Player Matchup

Mercury
Mercury
Gold IV
Aenntio
Mercury
Gold IV
Level 111
God Stats
22W - 15L
1,626 SR
Queue Stats
181W - 173L
1,515 MMR
Party 1
Vamana
Vamana
Gold IV
Jereymm
Vamana
Gold IV
Level 109
God Stats
3W - 1L
1,234 SR
Queue Stats
259W - 266L
1,469 MMR
Party 1
Hera
Hera
Gold I
StarMarkey
Hera
Gold I
Level 158
God Stats
37W - 27L
1,750 SR
Queue Stats
270W - 274L
1,624 MMR
Party 2
Fenrir
Fenrir
Gold III
ohhekate
Fenrir
Gold III
Level 128
God Stats
3W - 1L
1,551 SR
Queue Stats
60W - 72L
1,357 MMR
Party 2
Anhur
Anhur
Silver II
xRaVaG_BxShErR
Anhur
Silver II
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,503 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,532 SR
1,494 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 94
1,562 SR
1,509 MMR
Bacchus
Bacchus
Gold IV
Aowell
Bacchus
Gold IV
Level 103
God Stats
24W - 21L
1,648 SR
Queue Stats
271W - 287L
1,463 MMR
Party 3
Morgan Le Fay
Morgan Le Fay
Gold IV
Big Lewis NFFC
Morgan Le Fay
Gold IV
Level 69
God Stats
1W - 1L
1,722 SR
Queue Stats
56W - 58L
1,556 MMR
Party 4
Charybdis
Charybdis
Bronze III
ElTaNeLog
Charybdis
Bronze III
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Cliodhna
Cliodhna
Gold II
WagwanTEX
Cliodhna
Gold II
Level 105
God Stats
62W - 38L
1,652 SR
Queue Stats
228W - 256L
1,616 MMR
Party 3
Cu Chulainn
Cu Chulainn
Silver IV
killpineapple79
Cu Chulainn
Silver IV
Level 89
God Stats
0W - 3L
1,287 SR
Queue Stats
15W - 28L
1,408 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Aenntio
Mercury
16
4 / 0 / 8
9,736
649
4,715
9,714
3,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
Jereymm
Vamana
16
4 / 0 / 2
9,842
656
7,726
8,355
9,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
9 / 1 / 5
9,953
664
13,277
4,256
1,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
ohhekate
Fenrir
13
3 / 1 / 9
8,732
582
4,412
10,738
9,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

15
4 / 2 / 3
9,338
623
9,373
10,051
3,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
KaliGilgameshChaacMedusa

VS

Bans
AtlasAwilixChronosBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aowell
Bacchus
9
1 / 4 / 2
6,249
417
3,947
13,726
10,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Big Lewis NFFC
Morgan Le Fay
12
0 / 3 / 1
7,532
502
2,421
7,000
2,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
ElTaNeLog
Charybdis
10
0 / 7 / 2
6,154
410
3,944
11,534
1,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
WagwanTEX
Cliodhna
11
3 / 6 / 0
6,989
466
4,932
11,108
3,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
killpineapple79
Cu Chulainn
13
0 / 4 / 0
7,766
518
3,282
11,931
7,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
9
24
Kills
4
4
Deaths
24
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mercury
Aenntio
Mercury
4
0
8
8
L
Bacchus
Aowell
Bacchus
1
4
2
0.5
L
Morgan Le Fay
Big Lewis NFFC
Morgan Le Fay
0
3
1
0.17
L
Charybdis
ElTaNeLog
Charybdis
0
7
2
0.14
W
Vamana
Jereymm
Vamana
4
0
2
5
W
9
1
5
11.5
L
Cliodhna
WagwanTEX
Cliodhna
3
6
0
0.5
L
Cu Chulainn
killpineapple79
Cu Chulainn
0
4
0
0
W
Fenrir
ohhekate
Fenrir
3
1
9
7.5
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,503
Damage
18,526
43,114
Taken
55,299
26,722
Mitigated
25,214
15,080
Healing
13,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Aenntio
Mercury
4,715
1,766
0
1,953
9,714
3,471
300
1,292
8,422
0
80,010
L
Bacchus
Aowell
Bacchus
3,947
520
0
2,850
13,726
10,798
0
4,750
8,809
19,203
0
L
Morgan Le Fay
Big Lewis NFFC
Morgan Le Fay
2,421
111
0
1,452
7,000
2,226
0
2,998
3,798
52,275
0
L
Charybdis
ElTaNeLog
Charybdis
3,944
2,562
0
2,465
11,534
1,748
0
1,275
10,221
0
32,921
W
Vamana
Jereymm
Vamana
7,726
3,581
0
4,677
8,355
9,565
393
338
7,522
0
60,095
W
13,277
3,138
0
1,434
4,256
1,475
886
554
3,702
66,291
0
L
Cliodhna
WagwanTEX
Cliodhna
4,932
579
0
3,500
11,108
3,324
0
3,408
7,616
0
37,636
L
Cu Chulainn
killpineapple79
Cu Chulainn
3,282
451
0
3,183
11,931
7,118
0
331
11,578
1,881
50,502
W
Fenrir
ohhekate
Fenrir
4,412
929
0
3,872
10,738
9,040
29
1,904
8,834
0
28,245
W
9,373
3,916
0
3,144
10,051
3,171
162
2,618
7,433
0
67,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,601
Gold Earned
34,690
527
Minions Killed
370
0
Camps Cleared
0
1,597,257
Distance Traveled
1,426,066
26
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,736
649
130
9
0
344,130
4
L
Bacchus
6,249
417
17
1
0
298,389
10
L
Morgan Le Fay
7,532
502
104
7
0
311,528
6
L
Charybdis
6,154
410
57
4
0
237,430
0
W
Vamana
9,842
656
130
9
0
330,688
8
W
Hera
9,953
664
113
8
0
330,412
4
L
Cliodhna
6,989
466
67
4
0
276,219
8
L
Cu Chulainn
7,766
518
125
8
0
302,500
4
W
Fenrir
8,732
582
40
3
0
314,446
7
W
Anhur
9,338
623
114
8
0
277,581
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role