Player Matchup

Hou Yi
Hou Yi
Horus1007
Hou Yi
Level 85
God Stats
1W - 2L
1,209 SR
Queue Stats
5W - 12L
1,284 Elo+
Party 2
Ares
Ares
Shytatari
Ares
Level 24
God Stats
0W - 5L
1,152 SR
Queue Stats
2W - 8L
1,190 Elo+
Party 2
Sol
Sol
SwagDePeruche
Sol
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,000 Elo+
Party 2
Team Averages
Level 57
1,287 SR
1,158 Elo+

VS

Team Averages
Level 89
1,406 SR
1,321 Elo+
Bacchus
Bacchus
LithiumSnowDBD
Bacchus
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 32L
1,584 Elo+
Solo
Neith
Neith
MegaSlidy
Neith
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,127 Elo+
Party 1
Baron Samedi
Baron Samedi
peachynion
Baron Samedi
Level 118
God Stats
6W - 8L
1,219 SR
Queue Stats
45W - 89L
1,252 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Horus1007
Hou Yi
13
3 / 2 / 0
9,352
668
10,805
9,400
3,758
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
13
0 / 5 / 1
8,267
591
1,621
20,105
13,289
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 6 / 3
8,603
615
8,905
12,910
5,031
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 6
11,842
846
11,484
14,170
20,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
MegaSlidy
Neith
14
0 / 1 / 11
9,459
676
4,907
6,119
2,490
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
peachynion
Baron Samedi
15
6 / 1 / 6
10,438
746
19,054
9,636
4,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
3
Kills
13
13
Deaths
3
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Horus1007
Hou Yi
3
2
0
1.5
W
7
1
6
10
W
Neith
MegaSlidy
Neith
0
1
11
5.5
L
Ares
0
5
1
0.1
L
0
6
3
0.25
W
Baron Samedi
peachynion
Baron Samedi
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,331
Damage
35,445
42,415
Taken
29,925
22,078
Mitigated
27,251
4,644
Healing
10,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Horus1007
Hou Yi
10,805
3,753
0
0
9,400
3,758
0
6,995
2,405
0
33,713
W
11,484
1,561
0
1,544
14,170
20,287
261
4,183
9,987
33,601
0
W
Neith
MegaSlidy
Neith
4,907
1,822
0
1,205
6,119
2,490
2,366
3,062
3,057
0
28,772
L
Ares
1,621
50
0
2,873
20,105
13,289
0
14,292
5,813
12,375
0
L
8,905
1,613
0
1,771
12,910
5,031
0
9,739
3,171
32,354
0
W
Baron Samedi
peachynion
Baron Samedi
19,054
770
3,159
4,463
9,636
4,474
437
3,558
6,078
42,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,222
Gold Earned
31,739
113
Minions Killed
138
2
Camps Cleared
9
693,675
Distance Traveled
788,461
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,352
668
49
4
2
224,949
5
W
Bacchus
11,842
846
42
3
5
278,130
2
W
Neith
9,459
676
47
3
4
240,459
4
L
Ares
8,267
591
14
1
0
227,132
1
L
Sol
8,603
615
50
4
0
241,594
4
W
Baron Samedi
10,438
746
49
4
0
269,872
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role