Player Matchup

Artio
Artio
Jariberry
Artio
Level 86
God Stats
3W - 6L
1,570 SR
Queue Stats
206W - 218L
1,406 Elo+
Party 1
Cthulhu
Cthulhu
THE PREST1CLE
Cthulhu
Level 85
God Stats
4W - 1L
1,733 SR
Queue Stats
106W - 85L
1,430 Elo+
Party 2
Agni
Agni
catwoman0412
Agni
Level 16
God Stats
5W - 6L
1,500 SR
Queue Stats
170W - 214L
1,474 Elo+
Party 1
Hera
Hera
dargy03
Hera
Level 156
God Stats
3W - 0L
1,694 SR
Queue Stats
50W - 53L
1,402 Elo+
Solo
Chaac
Chaac
eternalfatkid
Chaac
Level 116
God Stats
16W - 10L
1,824 SR
Queue Stats
472W - 485L
1,446 Elo+
Party 2
Team Averages
Level 92
1,664 SR
1,431 Elo+

VS

Team Averages
Level 73
1,543 SR
1,414 Elo+
Odin
Odin
IvanHesse
Odin
Level 16
God Stats
1W - 1L
1,729 SR
Queue Stats
17W - 20L
1,451 Elo+
Solo
Scylla
Scylla
LOCKONPR
Scylla
Level 55
God Stats
0W - 3L
1,267 SR
Queue Stats
181W - 221L
1,383 Elo+
Solo
Ah Puch
Ah Puch
LookWhoItsShoe
Ah Puch
Level 119
God Stats
13W - 7L
1,107 SR
Queue Stats
330W - 334L
1,409 Elo+
Solo
Camazotz
Camazotz
SinForTheWin736
Camazotz
Level 97
God Stats
3W - 5L
1,911 SR
Queue Stats
397W - 431L
1,322 Elo+
Solo
Ares
Ares
madremya
Ares
Level 78
God Stats
5W - 6L
1,702 SR
Queue Stats
219W - 221L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Jariberry
Artio
14
1 / 6 / 8
9,803
654
3,706
19,053
17,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
18
1 / 2 / 13
10,866
724
11,282
16,596
23,358
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

16
2 / 2 / 8
10,113
674
7,853
7,410
4,098
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hera
dargy03
Hera
20
9 / 4 / 7
12,743
850
19,233
14,215
7,892
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
5 / 1 / 10
11,937
796
12,907
24,785
20,972
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
2 / 5 / 4
9,798
653
5,340
11,457
13,389
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
LOCKONPR
Scylla
19
10 / 6 / 0
11,110
741
18,670
15,893
7,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 3 / 8
11,013
734
26,735
13,630
6,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
5
0 / 0 / 0
6,664
444
0
0
0
Ares
17
1 / 4 / 9
9,326
622
8,945
21,283
19,436
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
36
18
Kills
15
15
Deaths
18
46
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Odin
2
5
4
0.8
W
Artio
Jariberry
Artio
1
6
8
0.83
L
Scylla
LOCKONPR
Scylla
10
6
0
1.67
L
2
3
8
2
L
Camazotz
0
0
0
0
W
Cthulhu
1
2
13
3.75
W
2
2
8
3
W
Hera
dargy03
Hera
9
4
7
3.13
W
5
1
10
10
L
Ares
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,981
Damage
59,690
82,059
Taken
62,263
73,674
Mitigated
46,173
37,362
Healing
22,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
5,340
1,204
0
2,296
11,457
13,389
0
8,186
3,271
180
11,354
W
Artio
Jariberry
Artio
3,706
631
1,761
3,519
19,053
17,354
704
12,300
6,522
9,176
0
L
Scylla
LOCKONPR
Scylla
18,670
1,636
1,005
4,188
15,893
7,147
0
10,672
5,221
36,250
0
L
26,735
815
1,287
6,408
13,630
6,201
0
8,826
4,804
64,302
0
L
Camazotz
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
11,282
395
1,894
3,685
16,596
23,358
356
10,935
5,437
23,488
0
W
7,853
425
1,638
1,189
7,410
4,098
1,368
5,259
2,119
18,339
0
W
Hera
dargy03
Hera
19,233
5,588
1,306
5,178
14,215
7,892
1,573
11,207
2,788
53,483
0
W
12,907
1,936
3,964
13,228
24,785
20,972
1,068
13,834
10,663
0
27,078
L
Ares
8,945
567
682
6,410
21,283
19,436
0
14,390
6,893
13,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,462
Gold Earned
47,911
183
Minions Killed
130
0
Camps Cleared
0
1,333,837
Distance Traveled
1,008,611
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,798
653
16
1
0
281,025
0
W
Artio
9,803
654
9
1
0
248,825
0
L
Scylla
11,110
741
46
3
0
199,791
0
L
Ah Puch
11,013
734
63
4
0
268,918
0
L
Camazotz
6,664
444
0
0
0
0
0
W
Cthulhu
10,866
724
32
2
0
284,724
0
W
Agni
10,113
674
22
1
0
263,385
0
W
Hera
12,743
850
75
5
0
251,755
0
W
Chaac
11,937
796
45
3
0
285,148
0
L
Ares
9,326
622
5
0
0
258,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role