Player Matchup

Baron Samedi
Baron Samedi
Copicuo
Baron Samedi
Level 142
God Stats
29W - 41L
1,482 SR
Queue Stats
606W - 634L
1,362 Elo+
Solo
Freya
Freya
HOF v Drip
Freya
Level 58
God Stats
2W - 1L
1,146 SR
Queue Stats
46W - 62L
1,007 Elo+
Solo
Hades
Hades
KhaledSupremeLA
Hades
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,311 Elo+
Party 1
Pele
Pele
PRINCETREYxx
Pele
Level 65
God Stats
6W - 9L
1,488 SR
Queue Stats
146W - 166L
1,367 Elo+
Party 1
Vamana
Vamana
ZonateBow63
Vamana
Level 48
God Stats
1W - 2L
1,121 SR
Queue Stats
186W - 227L
1,375 Elo+
Party 1
Team Averages
Level 67
1,347 SR
1,284 Elo+

VS

Team Averages
Level 96
1,449 SR
1,381 Elo+
Neith
Neith
 
Neith
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
AlbatrxZ-
Hun Batz
Level 37
God Stats
3W - 13L
1,047 SR
Queue Stats
168W - 194L
1,275 Elo+
Solo
Olorun
Olorun
Hamberdamn
Olorun
Level 129
God Stats
6W - 6L
1,640 SR
Queue Stats
59W - 85L
1,353 Elo+
Solo
Tiamat
Tiamat
ProStrats1347
Tiamat
Level 65
God Stats
244W - 209L
1,583 SR
Queue Stats
362W - 389L
1,455 Elo+
Solo
Shiva
Shiva
jonaLTa77
Shiva
Level 158
God Stats
15W - 10L
1,474 SR
Queue Stats
253W - 253L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Copicuo
Baron Samedi
8
1 / 1 / 0
5,331
410
3,409
5,233
2,130
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
12
4 / 2 / 0
7,171
552
5,983
8,191
2,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 2 / 1
5,028
387
1,509
8,406
3,140
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 3 / 0
6,521
502
2,225
7,033
1,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vamana
10
0 / 0 / 4
6,103
469
3,763
7,391
5,173
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
2 / 1 / 1
5,959
458
4,632
6,000
1,768
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
AlbatrxZ-
Hun Batz
13
3 / 1 / 1
7,303
562
6,324
8,196
2,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
Hamberdamn
Olorun
10
0 / 2 / 2
5,843
449
3,641
5,929
3,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
2 / 2 / 0
6,891
530
3,166
6,139
2,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
jonaLTa77
Shiva
5
0 / 2 / 0
4,774
367
1,531
3,425
1,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
11
8
Kills
7
8
Deaths
8
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
1
1
2.5
L
Hun Batz
AlbatrxZ-
Hun Batz
3
1
1
3.5
W
Baron Samedi
Copicuo
Baron Samedi
1
1
0
1
W
Freya
4
2
0
2
L
Olorun
Hamberdamn
Olorun
0
2
2
0.5
W
0
2
1
0.25
W
3
3
0
1
L
2
2
0
1
W
Vamana
0
0
4
2
L
Shiva
jonaLTa77
Shiva
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,889
Damage
19,294
36,254
Taken
29,689
14,607
Mitigated
11,666
13,357
Healing
10,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,632
2,173
0
2,061
6,000
1,768
1,438
2,365
3,635
0
32,434
L
Hun Batz
AlbatrxZ-
Hun Batz
6,324
1,990
0
2,632
8,196
2,862
0
3,033
5,163
0
45,166
W
Baron Samedi
Copicuo
Baron Samedi
3,409
37
699
1,313
5,233
2,130
643
1,102
4,093
25,127
0
W
Freya
5,983
2,885
89
4,028
8,191
2,251
363
1,759
6,322
32,299
0
L
Olorun
Hamberdamn
Olorun
3,641
917
380
2,168
5,929
3,371
490
2,980
2,949
21,577
4,727
W
1,509
795
123
2,115
8,406
3,140
93
1,348
7,050
12,493
0
W
2,225
412
0
1,523
7,033
1,913
604
635
6,398
0
31,311
L
3,166
263
0
2,226
6,139
2,409
216
3,179
2,960
36,552
0
W
Vamana
3,763
1,269
0
3,467
7,391
5,173
954
1,546
5,631
4,605
19,067
L
Shiva
jonaLTa77
Shiva
1,531
416
0
754
3,425
1,256
0
0
3,425
0
8,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,154
Gold Earned
30,770
246
Minions Killed
291
0
Camps Cleared
0
1,095,289
Distance Traveled
1,041,991
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,959
458
54
4
0
217,260
5
L
Hun Batz
7,303
562
83
6
0
286,408
0
W
Baron Samedi
5,331
410
34
3
0
191,524
0
W
Freya
7,171
552
80
6
0
224,599
0
L
Olorun
5,843
449
54
4
0
209,839
0
W
Hades
5,028
387
25
2
0
211,820
0
W
Pele
6,521
502
60
5
0
232,859
0
L
Tiamat
6,891
530
81
6
0
237,172
1
W
Vamana
6,103
469
47
4
0
234,487
0
L
Shiva
4,774
367
19
1
0
91,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role