Player Matchup

Chaac
Chaac
 
Chaac
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Foscil
Thor
Level 106
God Stats
18W - 8L
1,354 SR
Queue Stats
329W - 260L
1,590 Elo+
Party 2
Izanami
Izanami
NOOBGUK
Izanami
Level 44
God Stats
157W - 116L
1,601 SR
Queue Stats
371W - 294L
1,565 Elo+
Party 2
Ymir
Ymir
Solenuy
Ymir
Level 105
God Stats
128W - 87L
1,658 SR
Queue Stats
361W - 293L
1,602 Elo+
Party 2
Scylla
Scylla
auflppv
Scylla
Level 121
God Stats
56W - 39L
1,558 SR
Queue Stats
414W - 355L
1,581 Elo+
Party 2
Team Averages
Level 85
1,534 SR
1,568 Elo+

VS

Team Averages
Level 32
1,427 SR
1,382 Elo+
Ah Muzen Cab
Ah Muzen Cab
ForgeTV
Ah Muzen Cab
Level 23
God Stats
0W - 1L
1,139 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Mongebob
Aphrodite
Level 46
God Stats
0W - 4L
1,351 SR
Queue Stats
1W - 5L
1,202 Elo+
Party 1
Serqet
Serqet
NotToxic123
Serqet
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,402 Elo+
Party 3
Ra
Ra
SvenTheG
Ra
Level 5
God Stats
1W - 3L
1,486 SR
Queue Stats
1W - 3L
1,402 Elo+
Party 3
Hou Yi
Hou Yi
logario
Hou Yi
Level 78
God Stats
1W - 2L
1,659 SR
Queue Stats
4W - 6L
1,402 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
3 / 7 / 5
10,657
533
8,036
16,623
13,978
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
Foscil
Thor
20
6 / 0 / 5
12,921
646
7,953
10,512
4,290
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
NOOBGUK
Izanami
20
15 / 0 / 2
13,590
680
18,256
9,011
4,247
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
Solenuy
Ymir
17
3 / 0 / 19
11,542
577
8,663
14,770
21,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
auflppv
Scylla
20
6 / 1 / 6
12,160
608
9,815
8,185
2,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ForgeTV
Ah Muzen Cab
11
0 / 9 / 0
7,150
358
3,127
13,665
1,895
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Mongebob
Aphrodite
11
0 / 7 / 0
7,376
369
1,165
13,460
4,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Serqet
16
2 / 6 / 3
9,557
478
5,436
17,188
5,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 6 / 1
9,754
488
3,171
12,440
3,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
logario
Hou Yi
16
5 / 5 / 2
10,137
507
8,997
13,178
4,132
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
14
33
Kills
8
8
Deaths
33
37
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
7
5
0.79
L
Ah Muzen Cab
ForgeTV
Ah Muzen Cab
0
9
0
0
W
Thor
Foscil
Thor
6
0
5
8.5
L
Aphrodite
Mongebob
Aphrodite
0
7
0
0
W
Izanami
NOOBGUK
Izanami
15
0
2
16
L
Serqet
2
6
3
0.58
W
Ymir
Solenuy
Ymir
3
0
19
12.5
L
1
6
1
0.25
W
Scylla
auflppv
Scylla
6
1
6
9
L
Hou Yi
logario
Hou Yi
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,723
Damage
21,896
59,101
Taken
69,931
46,718
Mitigated
18,959
21,840
Healing
16,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,036
725
0
4,376
16,623
13,978
1,282
503
15,691
0
56,515
L
Ah Muzen Cab
ForgeTV
Ah Muzen Cab
3,127
1,073
0
685
13,665
1,895
0
1,490
12,175
0
41,272
W
Thor
Foscil
Thor
7,953
690
0
5,972
10,512
4,290
2,066
467
8,683
0
108,077
L
Aphrodite
Mongebob
Aphrodite
1,165
400
740
4,110
13,460
4,306
0
2,376
11,068
14,481
0
W
Izanami
NOOBGUK
Izanami
18,256
8,988
0
6,389
9,011
4,247
3,567
471
8,540
0
131,445
L
Serqet
5,436
418
0
3,866
17,188
5,592
997
5,406
11,628
0
53,469
W
Ymir
Solenuy
Ymir
8,663
1,088
71
2,927
14,770
21,265
462
2,286
12,007
32,971
8,402
L
3,171
274
205
3,640
12,440
3,034
593
6,289
5,947
56,924
0
W
Scylla
auflppv
Scylla
9,815
502
0
2,105
8,185
2,938
1,706
369
7,656
87,167
0
L
Hou Yi
logario
Hou Yi
8,997
4,601
0
2,883
13,178
4,132
297
1,964
11,140
0
56,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,870
Gold Earned
43,974
727
Minions Killed
456
0
Camps Cleared
0
1,929,480
Distance Traveled
1,756,861
32
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,657
533
99
5
0
356,710
7
L
Ah Muzen Cab
7,150
358
82
4
0
323,893
2
W
Thor
12,921
646
206
10
0
439,443
6
L
Aphrodite
7,376
369
28
1
0
367,546
8
W
Izanami
13,590
680
222
11
0
387,204
6
L
Serqet
9,557
478
101
5
0
398,443
3
W
Ymir
11,542
577
55
3
0
395,122
6
L
Ra
9,754
488
133
7
0
294,101
0
W
Scylla
12,160
608
145
7
0
351,001
7
L
Hou Yi
10,137
507
112
6
0
372,878
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role