Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
FyreFyter3700
Gilgamesh
Level 28
God Stats
11W - 1L
1,681 SR
Queue Stats
178W - 190L
1,470 Elo+
Party 3
Chronos
Chronos
Hypnosyxz
Chronos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 1
Thor
Thor
LaziestAce
Thor
Level 129
God Stats
4W - 7L
1,484 SR
Queue Stats
290W - 269L
1,496 Elo+
Party 3
Ymir
Ymir
SoggySoccs
Ymir
Level 87
God Stats
4W - 4L
1,265 SR
Queue Stats
284W - 263L
1,550 Elo+
Party 3
Team Averages
Level 77
1,486 SR
1,503 Elo+

VS

Team Averages
Level 68
1,599 SR
1,553 Elo+
Freya
Freya
Cªrs
Freya
Level 159
God Stats
2W - 1L
1,784 SR
Queue Stats
113W - 99L
1,633 Elo+
Party 4
Poseidon
Poseidon
NavyOtter
Poseidon
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 46L
1,450 Elo+
Party 2
Cthulhu
Cthulhu
Nxxght
Cthulhu
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
bobjones666
Sun Wukong
Level 67
God Stats
2W - 0L
1,710 SR
Queue Stats
10W - 4L
1,572 Elo+
Party 2
Apollo
Apollo
rotiexpress
Apollo
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 110L
1,612 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
20
17 / 7 / 4
11,989
999
17,431
17,554
7,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
FyreFyter3700
Gilgamesh
10
3 / 4 / 1
7,386
616
2,385
7,492
2,267
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chronos
Hypnosyxz
Chronos
13
0 / 7 / 12
7,948
662
8,957
12,987
4,220
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
4 / 6 / 9
9,785
815
10,024
11,581
4,210
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 6 / 10
8,705
725
7,055
14,215
18,113
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Cªrs
Freya
20
18 / 3 / 9
13,044
1,087
27,038
13,718
5,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
NavyOtter
Poseidon
15
5 / 8 / 7
9,825
819
3,700
9,562
1,794
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Nxxght
Cthulhu
19
3 / 4 / 21
11,861
988
11,497
14,393
12,912
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sun Wukong
bobjones666
Sun Wukong
15
4 / 5 / 8
9,406
784
7,959
14,494
10,072
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Apollo
15
0 / 7 / 14
9,136
761
5,116
10,489
2,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
89
27
Kills
30
30
Deaths
27
36
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
17
7
4
2.71
W
Freya
Cªrs
Freya
18
3
9
7.5
L
Gilgamesh
FyreFyter3700
Gilgamesh
3
4
1
0.88
L
Chronos
Hypnosyxz
Chronos
0
7
12
0.86
L
4
6
9
1.42
W
Poseidon
NavyOtter
Poseidon
5
8
7
1.06
W
Cthulhu
Nxxght
Cthulhu
3
4
21
3.38
L
3
6
10
1.33
W
Sun Wukong
bobjones666
Sun Wukong
4
5
8
1.6
W
Apollo
0
7
14
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,852
Damage
55,310
63,829
Taken
62,656
36,130
Mitigated
32,988
11,611
Healing
14,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
17,431
8,129
167
5,055
17,554
7,320
929
9,966
7,588
0
36,996
W
Freya
Cªrs
Freya
27,038
8,493
1,499
4,866
13,718
5,335
2,578
3,896
9,822
42,860
0
L
Gilgamesh
FyreFyter3700
Gilgamesh
2,385
224
0
199
7,492
2,267
0
5,560
1,932
0
3,582
L
Chronos
Hypnosyxz
Chronos
8,957
4,207
0
936
12,987
4,220
1,015
9,259
3,728
17,684
0
L
10,024
1,368
1,430
2,039
11,581
4,210
0
7,974
3,607
0
20,463
W
Poseidon
NavyOtter
Poseidon
3,700
548
817
395
9,562
1,794
776
1,221
8,341
7,682
0
W
Cthulhu
Nxxght
Cthulhu
11,497
833
851
2,007
14,393
12,912
336
4,681
9,712
36,615
0
L
7,055
576
583
1,202
14,215
18,113
0
9,476
4,739
13,023
0
W
Sun Wukong
bobjones666
Sun Wukong
7,959
1,058
636
2,528
14,494
10,072
417
4,621
9,873
0
14,237
W
Apollo
5,116
1,641
0
614
10,489
2,875
579
1,593
8,896
0
16,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,813
Gold Earned
53,272
103
Minions Killed
128
0
Camps Cleared
0
831,370
Distance Traveled
1,061,206
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
11,989
999
41
3
0
169,046
0
W
Freya
13,044
1,087
43
4
0
216,295
0
L
Gilgamesh
7,386
616
3
0
0
128,238
0
L
Chronos
7,948
662
19
2
0
184,485
0
L
Thor
9,785
815
29
2
0
167,692
0
W
Poseidon
9,825
819
13
1
0
187,590
2
W
Cthulhu
11,861
988
39
3
0
231,744
0
L
Ymir
8,705
725
11
1
0
181,909
0
W
Sun Wukong
9,406
784
14
1
0
223,515
1
W
Apollo
9,136
761
19
2
0
202,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role