Player Matchup

Jormungandr
Jormungandr
BBthemighty
Jormungandr
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 147L
1,191 Elo+
Party 1
Hades
Hades
CT 3474 Croc
Hades
Level 51
God Stats
1W - 2L
1,048 SR
Queue Stats
14W - 25L
1,241 Elo+
Solo
Pele
Pele
RDSS Lion
Pele
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 57L
1,171 Elo+
Party 1
Team Averages
Level 49
1,349 SR
1,201 Elo+

VS

Team Averages
Level 67
1,461 SR
1,292 Elo+
Hel
Hel
AnaTrophic
Hel
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 40L
1,274 Elo+
Solo
Hou Yi
Hou Yi
VultureDylan
Hou Yi
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,298 Elo+
Solo
Bellona
Bellona
domin8r1234
Bellona
Level 64
God Stats
1W - 3L
1,384 SR
Queue Stats
2W - 7L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BBthemighty
Jormungandr
13
1 / 2 / 5
8,136
740
5,419
7,264
6,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
5 / 0 / 1
8,818
802
12,174
12,333
7,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pele
10
1 / 1 / 3
7,357
669
1,972
6,992
2,327
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
7,329
666
11,089
9,393
3,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
6
0 / 1 / 0
5,910
537
2,202
2,662
770
Heavy Mace

Heavy Mace

+30
Physical Power

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
domin8r1234
Bellona
11
2 / 2 / 0
7,098
645
4,409
10,756
8,018
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
7
Kills
3
3
Deaths
7
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Jormungandr
BBthemighty
Jormungandr
1
2
5
1.75
W
5
0
1
5.5
W
Pele
1
1
3
2.5
L
Hou Yi
0
1
0
0
L
Bellona
domin8r1234
Bellona
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,565
Damage
17,700
26,589
Taken
22,811
16,296
Mitigated
12,381
7,181
Healing
4,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,089
1,455
1,473
3,221
9,393
3,593
0
7,557
1,613
30,790
0
W
Jormungandr
BBthemighty
Jormungandr
5,419
1,465
161
355
7,264
6,186
471
3,129
4,135
30,447
0
W
12,174
1,089
936
4,415
12,333
7,783
1,170
4,800
7,533
25,423
0
W
Pele
1,972
354
0
1,314
6,992
2,327
289
4,122
2,870
0
14,431
L
Hou Yi
2,202
602
0
80
2,662
770
0
1,862
714
0
5,739
L
Bellona
domin8r1234
Bellona
4,409
770
0
80
10,756
8,018
0
8,113
2,368
0
15,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,311
Gold Earned
20,337
118
Minions Killed
92
6
Camps Cleared
5
583,530
Distance Traveled
421,676
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,329
666
58
5
2
169,364
3
W
Jormungandr
8,136
740
57
5
0
194,061
2
W
Hades
8,818
802
43
4
3
191,468
1
W
Pele
7,357
669
18
2
3
198,001
2
L
Hou Yi
5,910
537
11
1
2
61,955
0
L
Bellona
7,098
645
23
2
1
190,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role