Player Matchup

Achilles
Achilles
 
Achilles
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Myth1cs
Izanami
Level 120
God Stats
5W - 1L
1,523 SR
Queue Stats
25W - 11L
1,723 Elo+
Party 2
Pele
Pele
Sheluvscxtty
Pele
Level 49
God Stats
12W - 13L
1,135 SR
Queue Stats
57W - 74L
1,400 Elo+
Party 1
Atlas
Atlas
WastelanderX200
Atlas
Level 17
God Stats
1W - 3L
1,241 SR
Queue Stats
3W - 4L
1,345 Elo+
Party 2
Scylla
Scylla
bdw_2k
Scylla
Level 100
God Stats
4W - 3L
1,270 SR
Queue Stats
108W - 102L
1,538 Elo+
Party 1
Team Averages
Level 69
1,334 SR
1,501 Elo+

VS

Team Averages
Level 75
1,458 SR
1,404 Elo+
Pele
Pele
Cosmic_Aneyhys
Pele
Level 88
God Stats
4W - 9L
1,500 SR
Queue Stats
515W - 558L
1,366 Elo+
Party 3
Nu Wa
Nu Wa
DivineAppollo
Nu Wa
Level 68
God Stats
1W - 2L
1,364 SR
Queue Stats
189W - 194L
1,409 Elo+
Party 3
Yemoja
Yemoja
YellowBig_Bird
Yemoja
Level 86
God Stats
1W - 4L
1,290 SR
Queue Stats
177W - 202L
1,375 Elo+
Party 3
Medusa
Medusa
crush_heart787
Medusa
Level 44
God Stats
14W - 26L
1,589 SR
Queue Stats
70W - 84L
1,460 Elo+
Party 3
Chaac
Chaac
jonnymoney46
Chaac
Level 88
God Stats
11W - 17L
1,549 SR
Queue Stats
51W - 44L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
0 / 1 / 1
6,274
627
5,424
5,842
2,960
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Myth1cs
Izanami
12
2 / 0 / 0
6,294
629
2,756
4,606
1,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
7 / 2 / 3
6,378
638
4,822
6,570
2,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 0 / 5
5,668
567
2,918
3,914
3,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
bdw_2k
Scylla
10
3 / 0 / 6
6,147
615
5,997
4,167
1,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 0
5,573
557
2,405
7,095
1,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 4 / 1
5,194
519
3,009
5,684
1,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 1 / 0
4,763
476
1,694
5,850
2,485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 2 / 0
4,480
448
1,366
4,522
1,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 1 / 0
5,735
574
3,236
9,237
4,185
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
12
Kills
3
3
Deaths
12
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
0
1
1
0.5
L
2
4
0
0.5
L
0
4
1
0.13
W
Izanami
Myth1cs
Izanami
2
0
0
2
W
7
2
3
4.25
W
0
0
5
2.5
L
0
1
0
0
W
Scylla
bdw_2k
Scylla
3
0
6
6
L
0
2
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,917
Damage
11,710
25,099
Taken
32,388
11,207
Mitigated
11,449
7,417
Healing
10,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
5,424
984
0
1,333
5,842
2,960
448
184
5,658
0
37,230
L
2,405
384
0
1,308
7,095
1,943
0
2,977
4,118
0
20,738
L
3,009
1,037
0
1,151
5,684
1,643
0
3,368
2,316
24,621
0
W
Izanami
Myth1cs
Izanami
2,756
1,877
0
1,960
4,606
1,373
270
545
4,061
0
55,810
W
4,822
1,561
0
1,913
6,570
2,172
143
1,059
5,511
0
24,661
W
2,918
846
0
928
3,914
3,324
96
858
3,056
10,068
0
L
1,694
324
2,138
1,428
5,850
2,485
0
1,532
4,318
11,575
0
W
Scylla
bdw_2k
Scylla
5,997
426
0
1,283
4,167
1,378
509
2,057
2,110
31,544
0
L
1,366
213
87
209
4,522
1,193
0
1,038
3,484
0
22,440
L
3,236
578
0
4,250
9,237
4,185
0
0
9,237
0
29,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,761
Gold Earned
25,745
322
Minions Killed
224
0
Camps Cleared
0
995,615
Distance Traveled
888,109
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,274
627
87
9
0
206,106
2
L
Pele
5,573
557
46
5
0
204,736
0
L
Nu Wa
5,194
519
58
6
0
165,103
2
W
Izanami
6,294
629
119
12
0
198,601
3
W
Pele
6,378
638
50
5
0
207,033
0
W
Atlas
5,668
567
6
1
0
204,479
2
L
Yemoja
4,763
476
17
2
0
169,107
1
W
Scylla
6,147
615
60
6
0
179,396
1
L
Medusa
4,480
448
47
5
0
178,150
1
L
Chaac
5,735
574
56
6
0
171,013
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role