Player Matchup

Freya
Freya
Banyan Cloud
Freya
Level 149
God Stats
3W - 2L
1,863 SR
Queue Stats
106W - 65L
1,592 Elo+
Party 1
Hou Yi
Hou Yi
ImGodly420
Hou Yi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 35L
1,462 Elo+
Party 1
Hercules
Hercules
ShleemBeam
Hercules
Level 121
God Stats
11W - 9L
1,565 SR
Queue Stats
90W - 42L
1,732 Elo+
Party 1
Team Averages
Level 99
1,643 SR
1,595 Elo+

VS

Team Averages
Level 105
1,609 SR
1,476 Elo+
Medusa
Medusa
Aremselle
Medusa
Level 106
God Stats
11W - 8L
1,862 SR
Queue Stats
18W - 25L
1,528 Elo+
Solo
Discordia
Discordia
B2L_xShoot2Kill_
Discordia
Level 109
God Stats
41W - 43L
1,499 SR
Queue Stats
272W - 294L
1,510 Elo+
Solo
Jormungandr
Jormungandr
CptZorlo
Jormungandr
Level 100
God Stats
2W - 2L
1,467 SR
Queue Stats
16W - 15L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 7
9,683
692
12,370
15,696
5,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hou Yi
ImGodly420
Hou Yi
12
2 / 7 / 5
8,588
613
6,875
9,904
3,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hercules
ShleemBeam
Hercules
16
5 / 2 / 7
10,321
737
16,470
22,860
15,541
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aremselle
Medusa
15
4 / 3 / 8
10,843
775
12,291
12,471
7,273
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Discordia
15
5 / 2 / 7
10,444
746
15,132
8,081
3,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
CptZorlo
Jormungandr
15
5 / 7 / 8
11,083
792
14,897
21,493
18,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
37
12
Kills
14
14
Deaths
12
19
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Medusa
Aremselle
Medusa
4
3
8
2.67
W
Discordia
5
2
7
4.25
L
5
5
7
1.7
W
Jormungandr
CptZorlo
Jormungandr
5
7
8
1.29
L
Hou Yi
ImGodly420
Hou Yi
2
7
5
0.64
L
Hercules
ShleemBeam
Hercules
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,715
Damage
42,320
48,460
Taken
42,045
24,468
Mitigated
29,246
14,537
Healing
10,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Aremselle
Medusa
12,291
5,529
267
1,354
12,471
7,273
825
3,589
8,882
0
43,492
W
Discordia
15,132
708
361
2,409
8,081
3,128
50
2,497
5,584
37,483
0
L
12,370
3,202
0
5,012
15,696
5,558
0
10,549
5,147
28,072
3,361
W
Jormungandr
CptZorlo
Jormungandr
14,897
3,540
243
5,547
21,493
18,845
364
5,105
16,388
24,395
0
L
Hou Yi
ImGodly420
Hou Yi
6,875
3,323
0
161
9,904
3,369
100
6,876
3,028
0
20,586
L
Hercules
ShleemBeam
Hercules
16,470
5,693
249
9,115
22,860
15,541
0
13,076
9,784
0
46,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,592
Gold Earned
32,370
136
Minions Killed
145
7
Camps Cleared
5
718,372
Distance Traveled
718,709
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,843
775
77
6
2
247,275
1
W
Discordia
10,444
746
45
3
3
240,825
3
L
Freya
9,683
692
37
3
2
249,825
4
W
Jormungandr
11,083
792
23
2
0
230,609
1
L
Hou Yi
8,588
613
26
2
2
198,456
3
L
Hercules
10,321
737
73
5
3
270,091
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role