Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
SurviverBlue
Bastet
Level 46
God Stats
6W - 5L
1,625 SR
Queue Stats
723W - 781L
1,355 Elo+
Solo
Xing Tian
Xing Tian
XPEEEH
Xing Tian
Level 142
God Stats
3W - 1L
1,305 SR
Queue Stats
89W - 87L
1,178 Elo+
Solo
Izanami
Izanami
ollythebear
Izanami
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 20L
1,505 Elo+
Solo
Zhong Kui
Zhong Kui
ЛетнийЧесночек
Zhong Kui
Level 46
God Stats
27W - 28L
1,482 SR
Queue Stats
194W - 214L
1,311 Elo+
Solo
Team Averages
Level 90
1,482 SR
1,370 Elo+

VS

Team Averages
Level 98
1,494 SR
1,448 Elo+
Bacchus
Bacchus
 
Bacchus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Azr0g
Kali
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Anubis
Anubis
Filozofpl
Anubis
Level 60
God Stats
36W - 31L
1,583 SR
Queue Stats
75W - 69L
1,475 Elo+
Solo
Chernobog
Chernobog
RReivenn
Chernobog
Level 88
God Stats
21W - 13L
1,575 SR
Queue Stats
601W - 655L
1,368 Elo+
Solo
Bastet
Bastet
RazyzeRaz
Bastet
Level 150
God Stats
2W - 11L
1,313 SR
Queue Stats
214W - 232L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
3 / 4 / 1
6,703
559
4,683
8,035
3,011
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bastet
11
2 / 1 / 2
6,410
534
4,383
6,359
2,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xing Tian
XPEEEH
Xing Tian
10
2 / 2 / 4
6,537
545
5,014
9,876
6,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Izanami
ollythebear
Izanami
11
2 / 3 / 3
6,370
531
4,983
5,572
1,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 1 / 2
7,038
587
4,696
5,848
3,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
1 / 2 / 4
6,192
516
4,847
6,869
6,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kali
Azr0g
Kali
13
4 / 3 / 1
7,841
653
7,107
10,608
5,355
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
Filozofpl
Anubis
11
0 / 4 / 1
6,168
514
2,440
6,809
3,381
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
RReivenn
Chernobog
10
4 / 3 / 1
6,209
517
5,019
7,517
2,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
RazyzeRaz
Bastet
11
2 / 0 / 4
6,714
560
2,613
8,401
2,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
22
12
Kills
11
11
Deaths
12
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
3
4
1
0.88
L
Bacchus
 
Bacchus
1
2
4
1.5
L
Kali
Azr0g
Kali
4
3
1
1.5
L
Anubis
Filozofpl
Anubis
0
4
1
0.13
L
Chernobog
RReivenn
Chernobog
4
3
1
1.5
L
Bastet
RazyzeRaz
Bastet
2
0
4
4
W
Bastet
2
1
2
3
W
Xing Tian
XPEEEH
Xing Tian
2
2
4
2
W
Izanami
ollythebear
Izanami
2
3
3
1.17
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,759
Damage
22,026
35,690
Taken
40,204
16,976
Mitigated
20,254
9,622
Healing
15,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
4,683
821
0
2,863
8,035
3,011
0
0
8,035
0
29,056
L
Bacchus
 
Bacchus
4,847
382
0
2,498
6,869
6,764
0
2,465
4,362
17,733
0
L
Kali
Azr0g
Kali
7,107
3,183
187
4,280
10,608
5,355
0
0
10,608
0
39,742
L
Anubis
Filozofpl
Anubis
2,440
109
0
2,414
6,809
3,381
254
3,280
3,328
29,481
0
L
Chernobog
RReivenn
Chernobog
5,019
2,725
0
2,164
7,517
2,190
0
3,263
4,236
0
34,654
L
Bastet
RazyzeRaz
Bastet
2,613
287
0
3,599
8,401
2,564
0
441
7,960
0
33,776
W
Bastet
4,383
1,035
0
2,143
6,359
2,410
0
1,022
5,337
0
25,302
W
Xing Tian
XPEEEH
Xing Tian
5,014
492
298
893
9,876
6,199
540
2,842
7,034
15,183
0
W
Izanami
ollythebear
Izanami
4,983
2,931
0
1,550
5,572
1,865
1,049
1,572
4,000
0
40,284
W
4,696
287
0
1,875
5,848
3,491
533
1,851
3,997
34,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,058
Gold Earned
33,124
271
Minions Killed
315
0
Camps Cleared
0
1,200,961
Distance Traveled
1,080,804
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,703
559
58
5
0
218,585
3
L
Bacchus
6,192
516
26
2
0
216,038
4
L
Kali
7,841
653
83
7
0
256,022
3
L
Anubis
6,168
514
65
5
0
181,094
1
L
Chernobog
6,209
517
64
5
0
211,514
3
L
Bastet
6,714
560
77
6
0
216,136
4
W
Bastet
6,410
534
49
4
0
283,398
7
W
Xing Tian
6,537
545
24
2
0
238,723
2
W
Izanami
6,370
531
75
6
0
226,722
1
W
Zhong Kui
7,038
587
65
5
0
233,533
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role