Player Matchup

Ares
Ares
Bloody567
Ares
Level 67
God Stats
5W - 5L
1,735 SR
Queue Stats
715W - 702L
1,458 Elo+
Solo
Shiva
Shiva
Faded Struggle7
Shiva
Level 91
God Stats
4W - 3L
1,489 SR
Queue Stats
40W - 46L
1,403 Elo+
Party 1
Medusa
Medusa
King Yoki
Medusa
Level 65
God Stats
6W - 3L
1,586 SR
Queue Stats
36W - 36L
1,409 Elo+
Party 1
Bastet
Bastet
labradomp23
Bastet
Level 44
God Stats
33W - 56L
1,394 SR
Queue Stats
524W - 570L
1,399 Elo+
Solo
Ra
Ra
youngbloodx15
Ra
Level 121
God Stats
18W - 16L
1,599 SR
Queue Stats
164W - 167L
1,445 Elo+
Solo
Team Averages
Level 78
1,560 SR
1,423 Elo+

VS

Team Averages
Level 111
1,449 SR
1,377 Elo+
Loki
Loki
Argentsoma
Loki
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
211W - 236L
1,462 Elo+
Solo
Serqet
Serqet
DSR_EdDyy
Serqet
Level 64
God Stats
0W - 3L
1,247 SR
Queue Stats
81W - 86L
1,433 Elo+
Solo
Medusa
Medusa
PeachAura970834
Medusa
Level 57
God Stats
0W - 4L
1,500 SR
Queue Stats
237W - 248L
1,423 Elo+
Solo
Chaac
Chaac
lxBinixl
Chaac
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 85L
1,425 Elo+
Solo
Nox
Nox
x Spidey x Noob
Nox
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,142 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
19
6 / 8 / 11
13,136
547
15,204
25,119
30,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
3 / 0 / 2
11,913
496
13,066
18,610
15,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
King Yoki
Medusa
19
9 / 4 / 3
12,501
521
16,014
15,240
7,169
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bastet
20
5 / 2 / 8
12,462
519
12,395
19,138
7,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
4 / 6 / 5
12,297
512
10,654
12,324
4,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 2
11,082
462
12,015
15,118
9,359
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Serqet
DSR_EdDyy
Serqet
19
4 / 5 / 3
11,257
469
7,851
18,000
7,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
3 / 8 / 8
11,517
480
7,628
17,203
5,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
lxBinixl
Chaac
15
6 / 7 / 3
10,440
435
14,222
25,926
24,256
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
5 / 5 / 4
11,648
485
13,370
13,990
5,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
40
27
Kills
20
20
Deaths
27
29
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
W
Ares
6
8
11
1.44
L
Serqet
DSR_EdDyy
Serqet
4
5
3
1.1
W
3
0
2
4
W
Medusa
King Yoki
Medusa
9
4
3
2.63
L
3
8
8
0.88
W
Bastet
5
2
8
4.5
L
Chaac
lxBinixl
Chaac
6
7
3
1.07
L
5
5
4
1.4
W
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,333
Damage
55,086
90,431
Taken
90,237
65,084
Mitigated
51,875
27,844
Healing
21,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,015
1,148
0
3,005
15,118
9,359
0
2,662
11,661
0
64,414
W
Ares
15,204
1,356
0
1,504
25,119
30,689
769
3,070
21,911
45,968
7,924
L
Serqet
DSR_EdDyy
Serqet
7,851
1,825
0
6,645
18,000
7,360
0
3,571
14,365
0
78,440
W
13,066
2,833
391
6,926
18,610
15,842
1,350
2,173
15,863
0
66,706
W
Medusa
King Yoki
Medusa
16,014
5,988
66
2,537
15,240
7,169
2,357
1,279
13,961
154
81,881
L
7,628
2,718
0
2,710
17,203
5,234
186
2,859
14,344
0
72,990
W
Bastet
12,395
3,882
163
7,797
19,138
7,161
185
3,288
15,504
0
94,522
L
Chaac
lxBinixl
Chaac
14,222
4,067
300
7,038
25,926
24,256
186
7,648
18,146
9,759
52,482
L
13,370
672
0
2,218
13,990
5,666
94
8,186
5,804
78,911
0
W
10,654
1,158
4,518
3,942
12,324
4,223
1,247
5,390
6,905
72,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,309
Gold Earned
55,944
605
Minions Killed
603
0
Camps Cleared
0
2,306,271
Distance Traveled
2,145,633
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,082
462
122
5
0
450,619
10
W
Ares
13,136
547
71
3
0
426,366
1
L
Serqet
11,257
469
130
5
0
457,876
0
W
Shiva
11,913
496
112
5
0
457,208
0
W
Medusa
12,501
521
150
6
0
439,039
0
L
Medusa
11,517
480
105
4
0
411,981
0
W
Bastet
12,462
519
126
5
0
520,221
2
L
Chaac
10,440
435
88
4
0
390,406
2
L
Nox
11,648
485
158
7
0
434,751
1
W
Ra
12,297
512
146
6
0
463,437
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role