Player Matchup

Merlin
Merlin
HikaruAkio
Merlin
Level 67
God Stats
16W - 25L
1,325 SR
Queue Stats
292W - 312L
1,349 Elo+
Party 1
Skadi
Skadi
Kevinwsr
Skadi
Level 67
God Stats
13W - 19L
1,260 SR
Queue Stats
73W - 105L
1,231 Elo+
Party 2
Achilles
Achilles
SAUCE II IV
Achilles
Level 67
God Stats
9W - 14L
1,511 SR
Queue Stats
284W - 309L
1,348 Elo+
Party 1
Loki
Loki
Snoutey
Loki
Level 107
God Stats
3W - 2L
1,500 SR
Queue Stats
93W - 84L
1,408 Elo+
Solo
Ymir
Ymir
Zandariel
Ymir
Level 88
God Stats
6W - 7L
1,241 SR
Queue Stats
292W - 354L
1,310 Elo+
Party 2
Team Averages
Level 79
1,367 SR
1,329 Elo+

VS

Team Averages
Level 69
1,497 SR
1,366 Elo+
Arachne
Arachne
CarterGoHarder7
Arachne
Level 59
God Stats
14W - 19L
1,457 SR
Queue Stats
22W - 38L
1,359 Elo+
Party 3
Sylvanus
Sylvanus
DioSama169
Sylvanus
Level 92
God Stats
28W - 26L
1,428 SR
Queue Stats
453W - 464L
1,448 Elo+
Solo
King Arthur
King Arthur
REDVORTEX2015
King Arthur
Level 60
God Stats
3W - 3L
1,342 SR
Queue Stats
29W - 24L
1,293 Elo+
Solo
Artemis
Artemis
VirginExtremist
Artemis
Level 63
God Stats
6W - 4L
1,638 SR
Queue Stats
45W - 46L
1,353 Elo+
Solo
Atlas
Atlas
h18-SkyWAlkeR
Atlas
Level 69
God Stats
3W - 5L
1,618 SR
Queue Stats
49W - 62L
1,376 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
HikaruAkio
Merlin
9
0 / 4 / 3
5,217
522
3,017
4,944
1,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
Kevinwsr
Skadi
7
0 / 4 / 0
4,411
441
4,658
5,461
1,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
SAUCE II IV
Achilles
9
0 / 3 / 0
4,835
484
3,674
4,988
4,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Loki
Snoutey
Loki
11
5 / 2 / 0
6,269
627
4,229
6,659
1,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
7
0 / 3 / 0
4,819
482
1,856
8,884
3,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 1
5,922
592
4,248
5,648
2,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sylvanus
DioSama169
Sylvanus
11
3 / 3 / 1
6,512
651
3,965
6,181
2,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
REDVORTEX2015
King Arthur
11
3 / 0 / 0
6,284
628
2,664
9,034
4,822
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
6 / 0 / 2
6,080
608
6,394
4,191
1,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

9
1 / 0 / 8
6,186
619
4,059
8,039
5,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
5
Kills
16
16
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
2
1
1.75
W
Sylvanus
DioSama169
Sylvanus
3
3
1
1.17
L
Merlin
HikaruAkio
Merlin
0
4
3
0.38
L
Skadi
Kevinwsr
Skadi
0
4
0
0
W
King Arthur
REDVORTEX2015
King Arthur
3
0
0
3
L
Achilles
SAUCE II IV
Achilles
0
3
0
0
L
Loki
Snoutey
Loki
5
2
0
2.5
W
6
0
2
7
L
Ymir
0
3
0
0
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,434
Damage
21,330
30,936
Taken
33,093
13,004
Mitigated
16,457
6,102
Healing
13,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,248
2,494
0
2,669
5,648
2,057
0
180
5,437
0
30,014
W
Sylvanus
DioSama169
Sylvanus
3,965
1,146
0
1,558
6,181
2,566
111
2,905
3,276
24,243
6,522
L
Merlin
HikaruAkio
Merlin
3,017
37
0
960
4,944
1,493
0
3,094
1,850
23,538
0
L
Skadi
Kevinwsr
Skadi
4,658
1,956
0
711
5,461
1,653
0
1,503
3,958
0
18,253
W
King Arthur
REDVORTEX2015
King Arthur
2,664
167
0
4,997
9,034
4,822
90
0
8,664
0
30,571
L
Achilles
SAUCE II IV
Achilles
3,674
1,373
0
873
4,988
4,127
30
0
4,988
0
18,482
L
Loki
Snoutey
Loki
4,229
1,160
0
1,933
6,659
1,766
494
951
5,708
0
28,803
W
6,394
2,951
0
2,321
4,191
1,342
477
666
3,525
0
28,267
L
Ymir
1,856
576
0
1,625
8,884
3,965
0
2,057
6,827
13,781
0
W
4,059
2,050
0
2,448
8,039
5,670
0
1,122
6,917
14,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,551
Gold Earned
30,984
222
Minions Killed
253
0
Camps Cleared
0
875,473
Distance Traveled
938,814
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,922
592
50
5
0
218,163
0
W
Sylvanus
6,512
651
78
8
0
173,673
3
L
Merlin
5,217
522
53
5
0
142,690
0
L
Skadi
4,411
441
44
4
0
168,345
1
W
King Arthur
6,284
628
66
7
0
185,137
1
L
Achilles
4,835
484
38
4
0
187,195
0
L
Loki
6,269
627
58
6
0
220,406
0
W
Artemis
6,080
608
44
4
0
178,903
3
L
Ymir
4,819
482
29
3
0
156,837
3
W
Atlas
6,186
619
15
2
0
182,938
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role