Player Matchup

Horus
Horus
GodkillerBR1
Horus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
JinkiesShaggy
Erlang Shen
Level 156
God Stats
5W - 9L
1,715 SR
Queue Stats
536W - 463L
1,588 Elo+
Party 1
Raijin
Raijin
MrSwagni
Raijin
Level 146
God Stats
2W - 3L
1,706 SR
Queue Stats
252W - 258L
1,542 Elo+
Solo
Heimdallr
Heimdallr
SkunkSweat
Heimdallr
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 189L
1,452 Elo+
Party 1
Cerberus
Cerberus
holdmypipe
Cerberus
Level 105
God Stats
0W - 2L
1,537 SR
Queue Stats
3W - 5L
1,462 Elo+
Solo
Team Averages
Level 132
1,592 SR
1,509 Elo+

VS

Team Averages
Level 126
1,436 SR
1,516 Elo+
Poseidon
Poseidon
 
Poseidon
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Beerdette
Xbalanque
Level 98
God Stats
6W - 2L
1,614 SR
Queue Stats
149W - 147L
1,431 Elo+
Solo
Sylvanus
Sylvanus
Otyyy
Sylvanus
Level 153
God Stats
3W - 1L
1,524 SR
Queue Stats
58W - 50L
1,525 Elo+
Solo
Cernunnos
Cernunnos
Paul Muadib
Cernunnos
Level 160
God Stats
5W - 5L
1,398 SR
Queue Stats
242W - 213L
1,580 Elo+
Solo
Cabrakan
Cabrakan
bBevanad
Cabrakan
Level 89
God Stats
1W - 2L
1,147 SR
Queue Stats
281W - 288L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 13
8,653
666
2,955
14,451
17,032
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Erlang Shen
JinkiesShaggy
Erlang Shen
19
13 / 4 / 9
11,099
854
15,159
18,901
19,961
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Raijin
MrSwagni
Raijin
15
0 / 6 / 9
9,509
731
12,400
12,041
4,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
SkunkSweat
Heimdallr
18
7 / 4 / 11
11,261
866
15,949
13,865
6,638
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
holdmypipe
Cerberus
16
2 / 3 / 16
10,309
793
6,128
17,558
16,232
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
18
7 / 6 / 7
11,381
875
13,043
11,068
4,573
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
Beerdette
Xbalanque
16
4 / 5 / 10
10,360
797
17,467
9,397
3,643
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
Otyyy
Sylvanus
16
3 / 3 / 15
10,656
820
10,877
15,856
12,948
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Paul Muadib
Cernunnos
19
7 / 5 / 10
12,273
944
17,455
11,531
5,857
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cabrakan
bBevanad
Cabrakan
18
2 / 3 / 16
11,070
852
7,611
14,813
16,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
81
22
Kills
23
23
Deaths
22
58
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
7
6
7
1.75
W
Xbalanque
Beerdette
Xbalanque
4
5
10
1.8
L
0
6
13
1.08
L
Erlang Shen
JinkiesShaggy
Erlang Shen
13
4
9
4.38
L
Raijin
MrSwagni
Raijin
0
6
9
0.75
W
Sylvanus
Otyyy
Sylvanus
3
3
15
3.5
W
Cernunnos
Paul Muadib
Cernunnos
7
5
10
2.4
L
Heimdallr
SkunkSweat
Heimdallr
7
4
11
3.13
W
Cabrakan
bBevanad
Cabrakan
2
3
16
3.33
L
Cerberus
holdmypipe
Cerberus
2
3
16
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,591
Damage
66,453
76,816
Taken
62,665
64,441
Mitigated
43,800
27,532
Healing
25,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
13,043
2,971
855
534
11,068
4,573
1,484
2,337
8,731
35,346
0
W
Xbalanque
Beerdette
Xbalanque
17,467
10,110
1,031
437
9,397
3,643
1,127
3,492
5,905
0
34,294
L
2,955
1,829
2,062
2,817
14,451
17,032
399
5,966
8,485
0
5,108
L
Erlang Shen
JinkiesShaggy
Erlang Shen
15,159
8,445
3,764
6,972
18,901
19,961
715
7,715
11,186
0
23,812
L
Raijin
MrSwagni
Raijin
12,400
1,093
457
1,390
12,041
4,578
873
5,768
6,273
38,462
0
W
Sylvanus
Otyyy
Sylvanus
10,877
2,775
6,502
6,682
15,856
12,948
1,008
4,013
11,843
17,650
0
W
Cernunnos
Paul Muadib
Cernunnos
17,455
8,601
776
1,975
11,531
5,857
1,766
4,832
6,699
0
41,095
L
Heimdallr
SkunkSweat
Heimdallr
15,949
4,738
2,689
1,960
13,865
6,638
1,869
6,305
7,560
0
36,723
W
Cabrakan
bBevanad
Cabrakan
7,611
721
1,675
5,500
14,813
16,779
231
3,854
10,959
10,974
0
L
Cerberus
holdmypipe
Cerberus
6,128
385
0
5,421
17,558
16,232
69
5,777
11,781
13,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,831
Gold Earned
55,740
163
Minions Killed
149
0
Camps Cleared
0
1,089,565
Distance Traveled
1,190,181
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,381
875
56
4
0
194,965
3
W
Xbalanque
10,360
797
38
3
0
254,900
1
L
Horus
8,653
666
5
0
0
210,918
3
L
Erlang Shen
11,099
854
21
2
0
246,496
1
L
Raijin
9,509
731
56
4
0
201,331
1
W
Sylvanus
10,656
820
16
1
0
183,861
0
W
Cernunnos
12,273
944
34
3
0
203,764
0
L
Heimdallr
11,261
866
49
4
0
228,603
0
W
Cabrakan
11,070
852
5
0
0
352,691
0
L
Cerberus
10,309
793
32
2
0
202,217
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role