Player Matchup

Achilles
Achilles
Hazard4UrHealth
Achilles
Level 42
God Stats
21W - 21L
1,887 SR
Queue Stats
100W - 86L
1,582 Elo+
Party 1
Erlang Shen
Erlang Shen
Otis7006
Erlang Shen
Level 89
God Stats
16W - 21L
1,500 SR
Queue Stats
493W - 434L
1,547 Elo+
Party 1
Sol
Sol
PiiNK RANGR
Sol
Level 26
God Stats
5W - 8L
1,766 SR
Queue Stats
108W - 102L
1,589 Elo+
Party 4
Zeus
Zeus
RedRangerHoe
Zeus
Level 128
God Stats
2W - 0L
1,709 SR
Queue Stats
109W - 101L
1,614 Elo+
Party 4
Loki
Loki
vZephh
Loki
Level 87
God Stats
24W - 13L
1,658 SR
Queue Stats
240W - 221L
1,523 Elo+
Party 1
Team Averages
Level 74
1,704 SR
1,571 Elo+

VS

Team Averages
Level 64
1,614 SR
1,546 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
Myth1cs
Vulcan
Level 120
God Stats
1W - 1L
1,842 SR
Queue Stats
25W - 11L
1,728 Elo+
Party 2
Medusa
Medusa
Rik-Thefirekid
Medusa
Level 25
God Stats
4W - 3L
1,524 SR
Queue Stats
12W - 12L
1,482 Elo+
Party 3
Ao Kuang
Ao Kuang
ToXiC-_-RaiDer5
Ao Kuang
Level 100
God Stats
3W - 1L
1,776 SR
Queue Stats
121W - 105L
1,501 Elo+
Party 3
Atlas
Atlas
WastelanderX200
Atlas
Level 17
God Stats
1W - 3L
1,430 SR
Queue Stats
3W - 4L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
4 / 0 / 3
7,934
567
4,761
7,917
6,133
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
Otis7006
Erlang Shen
12
1 / 1 / 7
7,145
510
2,707
11,859
9,218
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
5 / 1 / 2
8,885
635
6,864
8,076
3,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
12 / 1 / 2
9,706
693
16,181
6,684
2,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
vZephh
Loki
16
6 / 1 / 6
9,422
673
8,335
8,868
3,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
0 / 6 / 1
6,380
456
3,512
10,044
7,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vulcan
Myth1cs
Vulcan
11
1 / 8 / 1
6,589
471
3,348
9,488
3,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 5 / 0
6,820
487
3,180
8,435
1,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
11
1 / 7 / 1
6,649
475
6,459
14,352
3,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
1 / 2 / 0
6,768
483
2,669
9,374
4,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
28
Kills
4
4
Deaths
28
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
6
1
0.08
W
Achilles
4
0
3
5.5
L
Vulcan
Myth1cs
Vulcan
1
8
1
0.19
W
Erlang Shen
Otis7006
Erlang Shen
1
1
7
4.5
W
5
1
2
6
W
12
1
2
13
L
1
5
0
0.2
L
Ao Kuang
1
7
1
0.21
L
1
2
0
0.5
W
Loki
vZephh
Loki
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,848
Damage
19,168
43,404
Taken
51,693
24,232
Mitigated
21,111
13,768
Healing
8,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
3,512
410
213
4,009
10,044
7,570
0
990
9,054
31,801
0
W
Achilles
4,761
1,456
0
1,527
7,917
6,133
2,008
3,955
3,928
0
36,000
L
Vulcan
Myth1cs
Vulcan
3,348
627
0
637
9,488
3,183
0
7,333
2,155
34,421
0
W
Erlang Shen
Otis7006
Erlang Shen
2,707
1,429
553
2,694
11,859
9,218
338
2,527
9,283
0
21,571
W
6,864
2,205
134
4,473
8,076
3,284
3,264
1,323
6,713
54,440
9,554
W
16,181
225
0
476
6,684
2,133
1,646
4,726
1,836
60,693
0
L
3,180
1,339
0
854
8,435
1,731
0
4,947
3,488
0
35,037
L
Ao Kuang
6,459
1,976
0
2,312
14,352
3,661
0
4,331
10,021
37,414
0
L
2,669
956
0
582
9,374
4,966
0
4,826
4,548
16,364
0
W
Loki
vZephh
Loki
8,335
3,126
0
3,911
8,868
3,464
0
3,153
5,656
0
65,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,092
Gold Earned
33,206
474
Minions Killed
288
0
Camps Cleared
0
1,424,312
Distance Traveled
1,260,393
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,380
456
62
4
0
228,843
2
W
Achilles
7,934
567
67
5
0
283,724
5
L
Vulcan
6,589
471
70
5
0
265,052
0
W
Erlang Shen
7,145
510
33
2
0
298,070
7
W
Sol
8,885
635
127
9
0
250,724
2
W
Zeus
9,706
693
117
8
0
275,831
3
L
Medusa
6,820
487
63
5
0
250,739
0
L
Ao Kuang
6,649
475
68
5
0
269,104
3
L
Atlas
6,768
483
25
2
0
246,655
2
W
Loki
9,422
673
130
9
0
315,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role