Player Matchup

Awilix
Awilix
Diamond III
 
Awilix
Diamond III
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Mulan
Mulan
Diamond IV
 
Mulan
Diamond IV
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Diamond III
HunK
Baron Samedi
Diamond III
Level 160
God Stats
24W - 21L
1,470 SR
Queue Stats
275W - 251L
2,251 MMR
Solo
Erlang Shen
Erlang Shen
Masters
Siylva
Erlang Shen
Masters
Level 160
God Stats
12W - 8L
1,751 SR
Queue Stats
237W - 164L
2,539 MMR
Party 2
Jing Wei
Jing Wei
Diamond II
pedrinho0
Jing Wei
Diamond II
Level 160
God Stats
8W - 3L
1,866 SR
Queue Stats
321W - 324L
2,251 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 131
1,617 SR
2,008 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 128
1,571 SR
2,301 MMR
Chronos
Chronos
Diamond IV
DIAMANTEPOHAA
Chronos
Diamond IV
Level 149
God Stats
2W - 4L
1,726 SR
Queue Stats
216W - 197L
2,481 MMR
Party 1
Thanatos
Thanatos
Masters
LaMamaDeHexa
Thanatos
Masters
Level 123
God Stats
8W - 8L
1,715 SR
Queue Stats
465W - 418L
2,577 MMR
Solo
Susano
Susano
Diamond II
Okynawa
Susano
Diamond II
Level 129
God Stats
19W - 14L
1,861 SR
Queue Stats
131W - 97L
2,335 MMR
Party 1
Eset
Eset
Diamond III
Racerit
Eset
Diamond III
Level 83
God Stats
0W - 2L
1,350 SR
Queue Stats
45W - 51L
2,003 MMR
Solo
Sobek
Sobek
Diamond V
αlfα
Sobek
Diamond V
Level 157
God Stats
1W - 6L
1,203 SR
Queue Stats
128W - 129L
2,107 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
19
12 / 3 / 4
11,359
668
18,743
16,282
5,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mulan
 
Mulan
16
6 / 1 / 7
10,427
613
12,404
14,263
11,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
HunK
Baron Samedi
18
4 / 0 / 4
10,787
635
9,821
4,763
2,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Siylva
Erlang Shen
16
2 / 2 / 3
9,787
576
9,777
12,609
8,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
pedrinho0
Jing Wei
18
1 / 1 / 4
11,458
674
5,163
11,952
3,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
Zhong KuiLokiBastet

VS

Bans
AtlasCliodhnaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
16
2 / 3 / 1
9,348
550
8,997
10,723
3,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
LaMamaDeHexa
Thanatos
15
1 / 4 / 2
8,960
527
9,223
16,646
11,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Susano
Okynawa
Susano
15
3 / 5 / 2
8,498
500
7,104
14,881
4,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
Racerit
Eset
14
1 / 6 / 0
8,152
480
6,534
8,992
1,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sobek
αlfα
Sobek
11
0 / 7 / 5
6,823
401
4,117
17,997
14,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
25
Kills
7
7
Deaths
25
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
12
3
4
4.67
W
Mulan
 
Mulan
6
1
7
9.5
L
Chronos
2
3
1
0.83
W
Baron Samedi
HunK
Baron Samedi
4
0
4
6
L
Thanatos
LaMamaDeHexa
Thanatos
1
4
2
0.5
L
Susano
Okynawa
Susano
3
5
2
0.8
L
Eset
Racerit
Eset
1
6
0
0.17
W
Erlang Shen
Siylva
Erlang Shen
2
2
3
1.75
W
Jing Wei
pedrinho0
Jing Wei
1
1
4
3
L
Sobek
αlfα
Sobek
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,908
Damage
35,975
59,869
Taken
69,239
31,614
Mitigated
35,660
23,215
Healing
21,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
18,743
7,804
0
2,999
16,282
5,977
0
3,737
12,389
0
89,410
W
Mulan
 
Mulan
12,404
2,325
152
4,897
14,263
11,236
0
5,376
8,721
0
50,902
L
Chronos
8,997
5,831
0
4,086
10,723
3,111
0
1,125
9,548
71,021
0
W
Baron Samedi
HunK
Baron Samedi
9,821
601
270
900
4,763
2,084
240
1,770
2,947
84,906
0
L
Thanatos
LaMamaDeHexa
Thanatos
9,223
3,785
0
12,438
16,646
11,156
0
275
16,341
0
62,320
L
Susano
Okynawa
Susano
7,104
2,670
0
733
14,881
4,954
0
1,063
13,729
0
62,903
L
Eset
Racerit
Eset
6,534
719
247
1,134
8,992
1,974
0
3,727
5,094
56,405
0
W
Erlang Shen
Siylva
Erlang Shen
9,777
5,635
0
7,613
12,609
8,861
0
1,434
11,175
0
67,323
W
Jing Wei
pedrinho0
Jing Wei
5,163
4,558
0
6,384
11,952
3,456
1,442
6,963
4,989
0
90,612
L
Sobek
αlfα
Sobek
4,117
229
0
2,427
17,997
14,465
0
3,409
14,354
15,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,818
Gold Earned
41,781
666
Minions Killed
503
0
Camps Cleared
0
1,772,912
Distance Traveled
1,651,150
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,359
668
128
8
0
395,142
1
W
Mulan
10,427
613
69
4
0
358,458
6
L
Chronos
9,348
550
137
8
0
311,520
9
W
Baron Samedi
10,787
635
177
10
0
352,494
5
L
Thanatos
8,960
527
115
7
0
358,865
1
L
Susano
8,498
500
106
6
0
362,869
1
L
Eset
8,152
480
129
8
0
297,514
3
W
Erlang Shen
9,787
576
107
6
0
340,076
6
W
Jing Wei
11,458
674
185
11
0
326,742
6
L
Sobek
6,823
401
16
1
0
320,382
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role