Player Matchup

Fafnir
Fafnir
Chipfrey
Fafnir
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 35L
1,342 Elo+
Party 1
Hachiman
Hachiman
JDaaab
Hachiman
Level 24
God Stats
3W - 4L
1,491 SR
Queue Stats
5W - 9L
1,405 Elo+
Party 1
Zeus
Zeus
Killa Crohns
Zeus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,342 Elo+
Party 1
Team Averages
Level 46
1,497 SR
1,363 Elo+

VS

Team Averages
Level 31
1,449 SR
1,439 Elo+
Gilgamesh
Gilgamesh
J_D_G_1992
Gilgamesh
Level 28
God Stats
1W - 3L
1,347 SR
Queue Stats
2W - 5L
1,465 Elo+
Party 2
Ymir
Ymir
The_Chronicler49
Ymir
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 10L
1,649 Elo+
Party 2
Ra
Ra
isthatafact
Ra
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 29L
1,204 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Chipfrey
Fafnir
14
3 / 1 / 13
10,142
845
6,178
13,137
15,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
JDaaab
Hachiman
15
10 / 3 / 7
10,738
895
12,272
10,436
4,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
4 / 4 / 10
9,115
760
16,352
8,679
3,025
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
J_D_G_1992
Gilgamesh
13
2 / 7 / 4
9,088
757
7,789
12,927
7,129
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 6 / 5
8,460
705
3,580
16,501
11,634
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 4 / 2
9,724
810
7,148
9,952
3,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
17
Kills
8
8
Deaths
17
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Chipfrey
Fafnir
3
1
13
9.5
W
Hachiman
JDaaab
Hachiman
10
3
7
4.5
L
Gilgamesh
J_D_G_1992
Gilgamesh
2
7
4
0.57
W
4
4
10
2.25
L
1
6
5
0.58
L
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,802
Damage
18,517
32,252
Taken
39,380
23,079
Mitigated
21,960
7,359
Healing
6,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Chipfrey
Fafnir
6,178
1,255
394
3,502
13,137
15,595
611
4,465
8,672
23,409
0
W
Hachiman
JDaaab
Hachiman
12,272
8,641
0
2,106
10,436
4,459
663
3,758
6,678
0
39,551
L
Gilgamesh
J_D_G_1992
Gilgamesh
7,789
1,498
61
1,224
12,927
7,129
678
5,623
6,847
0
18,837
W
16,352
820
117
1,240
8,679
3,025
411
3,378
5,301
32,324
0
L
3,580
322
633
655
16,501
11,634
315
9,531
6,461
13,573
0
L
7,148
400
1,614
2,319
9,952
3,197
439
6,399
3,340
32,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,995
Gold Earned
27,272
133
Minions Killed
103
7
Camps Cleared
2
600,317
Distance Traveled
571,538
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,142
845
39
3
2
218,792
1
W
Hachiman
10,738
895
49
4
3
184,316
1
L
Gilgamesh
9,088
757
21
2
0
206,764
1
W
Zeus
9,115
760
45
4
2
197,209
0
L
Ymir
8,460
705
19
2
2
170,912
2
L
Ra
9,724
810
63
5
0
193,862
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role