party 2
Hercules
Hercules
Conforto
Hercules
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 32L
1,658 Elo+
Party 2
Xbalanque
Xbalanque
oHarWell
Xbalanque
Level 122
God Stats
4W - 0L
1,639 SR
Queue Stats
23W - 30L
1,455 Elo+
Solo
Team Averages
Level 148
1,489 SR
1,580 Elo+

VS

Team Averages
Level 76
1,570 SR
1,332 Elo+
Skadi
Skadi
DarckS0ul
Skadi
Level 123
God Stats
0W - 1L
1,849 SR
Queue Stats
4W - 11L
1,375 Elo+
Party 1
Scylla
Scylla
FornicaráS
Scylla
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 34L
1,469 Elo+
Party 1
Sobek
Sobek
Gusaninn
Sobek
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,269 Elo+
Party 1
Nu Wa
Nu Wa
SirAxlSrod
Nu Wa
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 11L
1,375 Elo+
Party 1
Da Ji
Da Ji
àKenshinF7
Da Ji
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,173 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
8 / 1 / 6
9,282
844
8,140
5,181
1,528
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
 
Ganesha
15
1 / 1 / 14
8,782
798
3,182
8,387
7,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
ChaosDark
Merlin
15
4 / 3 / 6
8,478
771
10,896
8,632
2,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
Conforto
Hercules
15
3 / 0 / 13
8,399
764
6,441
11,289
13,154
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xbalanque
oHarWell
Xbalanque
17
5 / 1 / 11
9,352
850
9,143
8,682
3,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DarckS0ul
Skadi
14
1 / 5 / 4
7,722
702
7,814
8,282
2,020
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
14
1 / 1 / 1
7,526
684
4,634
6,489
1,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
Gusaninn
Sobek
14
2 / 4 / 2
8,190
745
3,208
11,214
9,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
14
0 / 4 / 4
7,508
683
9,709
6,413
1,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 7 / 3
7,514
683
7,046
11,767
5,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
20
21
Kills
6
6
Deaths
21
50
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
8
1
6
11
W
Ganesha
 
Ganesha
1
1
14
8
W
Merlin
ChaosDark
Merlin
4
3
6
2.33
W
Hercules
Conforto
Hercules
3
0
13
9.5
L
Skadi
DarckS0ul
Skadi
1
5
4
0.6
L
Scylla
1
1
1
1.5
L
Sobek
Gusaninn
Sobek
2
4
2
0.75
L
Nu Wa
0
4
4
0.5
W
Xbalanque
oHarWell
Xbalanque
5
1
11
10.5
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,802
Damage
32,411
42,171
Taken
44,165
28,119
Mitigated
20,570
11,230
Healing
4,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
8,140
235
0
220
5,181
1,528
0
2,101
2,743
25,585
0
W
Ganesha
 
Ganesha
3,182
406
0
1,944
8,387
7,492
0
3,597
4,259
19,101
0
W
Merlin
ChaosDark
Merlin
10,896
387
0
2,084
8,632
2,932
0
2,591
5,792
38,964
0
W
Hercules
Conforto
Hercules
6,441
1,711
0
4,050
11,289
13,154
348
3,954
6,959
0
16,897
L
Skadi
DarckS0ul
Skadi
7,814
2,891
0
0
8,282
2,020
0
5,094
3,188
0
26,031
L
Scylla
4,634
224
0
1,418
6,489
1,503
0
3,369
3,120
18,004
0
L
Sobek
Gusaninn
Sobek
3,208
456
0
2,032
11,214
9,988
0
5,582
5,632
9,195
0
L
Nu Wa
9,709
1,626
0
250
6,413
1,590
0
1,973
4,440
29,747
0
W
Xbalanque
oHarWell
Xbalanque
9,143
3,143
0
2,932
8,682
3,013
2,382
3,941
4,421
0
41,330
L
7,046
831
0
1,078
11,767
5,469
0
6,200
5,567
0
20,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,293
Gold Earned
38,460
250
Minions Killed
166
0
Camps Cleared
0
1,170,758
Distance Traveled
1,113,557
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,282
844
50
5
0
222,993
2
W
Ganesha
8,782
798
6
1
0
235,623
1
W
Merlin
8,478
771
73
7
0
236,160
1
W
Hercules
8,399
764
32
3
0
244,568
0
L
Skadi
7,722
702
39
4
0
206,605
3
L
Scylla
7,526
684
37
3
0
234,477
5
L
Sobek
8,190
745
12
1
0
243,269
5
L
Nu Wa
7,508
683
59
5
0
202,964
4
W
Xbalanque
9,352
850
89
8
0
231,414
1
L
Da Ji
7,514
683
19
2
0
226,242
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role