Player Matchup

Nemesis
Nemesis
AGR_HURTLOCKER
Nemesis
Level 29
God Stats
28W - 26L
1,453 SR
Queue Stats
444W - 441L
1,320 Elo+
Party 1
Izanami
Izanami
LaSkiee
Izanami
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Neith
Neith
Odidier
Neith
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Vamana
Vamana
armire
Vamana
Level 34
God Stats
5W - 14L
1,385 SR
Queue Stats
415W - 424L
1,347 Elo+
Party 1
Janus
Janus
xLiveByTheCreedx
Janus
Level 28
God Stats
4W - 8L
1,527 SR
Queue Stats
272W - 270L
1,286 Elo+
Party 1
Team Averages
Level 46
1,473 SR
1,391 Elo+

VS

Team Averages
Level 70
1,444 SR
1,477 Elo+
Serqet
Serqet
Mrshirokunn
Serqet
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 2
Cupid
Cupid
PsykoticCLDZ
Cupid
Level 18
God Stats
0W - 1L
1,319 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Bastet
Bastet
SenpaiPineapple
Bastet
Level 121
God Stats
1W - 3L
1,879 SR
Queue Stats
24W - 26L
1,590 Elo+
Party 2
Charybdis
Charybdis
Yomamasfeet
Charybdis
Level 45
God Stats
7W - 8L
1,195 SR
Queue Stats
52W - 66L
1,336 Elo+
Solo
Nemesis
Nemesis
tubhonest
Nemesis
Level 78
God Stats
1W - 3L
1,326 SR
Queue Stats
16W - 21L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 4 / 4
5,852
585
2,963
7,178
1,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
LaSkiee
Izanami
11
8 / 1 / 4
6,612
661
6,760
6,466
1,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Neith
Odidier
Neith
8
4 / 2 / 4
5,574
557
3,321
4,636
1,004
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vamana
armire
Vamana
8
0 / 0 / 4
4,871
487
2,079
7,399
3,518
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
6 / 2 / 8
6,334
633
7,186
4,156
626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
8
3 / 6 / 2
5,839
584
3,144
7,529
2,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

7
0 / 6 / 2
4,384
438
2,061
6,109
1,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
5 / 1 / 0
6,397
640
7,797
5,888
1,798
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
Yomamasfeet
Charybdis
9
0 / 2 / 1
5,238
524
1,644
6,448
1,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
tubhonest
Nemesis
6
1 / 8 / 2
4,553
455
2,054
8,373
3,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
23
Kills
9
9
Deaths
23
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
4
4
1.75
W
Izanami
LaSkiee
Izanami
8
1
4
10
L
Serqet
3
6
2
0.67
W
Neith
Odidier
Neith
4
2
4
3
L
0
6
2
0.17
L
5
1
0
5
L
Charybdis
Yomamasfeet
Charybdis
0
2
1
0.25
W
Vamana
armire
Vamana
0
0
4
2
L
Nemesis
tubhonest
Nemesis
1
8
2
0.25
W
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,309
Damage
16,700
29,835
Taken
34,347
8,113
Mitigated
9,979
6,898
Healing
6,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,963
991
21
609
7,178
1,401
0
0
7,129
0
23,430
W
Izanami
LaSkiee
Izanami
6,760
3,660
0
2,088
6,466
1,564
1,081
0
6,403
0
35,658
L
Serqet
3,144
795
0
1,406
7,529
2,315
0
1,759
5,648
0
15,165
W
Neith
Odidier
Neith
3,321
1,060
0
1,086
4,636
1,004
996
0
4,500
0
18,365
L
2,061
1,367
244
759
6,109
1,285
0
370
5,697
0
9,878
L
7,797
1,177
0
863
5,888
1,798
0
1,116
4,630
0
30,627
L
Charybdis
Yomamasfeet
Charybdis
1,644
651
0
1,674
6,448
1,510
648
0
6,448
0
32,730
W
Vamana
armire
Vamana
2,079
819
0
2,465
7,399
3,518
0
0
7,159
0
18,144
L
Nemesis
tubhonest
Nemesis
2,054
430
27
1,693
8,373
3,071
0
3,277
4,738
0
10,368
W
7,186
433
0
629
4,156
626
799
0
3,882
25,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,243
Gold Earned
26,411
251
Minions Killed
206
0
Camps Cleared
0
951,128
Distance Traveled
960,018
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,852
585
46
5
0
220,993
0
W
Izanami
6,612
661
74
7
0
178,777
2
L
Serqet
5,839
584
33
3
0
212,168
0
W
Neith
5,574
557
30
3
0
163,612
2
L
Cupid
4,384
438
18
2
0
166,476
0
L
Bastet
6,397
640
61
6
0
222,464
3
L
Charybdis
5,238
524
67
7
0
163,179
4
W
Vamana
4,871
487
51
5
0
198,090
1
L
Nemesis
4,553
455
27
3
0
195,731
1
W
Janus
6,334
633
50
5
0
189,656
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role