Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
HeelloYou
Amaterasu
Level 143
God Stats
18W - 5L
1,762 SR
Queue Stats
208W - 114L
1,719 Elo+
Party 2
Zeus
Zeus
MansMiIk
Zeus
Level 126
God Stats
3W - 1L
1,698 SR
Queue Stats
217W - 125L
1,716 Elo+
Party 2
Kuzenbo
Kuzenbo
Quantum Beanz
Kuzenbo
Level 104
God Stats
5W - 8L
1,399 SR
Queue Stats
187W - 202L
1,523 Elo+
Solo
Anhur
Anhur
REDLA23
Anhur
Level 33
God Stats
51W - 15L
1,907 SR
Queue Stats
137W - 71L
1,754 Elo+
Party 2
Team Averages
Level 111
1,653 SR
1,643 Elo+

VS

Team Averages
Level 49
1,480 SR
1,517 Elo+
Gilgamesh
Gilgamesh
Dadorian
Gilgamesh
Level 61
God Stats
6W - 9L
1,442 SR
Queue Stats
188W - 179L
1,509 Elo+
Party 1
Aphrodite
Aphrodite
DivineBellona
Aphrodite
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Medusa
Medusa
Impishh
Medusa
Level 19
God Stats
1W - 3L
1,287 SR
Queue Stats
55W - 58L
1,517 Elo+
Party 1
Sun Wukong
Sun Wukong
K1rbyxK1lls
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Agni
Agni
Lomanga
Agni
Level 136
God Stats
73W - 44L
1,670 SR
Queue Stats
443W - 377L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
20
9 / 2 / 11
14,510
806
17,747
16,591
7,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
HeelloYou
Amaterasu
20
5 / 1 / 19
14,875
826
22,910
39,431
54,267
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
20
12 / 4 / 8
14,637
813
32,229
13,941
5,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
19
2 / 1 / 18
13,666
759
17,389
29,014
45,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
REDLA23
Anhur
20
11 / 2 / 5
13,963
776
15,255
22,479
9,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dadorian
Gilgamesh
19
2 / 6 / 3
12,569
698
15,583
24,978
19,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Aphrodite
DivineBellona
Aphrodite
20
4 / 3 / 3
13,536
752
15,541
27,000
27,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Impishh
Medusa
17
0 / 10 / 3
10,802
600
15,547
21,345
6,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
K1rbyxK1lls
Sun Wukong
16
0 / 16 / 2
10,371
576
9,486
31,635
27,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Agni
Lomanga
Agni
20
4 / 4 / 5
13,612
756
37,650
16,935
5,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
26
39
Kills
10
10
Deaths
39
61
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
9
2
11
7.25
L
Gilgamesh
Dadorian
Gilgamesh
2
6
3
0.58
L
Aphrodite
DivineBellona
Aphrodite
4
3
3
1.83
W
Amaterasu
HeelloYou
Amaterasu
5
1
19
14.5
L
Medusa
Impishh
Medusa
0
10
3
0.15
L
Sun Wukong
K1rbyxK1lls
Sun Wukong
0
16
2
0.06
L
Agni
Lomanga
Agni
4
4
5
1.63
W
Zeus
12
4
8
4
W
Kuzenbo
2
1
18
11
W
Anhur
REDLA23
Anhur
11
2
5
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,530
Damage
93,807
121,456
Taken
121,893
122,793
Mitigated
85,360
36,988
Healing
27,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
17,747
9,697
0
5,048
16,591
7,494
3,875
6,779
9,470
0
64,241
L
Gilgamesh
Dadorian
Gilgamesh
15,583
2,846
0
2,504
24,978
19,237
28
7,094
17,805
0
45,704
L
Aphrodite
DivineBellona
Aphrodite
15,541
1,011
7,811
13,678
27,000
27,362
19
15,070
11,654
47,098
0
W
Amaterasu
HeelloYou
Amaterasu
22,910
9,555
3,028
12,191
39,431
54,267
27
15,724
22,457
3,606
46,241
L
Medusa
Impishh
Medusa
15,547
7,219
0
1,800
21,345
6,269
44
10,023
11,235
0
39,302
L
Sun Wukong
K1rbyxK1lls
Sun Wukong
9,486
2,317
0
1,355
31,635
27,202
0
10,425
21,158
0
16,189
L
Agni
Lomanga
Agni
37,650
1,985
0
831
16,935
5,290
0
8,194
8,677
76,733
0
W
Zeus
32,229
1,880
0
1,228
13,941
5,533
56
8,217
5,140
81,153
0
W
Kuzenbo
17,389
4,935
0
7,717
29,014
45,722
316
12,044
16,058
37,688
0
W
Anhur
REDLA23
Anhur
15,255
8,485
0
7,776
22,479
9,777
4,551
8,654
13,198
0
62,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,651
Gold Earned
60,890
339
Minions Killed
276
0
Camps Cleared
0
2,014,648
Distance Traveled
1,701,122
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
14,510
806
104
6
0
399,977
3
L
Gilgamesh
12,569
698
48
3
0
362,039
6
L
Aphrodite
13,536
752
71
4
0
350,281
2
W
Amaterasu
14,875
826
49
3
0
432,696
2
L
Medusa
10,802
600
48
3
0
324,427
1
L
Sun Wukong
10,371
576
16
1
0
300,363
0
L
Agni
13,612
756
93
5
0
364,012
7
W
Zeus
14,637
813
68
4
0
358,630
1
W
Kuzenbo
13,666
759
44
2
0
446,233
2
W
Anhur
13,963
776
74
4
0
377,112
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role