Player Matchup

Sobek
Sobek
 
Sobek
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
BigReeferGuy
Bakasura
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,165 Elo+
Party 2
Set
Set
Fuzionns
Set
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
1,095 Elo+
Party 2
Khepri
Khepri
Urielpapailan77
Khepri
Level 146
God Stats
0W - 1L
1,283 SR
Queue Stats
17W - 24L
1,285 Elo+
Party 3
Rama
Rama
lethem
Rama
Level 126
God Stats
0W - 3L
1,269 SR
Queue Stats
168W - 178L
1,486 Elo+
Party 3
Team Averages
Level 113
1,411 SR
1,306 Elo+

VS

Team Averages
Level 87
1,584 SR
1,673 Elo+
Hun Batz
Hun Batz
Fhlesh
Hun Batz
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 16L
1,721 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PolPolPol
Tsukuyomi
Level 146
God Stats
2W - 0L
1,695 SR
Queue Stats
374W - 382L
1,482 Elo+
Solo
Cerberus
Cerberus
SuperSaiyanJavii
Cerberus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,721 Elo+
Party 1
Danzaburou
Danzaburou
Yuezho
Danzaburou
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,721 Elo+
Party 1
Thoth
Thoth
dnomder
Thoth
Level 145
God Stats
1W - 0L
1,723 SR
Queue Stats
37W - 2L
1,721 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
2 / 3 / 11
7,671
767
6,077
17,191
14,435
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
BigReeferGuy
Bakasura
13
2 / 7 / 5
7,136
714
3,692
15,138
5,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 9 / 9
6,673
667
5,326
12,326
6,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
1 / 4 / 10
7,405
741
3,791
12,797
14,720
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rama
lethem
Rama
15
9 / 5 / 6
9,590
959
9,312
10,119
3,164
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Fhlesh
Hun Batz
15
5 / 5 / 18
8,925
893
8,643
10,036
4,290
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
PolPolPol
Tsukuyomi
12
1 / 5 / 15
7,657
766
8,983
7,636
2,997
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
1 / 2 / 11
7,896
790
3,099
8,283
6,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
Yuezho
Danzaburou
15
7 / 3 / 13
9,020
902
14,190
9,265
4,152
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thoth
dnomder
Thoth
18
14 / 1 / 11
10,914
1,091
26,705
5,618
2,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
96
14
Kills
28
28
Deaths
16
41
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
3
11
2.5
L
Bakasura
BigReeferGuy
Bakasura
2
7
5
0.64
W
Hun Batz
Fhlesh
Hun Batz
5
5
18
2.8
L
0
9
9
0.5
W
Tsukuyomi
PolPolPol
Tsukuyomi
1
5
15
1.7
W
1
2
11
3.25
L
1
4
10
1.5
W
Danzaburou
Yuezho
Danzaburou
7
3
13
4.5
W
Thoth
dnomder
Thoth
14
1
11
19.5
L
Rama
lethem
Rama
9
5
6
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,198
Damage
61,620
67,571
Taken
40,838
44,572
Mitigated
20,532
16,170
Healing
14,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
6,077
306
785
5,902
17,191
14,435
0
7,168
10,023
15,232
0
L
Bakasura
BigReeferGuy
Bakasura
3,692
2,243
672
2,547
15,138
5,352
0
6,630
8,508
0
6,253
W
Hun Batz
Fhlesh
Hun Batz
8,643
735
1,723
2,716
10,036
4,290
0
2,720
7,217
0
14,805
L
5,326
1,124
291
1,212
12,326
6,901
0
5,838
6,488
0
10,392
W
Tsukuyomi
PolPolPol
Tsukuyomi
8,983
1,971
623
703
7,636
2,997
129
1,861
5,617
0
14,064
W
3,099
426
760
2,039
8,283
6,827
0
2,111
5,933
5,960
0
L
3,791
339
938
1,191
12,797
14,720
0
5,235
7,562
7,564
0
W
Danzaburou
Yuezho
Danzaburou
14,190
4,979
316
2,046
9,265
4,152
645
1,981
7,163
0
30,546
W
Thoth
dnomder
Thoth
26,705
746
1,692
1,639
5,618
2,266
417
1,195
4,325
42,683
0
L
Rama
lethem
Rama
9,312
7,585
809
1,823
10,119
3,164
0
4,933
5,186
0
17,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,475
Gold Earned
44,412
74
Minions Killed
99
0
Camps Cleared
0
891,543
Distance Traveled
913,851
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,671
767
14
1
0
180,248
1
L
Bakasura
7,136
714
19
2
0
196,255
0
W
Hun Batz
8,925
893
4
0
0
213,113
0
L
Set
6,673
667
12
1
0
181,652
0
W
Tsukuyomi
7,657
766
9
1
0
174,737
2
W
Cerberus
7,896
790
11
1
0
161,837
0
L
Khepri
7,405
741
6
1
0
183,557
0
W
Danzaburou
9,020
902
36
4
0
169,755
0
W
Thoth
10,914
1,091
39
4
0
194,409
0
L
Rama
9,590
959
23
2
0
149,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role