Player Matchup

Anhur
Anhur
Silver I
 
Anhur
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Bronze I
ElDiegooGP
Cliodhna
Bronze I
Level 143
God Stats
3W - 2L
1,543 SR
Queue Stats
29W - 30L
1,042 MMR
Solo
Jormungandr
Jormungandr
Silver III
EthernaChaos
Jormungandr
Silver III
Level 152
God Stats
15W - 16L
1,421 SR
Queue Stats
35W - 49L
1,006 MMR
Party 1
Geb
Geb
Silver III
SebasValen14
Geb
Silver III
Level 160
God Stats
5W - 8L
1,474 SR
Queue Stats
33W - 45L
1,047 MMR
Party 1
Hera
Hera
Bronze I
Simbionix
Hera
Bronze I
Level 126
God Stats
1W - 0L
1,146 SR
Queue Stats
124W - 133L
346 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 148
1,417 SR
988 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 98
1,503 SR
891 MMR
Thoth
Thoth
Gold V
AIusky
Thoth
Gold V
Level 157
God Stats
5W - 10L
1,477 SR
Queue Stats
172W - 187L
1,079 MMR
Solo
Kali
Kali
Silver V
DiscoFalcon
Kali
Silver V
Level 94
God Stats
0W - 3L
1,500 SR
Queue Stats
370W - 466L
579 MMR
Solo
Mulan
Mulan
Silver IV
Vexhaven
Mulan
Silver IV
Level 88
God Stats
4W - 4L
1,267 SR
Queue Stats
384W - 393L
608 MMR
Solo
Hades
Hades
Silver II
XDtokeX
Hades
Silver II
Level 105
God Stats
9W - 7L
1,724 SR
Queue Stats
344W - 383L
1,059 MMR
Solo
Apollo
Apollo
Silver III
bliving
Apollo
Silver III
Level 45
God Stats
2W - 3L
1,545 SR
Queue Stats
16W - 32L
1,130 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
4 / 0 / 4
8,417
601
8,875
10,713
3,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
ElDiegooGP
Cliodhna
14
3 / 0 / 3
7,785
556
7,468
11,100
3,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
EthernaChaos
Jormungandr
16
6 / 0 / 0
9,444
675
10,338
8,892
5,675
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
5 / 1 / 4
7,510
536
4,866
8,675
8,589
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hera
12
1 / 7 / 3
7,009
501
3,872
8,129
1,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
IzanamiBastetGilgameshPersephone

VS

Bans
SetAthenaTiamatAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
AIusky
Thoth
13
3 / 2 / 2
7,421
530
5,860
5,883
1,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
3 / 2 / 1
6,954
497
3,482
8,992
3,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mulan
Vexhaven
Mulan
13
0 / 5 / 1
6,897
493
5,236
14,675
5,570
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hades
XDtokeX
Hades
9
0 / 5 / 2
5,660
404
3,300
9,552
5,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apollo
bliving
Apollo
11
2 / 5 / 0
6,666
476
5,573
11,745
2,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
19
Kills
8
8
Deaths
19
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
0
4
6
L
Thoth
AIusky
Thoth
3
2
2
2
L
3
2
1
1.75
W
Cliodhna
ElDiegooGP
Cliodhna
3
0
3
4.5
W
Jormungandr
EthernaChaos
Jormungandr
6
0
0
6
W
5
1
4
7
W
Hera
1
7
3
0.36
L
Mulan
Vexhaven
Mulan
0
5
1
0.1
L
Hades
XDtokeX
Hades
0
5
2
0.2
L
Apollo
bliving
Apollo
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,419
Damage
23,451
47,509
Taken
50,847
23,415
Mitigated
17,912
14,786
Healing
11,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
8,875
4,512
0
4,510
10,713
3,422
720
2,157
8,556
0
65,026
L
Thoth
AIusky
Thoth
5,860
285
0
1,034
5,883
1,239
0
1,979
3,682
44,054
0
L
3,482
1,573
0
2,597
8,992
3,231
0
2,519
6,439
0
32,791
W
Cliodhna
ElDiegooGP
Cliodhna
7,468
1,062
0
4,031
11,100
3,765
0
2,606
8,494
0
50,188
W
Jormungandr
EthernaChaos
Jormungandr
10,338
3,577
0
3,402
8,892
5,675
702
519
8,373
63,656
0
W
4,866
367
0
1,936
8,675
8,589
0
1,282
7,393
31,787
2,364
W
Hera
3,872
764
0
907
8,129
1,964
811
2,596
5,533
35,663
0
L
Mulan
Vexhaven
Mulan
5,236
521
0
3,831
14,675
5,570
0
8,599
6,076
0
43,871
L
Hades
XDtokeX
Hades
3,300
502
0
1,459
9,552
5,475
0
2,803
6,707
23,097
0
L
Apollo
bliving
Apollo
5,573
3,166
0
2,330
11,745
2,397
0
2,733
8,948
0
42,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,165
Gold Earned
33,598
460
Minions Killed
377
0
Camps Cleared
0
1,442,234
Distance Traveled
1,354,450
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,417
601
99
7
0
259,288
4
L
Thoth
7,421
530
90
6
0
272,891
2
L
Kali
6,954
497
68
5
0
307,718
1
W
Cliodhna
7,785
556
83
6
0
335,538
1
W
Jormungandr
9,444
675
143
10
0
277,698
6
W
Geb
7,510
536
53
4
0
313,655
4
W
Hera
7,009
501
82
6
0
256,055
5
L
Mulan
6,897
493
104
7
0
270,921
4
L
Hades
5,660
404
42
3
0
245,084
5
L
Apollo
6,666
476
73
5
0
257,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role