Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
BLACKCHARD
Raijin
Level 62
God Stats
5W - 6L
1,500 SR
Queue Stats
93W - 141L
1,344 Elo+
Solo
Odin
Odin
RACISTWHITEGUY69
Odin
Level 17
God Stats
5W - 2L
1,595 SR
Queue Stats
5W - 5L
1,274 Elo+
Party 2
Team Averages
Level 67
1,532 SR
1,373 Elo+

VS

Team Averages
Level 30
1,417 SR
1,116 Elo+
Bellona
Bellona
Estewan126X
Bellona
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 68L
1,127 Elo+
Party 1
Ravana
Ravana
Fran_Ramos04
Ravana
Level 27
God Stats
0W - 2L
1,252 SR
Queue Stats
12W - 56L
1,076 Elo+
Party 1
Cthulhu
Cthulhu
herida_lento
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 78L
1,146 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
6 / 0 / 18
11,185
799
16,452
17,010
11,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
BLACKCHARD
Raijin
15
11 / 2 / 6
11,410
815
14,449
9,786
3,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
7 / 2 / 17
11,308
808
12,249
11,074
7,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Estewan126X
Bellona
14
2 / 5 / 0
9,245
660
12,241
22,989
13,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ravana
11
0 / 10 / 0
8,079
577
3,720
13,150
4,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
herida_lento
Cthulhu
13
1 / 9 / 1
8,617
616
12,767
16,443
5,700
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
4
24
Kills
3
4
Deaths
24
41
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
6
0
18
15
W
Raijin
BLACKCHARD
Raijin
11
2
6
7
L
Bellona
Estewan126X
Bellona
2
5
0
0.4
L
Ravana
0
10
0
0
W
7
2
17
7.75
L
Cthulhu
herida_lento
Cthulhu
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,150
Damage
28,728
37,870
Taken
52,582
23,172
Mitigated
23,580
12,771
Healing
2,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
16,452
1,241
0
8,504
17,010
11,521
493
5,618
11,098
39,595
0
W
Raijin
BLACKCHARD
Raijin
14,449
2,082
317
2,149
9,786
3,864
1,089
3,971
5,571
44,083
0
L
Bellona
Estewan126X
Bellona
12,241
2,358
0
1,175
22,989
13,688
0
14,292
7,743
2,958
22,703
L
Ravana
3,720
866
0
393
13,150
4,192
0
8,679
3,791
0
20,059
W
12,249
2,310
0
1,801
11,074
7,787
40
4,854
6,098
4,062
16,491
L
Cthulhu
herida_lento
Cthulhu
12,767
495
452
578
16,443
5,700
0
8,870
7,023
34,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,903
Gold Earned
25,941
118
Minions Killed
86
7
Camps Cleared
5
815,517
Distance Traveled
712,847
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,185
799
35
3
0
296,819
2
W
Raijin
11,410
815
60
4
4
232,587
4
L
Bellona
9,245
660
20
1
2
282,572
1
L
Ravana
8,079
577
38
3
2
211,827
0
W
Odin
11,308
808
23
2
3
286,111
0
L
Cthulhu
8,617
616
28
2
1
218,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role