Player Matchup

Kali
Kali
 
Kali
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ullr
Ullr
DaButtBandit
Ullr
Level 46
God Stats
4W - 2L
1,502 SR
Queue Stats
14W - 15L
1,450 Elo+
Solo
Sol
Sol
Veev96
Sol
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 27L
1,602 Elo+
Party 3
Sobek
Sobek
carleck19
Sobek
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 16L
1,667 Elo+
Party 3
Discordia
Discordia
vatlox12
Discordia
Level 107
God Stats
1W - 0L
1,521 SR
Queue Stats
48W - 33L
1,538 Elo+
Party 3
Team Averages
Level 99
1,505 SR
1,551 Elo+

VS

Team Averages
Level 87
1,472 SR
1,545 Elo+
Chaac
Chaac
Belomyy
Chaac
Level 54
God Stats
2W - 3L
1,581 SR
Queue Stats
186W - 171L
1,569 Elo+
Party 2
Nu Wa
Nu Wa
Hunglad
Nu Wa
Level 43
God Stats
40W - 28L
1,476 SR
Queue Stats
141W - 150L
1,515 Elo+
Party 2
Apollo
Apollo
Hvy Kenwey
Apollo
Level 107
God Stats
16W - 22L
1,543 SR
Queue Stats
644W - 680L
1,574 Elo+
Party 1
Artio
Artio
MercifulAsp775
Artio
Level 86
God Stats
7W - 8L
1,454 SR
Queue Stats
169W - 180L
1,554 Elo+
Party 1
Serqet
Serqet
pepinillovsky
Serqet
Level 147
God Stats
0W - 3L
1,308 SR
Queue Stats
78W - 90L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
18
6 / 4 / 14
10,985
845
14,327
13,630
6,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
5 / 2 / 9
10,005
770
8,315
8,040
2,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sol
Veev96
Sol
20
20 / 0 / 7
12,755
981
34,256
14,794
5,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sobek
carleck19
Sobek
14
0 / 3 / 13
9,187
707
5,753
13,951
14,789
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Discordia
vatlox12
Discordia
15
0 / 3 / 9
8,721
671
9,103
6,055
1,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Belomyy
Chaac
16
3 / 5 / 5
9,223
709
12,204
20,973
16,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
Hunglad
Nu Wa
16
2 / 5 / 5
9,120
702
9,603
9,773
3,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
Hvy Kenwey
Apollo
14
1 / 7 / 6
8,275
637
5,809
13,584
5,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 8 / 5
8,400
646
4,599
20,378
18,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
6 / 6 / 3
9,382
722
9,931
15,048
5,600
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
36
31
Kills
12
12
Deaths
31
52
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
6
4
14
3.25
L
Chaac
Belomyy
Chaac
3
5
5
1.1
W
5
2
9
4.75
L
Nu Wa
Hunglad
Nu Wa
2
5
5
0.9
L
Apollo
Hvy Kenwey
Apollo
1
7
6
0.57
L
0
8
5
0.31
W
Sol
Veev96
Sol
20
0
7
23.5
W
Sobek
carleck19
Sobek
0
3
13
2.17
L
6
6
3
1.25
W
Discordia
vatlox12
Discordia
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,754
Damage
42,146
56,470
Taken
79,756
32,285
Mitigated
49,163
17,526
Healing
12,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
14,327
7,145
0
4,627
13,630
6,943
25
2,442
10,675
0
39,101
L
Chaac
Belomyy
Chaac
12,204
1,814
0
5,491
20,973
16,320
100
13,867
6,892
0
25,978
W
8,315
3,022
0
994
8,040
2,854
145
1,967
5,794
0
38,540
L
Nu Wa
Hunglad
Nu Wa
9,603
2,095
0
0
9,773
3,362
356
4,491
5,208
37,226
0
L
Apollo
Hvy Kenwey
Apollo
5,809
2,492
0
1,697
13,584
5,177
952
8,781
4,691
0
21,968
L
4,599
242
1,974
3,253
20,378
18,704
231
14,340
5,852
13,107
0
W
Sol
Veev96
Sol
34,256
20,138
0
7,925
14,794
5,773
5,716
4,345
10,133
74,296
0
W
Sobek
carleck19
Sobek
5,753
780
1,314
2,006
13,951
14,789
382
3,023
9,839
9,740
0
L
9,931
1,357
0
485
15,048
5,600
0
6,821
8,001
0
20,219
W
Discordia
vatlox12
Discordia
9,103
699
0
660
6,055
1,926
1,360
2,425
3,215
26,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,653
Gold Earned
44,400
247
Minions Killed
175
0
Camps Cleared
0
1,294,762
Distance Traveled
1,201,092
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,985
845
46
4
0
288,602
2
L
Chaac
9,223
709
35
3
0
244,208
0
W
Ullr
10,005
770
51
4
0
264,515
1
L
Nu Wa
9,120
702
61
5
0
207,943
1
L
Apollo
8,275
637
32
2
0
232,278
0
L
Artio
8,400
646
20
2
0
240,046
0
W
Sol
12,755
981
98
8
0
259,108
1
W
Sobek
9,187
707
13
1
0
265,752
0
L
Serqet
9,382
722
27
2
0
276,617
4
W
Discordia
8,721
671
39
3
0
216,785
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role