Player Matchup

Chiron
Chiron
DepMoofin
Chiron
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 7L
1,615 Elo+
Party 2
Terra
Terra
FlippinNinjas7
Terra
Level 70
God Stats
2W - 0L
1,647 SR
Queue Stats
35W - 18L
1,738 Elo+
Party 2
Heimdallr
Heimdallr
KingLikeKai
Heimdallr
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,718 Elo+
Party 3
Janus
Janus
LastTeethBender
Janus
Level 47
God Stats
3W - 0L
1,500 SR
Queue Stats
68W - 73L
1,560 Elo+
Party 3
Tiamat
Tiamat
NotSkilzyy4
Tiamat
Level 28
God Stats
5W - 0L
1,949 SR
Queue Stats
53W - 20L
1,806 Elo+
Party 2
Team Averages
Level 63
1,619 SR
1,687 Elo+

VS

Team Averages
Level 77
1,500 SR
1,427 Elo+
Zhong Kui
Zhong Kui
BTranger213
Zhong Kui
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 50L
1,400 Elo+
Party 1
Ullr
Ullr
DurkaDurkaMF
Ullr
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
169W - 176L
1,447 Elo+
Party 1
Mulan
Mulan
LeviathanLSE
Mulan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Janus
Janus
Voldetort213
Janus
Level 88
God Stats
3W - 7L
1,500 SR
Queue Stats
169W - 178L
1,447 Elo+
Party 1
Terra
Terra
oSGToSHADOWSo
Terra
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
127W - 133L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DepMoofin
Chiron
18
18 / 3 / 15
11,121
1,112
23,983
10,957
4,236
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 2 / 22
8,568
857
6,758
11,938
6,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
KingLikeKai
Heimdallr
14
2 / 1 / 24
8,854
885
4,074
6,616
2,682
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
6 / 2 / 16
9,230
923
12,064
8,657
3,228
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
18
10 / 2 / 22
10,458
1,046
16,283
10,019
7,458
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BTranger213
Zhong Kui
13
1 / 8 / 4
7,092
709
5,122
12,675
6,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 8 / 4
7,630
763
7,595
11,412
3,331
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 8 / 1
8,744
874
5,463
16,275
11,172
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
4 / 8 / 3
8,597
860
8,358
10,692
3,052
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 7 / 4
7,678
768
3,429
16,236
9,318
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
26
39
Kills
10
10
Deaths
39
99
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BTranger213
Zhong Kui
1
8
4
0.38
W
Chiron
DepMoofin
Chiron
18
3
15
8.5
L
1
8
4
0.38
W
3
2
22
7
W
Heimdallr
KingLikeKai
Heimdallr
2
1
24
14
W
6
2
16
7
L
4
8
1
0.56
W
Tiamat
10
2
22
10.5
L
4
8
3
0.69
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,162
Damage
29,967
48,187
Taken
67,290
24,573
Mitigated
33,606
23,621
Healing
9,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BTranger213
Zhong Kui
5,122
832
490
893
12,675
6,733
0
8,996
3,679
10,708
0
W
Chiron
DepMoofin
Chiron
23,983
8,891
2,180
4,037
10,957
4,236
475
4,077
6,880
0
32,483
L
7,595
2,053
82
516
11,412
3,331
0
6,212
5,200
0
12,584
W
6,758
463
4,344
3,831
11,938
6,969
26
4,349
7,589
11,146
0
W
Heimdallr
KingLikeKai
Heimdallr
4,074
699
527
2,038
6,616
2,682
2,141
2,669
3,947
0
9,262
W
12,064
391
1,653
2,017
8,657
3,228
2,008
3,601
5,056
26,401
0
L
5,463
448
0
2,724
16,275
11,172
0
9,315
6,960
483
11,107
W
Tiamat
16,283
660
251
2,743
10,019
7,458
351
2,603
7,416
31,054
0
L
8,358
114
982
878
10,692
3,052
0
5,337
5,355
22,483
0
L
3,429
361
1,692
1,578
16,236
9,318
0
5,245
10,991
9,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,231
Gold Earned
39,741
113
Minions Killed
85
0
Camps Cleared
0
992,113
Distance Traveled
811,782
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,092
709
17
2
0
154,790
3
W
Chiron
11,121
1,112
20
2
0
200,710
0
L
Ullr
7,630
763
12
1
0
174,351
1
W
Terra
8,568
857
4
0
0
214,395
0
W
Heimdallr
8,854
885
23
2
0
169,461
0
W
Janus
9,230
923
28
3
0
201,536
0
L
Mulan
8,744
874
17
2
0
157,545
0
W
Tiamat
10,458
1,046
38
4
0
206,011
2
L
Janus
8,597
860
29
3
0
150,861
0
L
Terra
7,678
768
10
1
0
174,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role