Player Matchup

Poseidon
Poseidon
CHICKEN FRIED69
Poseidon
Level 160
God Stats
2W - 0L
1,569 SR
Queue Stats
32W - 24L
1,440 Elo+
Solo
Shiva
Shiva
DarknessInLight7
Shiva
Level 94
God Stats
6W - 9L
1,403 SR
Queue Stats
132W - 145L
1,410 Elo+
Party 2
Vamana
Vamana
Garcian_Ulmeyda
Vamana
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 61L
1,406 Elo+
Solo
Ravana
Ravana
WhisperinPhantom
Ravana
Level 107
God Stats
2W - 2L
1,468 SR
Queue Stats
134W - 131L
1,465 Elo+
Party 2
Hachiman
Hachiman
kennyabbott
Hachiman
Level 107
God Stats
2W - 0L
1,705 SR
Queue Stats
70W - 46L
1,577 Elo+
Solo
Team Averages
Level 111
1,529 SR
1,460 Elo+

VS

Team Averages
Level 64
1,513 SR
1,314 Elo+
Izanami
Izanami
DeadlyWhim
Izanami
Level 54
God Stats
44W - 45L
1,501 SR
Queue Stats
59W - 73L
1,349 Elo+
Solo
Neith
Neith
Khaleesi_125
Neith
Level 27
God Stats
71W - 68L
1,442 SR
Queue Stats
119W - 152L
1,233 Elo+
Party 3
Loki
Loki
Shockcore1559
Loki
Level 57
God Stats
7W - 12L
1,442 SR
Queue Stats
99W - 134L
1,239 Elo+
Party 3
Nike
Nike
Varan_666
Nike
Level 84
God Stats
1W - 2L
1,682 SR
Queue Stats
14W - 16L
1,378 Elo+
Party 1
Atlas
Atlas
passat_91
Atlas
Level 98
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 9L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
18
12 / 0 / 5
11,994
631
17,363
9,443
3,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
8 / 2 / 5
10,754
566
11,396
13,250
14,056
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 3 / 9
9,190
484
7,297
13,564
15,446
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

17
4 / 1 / 4
10,518
554
5,811
7,991
3,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
kennyabbott
Hachiman
16
5 / 2 / 10
10,418
548
16,241
15,320
5,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DeadlyWhim
Izanami
14
3 / 12 / 2
9,045
476
9,800
18,189
4,999
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 9 / 1
8,754
461
7,796
13,932
5,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

2
0 / 0 / 0
3,762
198
0
0
0
Nike
11
1 / 5 / 3
7,615
401
5,274
16,297
9,876
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
passat_91
Atlas
13
3 / 8 / 4
9,141
481
8,369
28,094
24,494
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
18
32
Kills
8
8
Deaths
34
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Poseidon
12
0
5
14.5
W
8
2
5
5.25
L
Izanami
DeadlyWhim
Izanami
3
12
2
0.33
W
3
3
9
2.5
L
1
9
1
0.17
L
0
0
0
0
L
Nike
1
5
3
0.5
W
4
1
4
6
W
Hachiman
kennyabbott
Hachiman
5
2
10
5
L
Atlas
passat_91
Atlas
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,108
Damage
31,239
59,568
Taken
76,512
42,359
Mitigated
44,725
22,228
Healing
8,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
17,363
1,317
0
2,044
9,443
3,503
2,311
1,993
7,450
80,152
0
W
11,396
2,112
475
2,990
13,250
14,056
1,739
1,214
12,036
0
51,736
L
Izanami
DeadlyWhim
Izanami
9,800
7,480
0
865
18,189
4,999
929
5,550
12,431
0
68,089
W
7,297
3,381
811
4,591
13,564
15,446
1,231
2,060
11,504
0
30,720
L
7,796
2,322
0
1,957
13,932
5,356
1,704
4,592
9,098
0
55,381
L
0
0
0
0
0
0
0
0
0
0
0
L
Nike
5,274
703
0
1,283
16,297
9,876
0
582
15,657
1,496
28,972
W
5,811
1,459
0
4,278
7,991
3,837
280
402
7,589
0
71,767
W
Hachiman
kennyabbott
Hachiman
16,241
10,275
0
7,039
15,320
5,517
4,193
3,217
12,103
0
71,322
L
Atlas
passat_91
Atlas
8,369
3,360
1,430
3,166
28,094
24,494
0
5,873
21,963
20,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,874
Gold Earned
38,317
532
Minions Killed
289
0
Camps Cleared
0
1,863,985
Distance Traveled
1,199,933
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,994
631
168
9
0
374,656
4
W
Shiva
10,754
566
85
4
0
339,975
2
L
Izanami
9,045
476
123
6
0
261,593
0
W
Vamana
9,190
484
44
2
0
373,265
2
L
Neith
8,754
461
97
5
0
303,272
0
L
Loki
3,762
198
0
0
0
0
0
L
Nike
7,615
401
49
3
0
323,257
3
W
Ravana
10,518
554
125
7
0
416,264
1
W
Hachiman
10,418
548
110
6
0
359,825
3
L
Atlas
9,141
481
20
1
0
311,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role