Player Matchup

Hel
Hel
Bajanx_Dictator2
Hel
Level 107
God Stats
4W - 6L
1,656 SR
Queue Stats
54W - 46L
1,491 Elo+
Party 2
King Arthur
King Arthur
Lucky_Tevin
King Arthur
Level 88
God Stats
1W - 1L
1,308 SR
Queue Stats
60W - 51L
1,606 Elo+
Party 2
Cthulhu
Cthulhu
talld147
Cthulhu
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 59L
1,557 Elo+
Party 2
Team Averages
Level 105
1,488 SR
1,551 Elo+

VS

Team Averages
Level 115
1,474 SR
1,358 Elo+
Ullr
Ullr
AddictedSnagz
Ullr
Level 141
God Stats
1W - 2L
1,529 SR
Queue Stats
18W - 23L
1,393 Elo+
Party 1
Cthulhu
Cthulhu
Lucian-Void
Cthulhu
Level 123
God Stats
0W - 1L
1,725 SR
Queue Stats
13W - 16L
1,487 Elo+
Party 1
Hades
Hades
S0uThE4sTbEaSt
Hades
Level 82
God Stats
0W - 2L
1,169 SR
Queue Stats
2W - 10L
1,193 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 9
7,323
732
8,532
6,124
2,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Lucky_Tevin
King Arthur
12
4 / 0 / 7
7,471
747
7,205
9,330
5,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
talld147
Cthulhu
12
6 / 1 / 4
7,743
774
7,457
8,123
4,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
6,571
657
5,660
9,051
2,788
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
Lucian-Void
Cthulhu
10
1 / 3 / 0
6,168
617
4,268
9,109
5,849
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

9
1 / 5 / 0
6,149
615
6,638
8,812
3,812
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
11
Kills
3
3
Deaths
11
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
1
2
9
2.75
L
Cthulhu
Lucian-Void
Cthulhu
1
3
0
0.33
W
King Arthur
Lucky_Tevin
King Arthur
4
0
7
7.5
L
1
5
0
0.2
W
Cthulhu
talld147
Cthulhu
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,194
Damage
16,566
23,577
Taken
26,972
11,852
Mitigated
12,449
13,344
Healing
6,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,660
2,591
0
2,083
9,051
2,788
0
5,565
2,957
0
19,288
W
8,532
225
1,671
3,377
6,124
2,301
486
3,003
3,121
30,191
0
L
Cthulhu
Lucian-Void
Cthulhu
4,268
874
476
1,222
9,109
5,849
0
4,718
3,501
15,831
0
W
King Arthur
Lucky_Tevin
King Arthur
7,205
1,148
0
3,954
9,330
5,409
314
4,330
5,000
0
21,541
L
6,638
489
475
1,996
8,812
3,812
0
4,811
3,590
18,365
0
W
Cthulhu
talld147
Cthulhu
7,457
412
521
3,821
8,123
4,142
438
4,136
3,987
18,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,537
Gold Earned
18,888
114
Minions Killed
90
7
Camps Cleared
3
568,536
Distance Traveled
482,658
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,571
657
29
3
0
170,250
1
W
Hel
7,323
732
61
6
5
190,880
4
L
Cthulhu
6,168
617
27
3
0
155,298
2
W
King Arthur
7,471
747
23
2
2
191,107
4
L
Hades
6,149
615
34
3
3
157,110
0
W
Cthulhu
7,743
774
30
3
0
186,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role