Player Matchup

Hades
Hades
RemovingMean054
Hades
Level 129
God Stats
49W - 52L
1,496 SR
Queue Stats
148W - 166L
1,427 Elo+
Solo
Sol
Sol
SweetPeach8706
Sol
Level 67
God Stats
30W - 35L
1,431 SR
Queue Stats
99W - 106L
1,425 Elo+
Solo
Heimdallr
Heimdallr
errinshark
Heimdallr
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 43L
1,434 Elo+
Solo
Jormungandr
Jormungandr
kaodle
Jormungandr
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,108 Elo+
Solo
Thor
Thor
smkybrrn420
Thor
Level 135
God Stats
0W - 4L
1,500 SR
Queue Stats
89W - 86L
1,494 Elo+
Solo
Team Averages
Level 73
1,485 SR
1,378 Elo+

VS

Team Averages
Level 89
1,342 SR
1,371 Elo+
Set
Set
IBlackH0le
Set
Level 65
God Stats
4W - 8L
1,209 SR
Queue Stats
151W - 143L
1,396 Elo+
Solo
Yemoja
Yemoja
Syblyx
Yemoja
Level 119
God Stats
2W - 1L
1,575 SR
Queue Stats
63W - 53L
1,311 Elo+
Solo
Anhur
Anhur
iRxndu
Anhur
Level 6
God Stats
4W - 3L
1,334 SR
Queue Stats
18W - 18L
1,345 Elo+
Solo
Nu Wa
Nu Wa
johnb411679
Nu Wa
Level 159
God Stats
3W - 8L
1,121 SR
Queue Stats
128W - 137L
1,355 Elo+
Solo
Chaac
Chaac
milinkishow
Chaac
Level 94
God Stats
2W - 0L
1,470 SR
Queue Stats
63W - 66L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 2
9,526
733
3,344
8,836
4,814
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 8 / 7
9,657
743
14,236
17,532
5,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Heimdallr
errinshark
Heimdallr
15
3 / 6 / 3
9,192
707
12,038
13,774
4,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
kaodle
Jormungandr
16
4 / 7 / 9
9,760
751
16,840
17,701
6,288
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 4 / 9
9,279
714
7,331
13,144
3,691
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 8
10,309
793
11,756
16,662
8,051
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
Syblyx
Yemoja
15
0 / 1 / 14
8,659
666
2,511
11,149
9,026
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anhur
iRxndu
Anhur
19
10 / 2 / 11
10,985
845
16,909
12,332
5,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
1 / 2 / 13
9,862
759
11,667
6,157
2,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

18
9 / 5 / 10
10,962
843
16,734
19,863
14,764
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
83
14
Kills
27
27
Deaths
14
30
Assists
56
Player
Kills
Deaths
Assists
KDA
W
7
4
8
2.75
L
2
2
2
1.5
L
3
8
7
0.81
W
Yemoja
Syblyx
Yemoja
0
1
14
7
L
Heimdallr
errinshark
Heimdallr
3
6
3
0.75
W
Anhur
iRxndu
Anhur
10
2
11
7.75
W
1
2
13
3.75
L
Jormungandr
kaodle
Jormungandr
4
7
9
1.21
W
9
5
10
2.8
L
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,789
Damage
59,577
70,987
Taken
66,163
24,116
Mitigated
39,658
15,091
Healing
15,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,756
5,051
0
261
16,662
8,051
414
8,857
7,805
0
24,977
L
3,344
192
591
4,302
8,836
4,814
0
2,774
6,062
34,632
0
L
14,236
4,664
0
6,551
17,532
5,192
1,470
2,932
14,600
44,247
3,809
W
Yemoja
Syblyx
Yemoja
2,511
677
3,803
2,071
11,149
9,026
270
7,042
4,107
8,454
0
L
Heimdallr
errinshark
Heimdallr
12,038
4,945
0
2,051
13,774
4,131
0
4,314
9,460
0
33,774
W
Anhur
iRxndu
Anhur
16,909
11,415
0
1,504
12,332
5,125
1,399
4,580
7,752
0
33,349
W
11,667
2,298
158
246
6,157
2,692
1,248
3,589
2,568
45,326
0
L
Jormungandr
kaodle
Jormungandr
16,840
3,436
0
59
17,701
6,288
16
2,842
14,859
35,952
0
W
16,734
2,983
745
6,292
19,863
14,764
2,140
8,996
10,867
0
45,790
L
7,331
1,613
0
1,537
13,144
3,691
106
1,316
11,828
0
22,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,414
Gold Earned
50,777
239
Minions Killed
213
0
Camps Cleared
0
1,139,274
Distance Traveled
1,331,434
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,309
793
29
2
0
265,741
1
L
Hades
9,526
733
69
5
0
210,697
0
L
Sol
9,657
743
62
5
0
208,644
0
W
Yemoja
8,659
666
4
0
0
279,113
0
L
Heimdallr
9,192
707
42
3
0
230,398
0
W
Anhur
10,985
845
52
4
0
236,040
0
W
Nu Wa
9,862
759
70
5
0
237,665
0
L
Jormungandr
9,760
751
34
3
0
250,542
0
W
Chaac
10,962
843
58
4
0
312,875
4
L
Thor
9,279
714
32
2
0
238,993
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role