Player Matchup

Bakasura
Bakasura
Archangel-_-1996
Bakasura
Level 146
God Stats
1W - 3L
1,500 SR
Queue Stats
196W - 216L
1,451 Elo+
Party 1
Sobek
Sobek
Dragon_4877
Sobek
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,413 Elo+
Solo
Anhur
Anhur
Larock123
Anhur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,062 Elo+
Solo
Rama
Rama
Le_CatOnYt
Rama
Level 100
God Stats
1W - 2L
1,693 SR
Queue Stats
62W - 70L
1,518 Elo+
Party 1
Sylvanus
Sylvanus
OniRakshasa
Sylvanus
Level 27
God Stats
0W - 3L
1,296 SR
Queue Stats
198W - 192L
1,394 Elo+
Solo
Team Averages
Level 61
1,498 SR
1,368 Elo+

VS

Team Averages
Level 80
1,537 SR
1,396 Elo+
Ymir
Ymir
BluffThanatos
Ymir
Level 92
God Stats
2W - 2L
1,409 SR
Queue Stats
106W - 87L
1,494 Elo+
Solo
Janus
Janus
Fillipina2610
Janus
Level 124
God Stats
4W - 2L
1,464 SR
Queue Stats
241W - 243L
1,456 Elo+
Solo
Ra
Ra
MonkeyBoy2021
Ra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,130 Elo+
Solo
Da Ji
Da Ji
OhMaluco
Da Ji
Level 153
God Stats
3W - 2L
1,815 SR
Queue Stats
153W - 171L
1,401 Elo+
Solo
Khepri
Khepri
senor hefner
Khepri
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 8
11,630
831
7,833
21,356
16,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
1 / 8 / 8
8,432
602
4,022
15,070
15,069
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Anhur
Larock123
Anhur
14
1 / 7 / 8
8,661
619
8,440
12,262
5,442
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
5 / 3 / 7
10,567
755
11,396
10,394
4,840
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
OniRakshasa
Sylvanus
18
4 / 5 / 8
10,867
776
13,245
19,441
25,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 20
10,622
759
9,477
17,183
17,281
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

19
6 / 1 / 13
11,202
800
24,848
7,937
4,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 5 / 7
8,411
601
4,166
9,437
4,154
Da Ji
OhMaluco
Da Ji
18
12 / 6 / 10
11,579
827
19,984
13,382
9,170
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Khepri
18
5 / 3 / 17
10,682
763
9,329
12,439
17,724
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
92
18
Kills
25
25
Deaths
18
39
Assists
67
Player
Kills
Deaths
Assists
KDA
L
7
2
8
5.5
W
1
3
20
3.67
L
1
8
8
0.63
W
6
1
13
12.5
L
Anhur
Larock123
Anhur
1
7
8
0.71
L
5
3
7
2.83
W
1
5
7
0.9
W
Da Ji
OhMaluco
Da Ji
12
6
10
2.83
L
Sylvanus
OniRakshasa
Sylvanus
4
5
8
1.6
W
Khepri
5
3
17
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,936
Damage
67,804
78,523
Taken
60,378
67,087
Mitigated
52,788
27,514
Healing
20,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,833
4,309
417
9,740
21,356
16,488
350
11,574
9,782
0
9,165
W
9,477
1,815
686
4,840
17,183
17,281
0
4,494
12,435
21,492
0
L
4,022
363
0
740
15,070
15,069
97
9,865
5,205
8,268
0
W
24,848
2,714
2,035
2,256
7,937
4,459
1,108
2,985
4,691
50,578
0
L
Anhur
Larock123
Anhur
8,440
3,413
151
978
12,262
5,442
144
6,431
5,831
0
18,148
L
11,396
6,227
804
2,774
10,394
4,840
2,197
7,333
3,061
0
31,655
W
4,166
167
1,304
1,466
9,437
4,154
48
3,879
5,477
10,571
0
W
Da Ji
OhMaluco
Da Ji
19,984
7,053
2,686
2,221
13,382
9,170
1,818
3,242
9,906
0
29,620
L
Sylvanus
OniRakshasa
Sylvanus
13,245
3,638
5,632
6,278
19,441
25,248
395
12,617
6,824
19,571
0
W
Khepri
9,329
1,711
1,893
884
12,439
17,724
686
2,667
9,198
19,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,157
Gold Earned
52,496
101
Minions Killed
131
0
Camps Cleared
0
1,097,166
Distance Traveled
1,228,592
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,630
831
24
2
0
254,833
3
W
Ymir
10,622
759
25
2
0
248,783
3
L
Sobek
8,432
602
6
0
0
232,149
4
W
Janus
11,202
800
71
5
0
267,043
0
L
Anhur
8,661
619
15
1
0
202,267
0
L
Rama
10,567
755
46
3
0
222,128
0
W
Ra
8,411
601
11
1
0
220,116
1
W
Da Ji
11,579
827
15
1
0
233,310
1
L
Sylvanus
10,867
776
10
1
0
185,789
0
W
Khepri
10,682
763
9
1
0
259,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role