Player Matchup

Pele
Pele
ALEJANDRO DIAZ
Pele
Level 126
God Stats
6W - 5L
1,500 SR
Queue Stats
205W - 264L
1,378 Elo+
Solo
Tiamat
Tiamat
DancingYurtle82
Tiamat
Level 69
God Stats
0W - 1L
1,503 SR
Queue Stats
3W - 3L
1,170 Elo+
Solo
Freya
Freya
Locust XVII
Freya
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
WarierLeek0
Ne Zha
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,488 Elo+
Solo
Anhur
Anhur
Wisco44
Anhur
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 57L
1,551 Elo+
Party 1
Team Averages
Level 80
1,501 SR
1,417 Elo+

VS

Team Averages
Level 120
1,497 SR
1,485 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
LogitechPhantom
He Bo
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Zeus
Zeus
MataPichones Mx
Zeus
Level 144
God Stats
3W - 0L
1,502 SR
Queue Stats
263W - 283L
1,461 Elo+
Solo
Cerberus
Cerberus
NeonRuin2497
Cerberus
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 30L
1,500 Elo+
Solo
Nu Wa
Nu Wa
ShoShonWTK5092
Nu Wa
Level 159
God Stats
4W - 6L
1,485 SR
Queue Stats
253W - 279L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 9 / 5
7,939
722
10,474
12,573
3,515
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
4 / 6 / 0
8,200
745
6,437
11,934
5,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 6 / 6
7,218
656
4,678
9,359
2,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
14
1 / 5 / 3
7,331
666
10,522
9,688
3,250
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anhur
Wisco44
Anhur
16
5 / 7 / 3
9,155
832
6,387
10,380
3,454
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
4 / 2 / 17
9,477
862
7,535
8,404
3,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

17
9 / 3 / 14
10,390
945
13,309
11,334
3,873
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
15 / 5 / 12
11,090
1,008
19,735
10,221
3,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
NeonRuin2497
Cerberus
16
1 / 1 / 23
9,070
825
3,253
11,310
11,001
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
4 / 2 / 17
9,289
844
6,791
5,143
1,623
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
116
13
Kills
33
33
Deaths
13
17
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
2
17
6.25
L
3
9
5
0.61
L
4
6
0
0.67
L
0
6
6
0.5
W
9
3
14
5.33
W
15
5
12
4.2
W
Cerberus
NeonRuin2497
Cerberus
1
1
23
12.5
W
4
2
17
6.25
L
Ne Zha
1
5
3
0.5
L
Anhur
Wisco44
Anhur
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,498
Damage
50,623
53,934
Taken
46,412
19,005
Mitigated
23,000
8,592
Healing
17,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,535
1,887
2,914
3,314
8,404
3,103
1,897
1,526
6,668
0
18,695
L
10,474
92
292
1,000
12,573
3,515
0
10,053
2,387
0
17,971
L
6,437
193
768
2,401
11,934
5,902
0
8,869
2,893
14,199
0
L
4,678
1,260
0
1,091
9,359
2,884
0
7,385
1,974
10,987
0
W
13,309
1,149
1,091
3,786
11,334
3,873
300
3,965
6,905
22,670
0
W
19,735
1,457
1,079
2,063
10,221
3,400
1,236
1,544
8,497
35,486
0
W
Cerberus
NeonRuin2497
Cerberus
3,253
114
90
1,449
11,310
11,001
224
1,923
8,953
9,513
0
W
6,791
1,453
1,253
442
5,143
1,623
1,162
809
4,274
15,159
0
L
Ne Zha
10,522
763
378
965
9,688
3,250
0
7,327
2,240
0
23,391
L
Anhur
Wisco44
Anhur
6,387
2,780
755
942
10,380
3,454
0
8,948
1,352
0
11,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,843
Gold Earned
49,316
87
Minions Killed
100
0
Camps Cleared
0
912,788
Distance Traveled
997,955
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,477
862
15
1
0
198,131
2
L
Pele
7,939
722
10
1
0
172,595
4
L
Tiamat
8,200
745
23
2
0
196,035
2
L
Freya
7,218
656
17
2
0
170,351
0
W
He Bo
10,390
945
27
2
0
208,562
2
W
Zeus
11,090
1,008
37
3
0
187,104
1
W
Cerberus
9,070
825
16
1
0
239,510
0
W
Nu Wa
9,289
844
5
0
0
164,648
0
L
Ne Zha
7,331
666
23
2
0
196,652
0
L
Anhur
9,155
832
14
1
0
177,155
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role