Player Matchup

Hercules
Hercules
DryzonDarkElf22
Hercules
Level 151
God Stats
0W - 3L
1,500 SR
Queue Stats
104W - 128L
1,364 Elo+
Solo
Bastet
Bastet
Ezio-Chandler16
Bastet
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 40L
1,322 Elo+
Solo
Sun Wukong
Sun Wukong
Infernals
Sun Wukong
Level 118
God Stats
7W - 9L
1,439 SR
Queue Stats
377W - 379L
1,425 Elo+
Solo
Chaac
Chaac
Tanky Bovine
Chaac
Level 80
God Stats
3W - 5L
1,454 SR
Queue Stats
403W - 356L
1,519 Elo+
Party 1
Skadi
Skadi
The Goomba
Skadi
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
150W - 145L
1,324 Elo+
Party 1
Team Averages
Level 81
1,478 SR
1,391 Elo+

VS

Team Averages
Level 78
1,443 SR
1,346 Elo+
Gilgamesh
Gilgamesh
FoG Wheel
Gilgamesh
Level 85
God Stats
7W - 6L
1,223 SR
Queue Stats
184W - 185L
1,407 Elo+
Party 2
The Morrigan
The Morrigan
JLS The EOC
The Morrigan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,078 Elo+
Party 2
Atlas
Atlas
K80yo
Atlas
Level 79
God Stats
5W - 1L
1,695 SR
Queue Stats
261W - 260L
1,405 Elo+
Party 2
Merlin
Merlin
Shelbey901Dr
Merlin
Level 98
God Stats
3W - 2L
1,298 SR
Queue Stats
168W - 168L
1,397 Elo+
Solo
Set
Set
popeye2684
Set
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 139L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
20
4 / 10 / 14
13,635
649
14,574
32,049
15,806
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
7 / 12 / 17
13,279
632
20,006
24,705
9,738
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Infernals
Sun Wukong
20
7 / 3 / 27
15,222
725
18,972
38,508
40,437
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
15 / 7 / 16
16,353
779
23,330
35,939
34,794
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
20
9 / 9 / 21
14,199
676
28,005
18,455
7,756
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FoG Wheel
Gilgamesh
20
22 / 8 / 13
18,350
874
43,140
31,335
40,044
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
JLS The EOC
The Morrigan
20
3 / 11 / 18
13,865
660
13,753
15,392
6,411
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Atlas
K80yo
Atlas
20
4 / 8 / 21
14,443
688
24,506
28,585
55,456
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
20
6 / 6 / 24
16,745
797
32,738
24,355
12,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
6 / 11 / 10
12,991
619
17,578
20,392
18,776
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
127
42
Kills
41
41
Deaths
44
95
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Hercules
4
10
14
1.1
L
7
12
17
1.29
W
Gilgamesh
FoG Wheel
Gilgamesh
22
8
13
3.56
L
Sun Wukong
Infernals
Sun Wukong
7
3
27
6.83
W
The Morrigan
JLS The EOC
The Morrigan
3
11
18
1.09
W
Atlas
K80yo
Atlas
4
8
21
1.81
W
Merlin
6
6
24
3
L
15
7
16
3.29
L
Skadi
9
9
21
2.17
W
6
11
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,887
Damage
131,715
149,656
Taken
120,059
108,531
Mitigated
133,500
57,265
Healing
28,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
14,574
3,291
1,298
9,345
32,049
15,806
738
15,264
16,595
0
29,004
L
20,006
4,795
241
3,496
24,705
9,738
1,288
10,442
14,230
0
33,727
W
Gilgamesh
FoG Wheel
Gilgamesh
43,140
12,152
1,907
5,198
31,335
40,044
2,506
220
30,707
0
64,428
L
Sun Wukong
Infernals
Sun Wukong
18,972
3,539
2,071
19,368
38,508
40,437
860
17,429
20,881
0
39,963
W
The Morrigan
JLS The EOC
The Morrigan
13,753
3,682
695
1,215
15,392
6,411
1,019
150
14,968
33,280
569
W
Atlas
K80yo
Atlas
24,506
8,412
594
1,751
28,585
55,456
398
213
27,621
39,121
0
W
Merlin
32,738
2,932
3,182
10,024
24,355
12,813
1,219
82
23,981
82,272
0
L
23,330
3,790
3,049
17,552
35,939
34,794
547
19,586
16,289
1,031
50,375
L
Skadi
28,005
12,461
403
442
18,455
7,756
2,251
7,709
10,708
0
46,556
W
17,578
8,729
1,164
2,692
20,392
18,776
321
0
19,936
0
31,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,688
Gold Earned
76,394
185
Minions Killed
227
0
Camps Cleared
0
1,793,253
Distance Traveled
1,591,348
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
13,635
649
42
2
0
355,889
3
L
Bastet
13,279
632
34
2
0
332,719
0
W
Gilgamesh
18,350
874
32
2
0
363,886
0
L
Sun Wukong
15,222
725
24
1
0
421,461
0
W
The Morrigan
13,865
660
50
2
0
278,245
0
W
Atlas
14,443
688
25
1
0
361,012
0
W
Merlin
16,745
797
94
4
0
318,812
2
L
Chaac
16,353
779
41
2
0
403,177
0
L
Skadi
14,199
676
44
2
0
280,007
0
W
Set
12,991
619
26
1
0
269,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role