Player Matchup

Apollo
Apollo
Gold IV
 
Apollo
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Gold II
Astralopitecus9
Chronos
Gold II
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
335W - 343L
1,492 MMR
Party 1
Sun Wukong
Sun Wukong
Silver I
PastedBud
Sun Wukong
Silver I
Level 129
God Stats
10W - 13L
1,388 SR
Queue Stats
204W - 206L
1,079 MMR
Party 1
Ares
Ares
Silver II
SpryConstant28
Ares
Silver II
Level 148
God Stats
8W - 5L
1,909 SR
Queue Stats
133W - 130L
1,221 MMR
Solo
Pele
Pele
Bronze IV
Taygeta3276
Pele
Bronze IV
Level 109
God Stats
3W - 0L
1,534 SR
Queue Stats
8W - 25L
1,180 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 141
1,566 SR
1,295 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,332 SR
1,249 MMR
Ne Zha
Ne Zha
Bronze III
EstyStark
Ne Zha
Bronze III
Level 160
God Stats
1W - 5L
1,064 SR
Queue Stats
156W - 146L
1,197 MMR
Solo
Olorun
Olorun
Gold V
KingOfManlets
Olorun
Gold V
Level 126
God Stats
0W - 2L
1,289 SR
Queue Stats
84W - 82L
1,361 MMR
Solo
Zeus
Zeus
Silver I
bduff3100
Zeus
Silver I
Level 97
God Stats
1W - 1L
1,210 SR
Queue Stats
53W - 59L
1,301 MMR
Party 2
Chaac
Chaac
Bronze V
ibTr0lln
Chaac
Bronze V
Level 81
God Stats
3W - 8L
1,500 SR
Queue Stats
77W - 106L
1,058 MMR
Solo
Horus
Horus
Silver III
jrschneider16
Horus
Silver III
Level 127
God Stats
6W - 3L
1,595 SR
Queue Stats
68W - 71L
1,331 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
7
3 / 1 / 1
4,738
677
3,677
3,158
799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 0 / 1
4,423
632
1,155
2,553
891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
PastedBud
Sun Wukong
9
1 / 1 / 0
4,774
682
2,184
4,473
2,096
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 1 / 4
4,478
640
1,980
3,716
1,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 2 / 1
4,088
584
238
4,476
1,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
HeraCharybdisBastetMulan

VS

Bans
AtlasAchillesGebMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
EstyStark
Ne Zha
7
0 / 0 / 1
4,020
574
1,338
3,225
820
2
0 / 2 / 0
3,077
440
243
1,496
368
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Zeus
7
3 / 2 / 1
4,512
645
2,664
2,383
553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
ibTr0lln
Chaac
7
1 / 1 / 0
4,074
582
1,892
4,921
2,449
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 0 / 1
4,207
601
1,554
5,184
1,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
8
5
Kills
5
5
Deaths
5
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
3
1
1
3.5
W
1
0
1
1.5
L
Ne Zha
EstyStark
Ne Zha
0
0
1
0.5
L
0
2
0
0
W
Sun Wukong
PastedBud
Sun Wukong
1
1
0
1
W
0
1
4
2
W
0
2
1
0.25
L
Zeus
3
2
1
1.75
L
Chaac
ibTr0lln
Chaac
1
1
0
1
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,234
Damage
7,691
18,376
Taken
17,209
6,543
Mitigated
6,154
6,125
Healing
6,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
3,677
2,373
0
1,302
3,158
799
28
681
2,477
0
21,111
W
1,155
527
0
928
2,553
891
58
349
2,204
17,563
2,557
L
Ne Zha
EstyStark
Ne Zha
1,338
210
0
1,795
3,225
820
0
381
2,844
0
16,223
L
243
112
0
165
1,496
368
0
506
990
4,928
0
W
Sun Wukong
PastedBud
Sun Wukong
2,184
300
0
989
4,473
2,096
0
0
4,473
0
24,768
W
1,980
156
0
1,255
3,716
1,554
0
560
3,156
10,158
0
W
238
61
0
1,651
4,476
1,203
0
1,317
3,159
0
17,435
L
Zeus
2,664
327
0
220
2,383
553
0
584
1,799
20,110
0
L
Chaac
ibTr0lln
Chaac
1,892
556
0
1,978
4,921
2,449
0
480
4,441
0
14,574
L
1,554
1,067
185
2,628
5,184
1,964
0
1,062
4,122
0
9,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,501
Gold Earned
19,890
193
Minions Killed
135
0
Camps Cleared
0
724,135
Distance Traveled
632,227
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
4,738
677
32
5
0
126,184
2
W
Chronos
4,423
632
44
6
0
141,220
2
L
Ne Zha
4,020
574
33
5
0
163,930
3
L
Olorun
3,077
440
7
1
0
48,878
0
W
Sun Wukong
4,774
682
57
8
0
152,682
2
W
Ares
4,478
640
17
2
0
149,323
4
W
Pele
4,088
584
43
6
0
154,726
2
L
Zeus
4,512
645
39
6
0
137,663
2
L
Chaac
4,074
582
35
5
0
132,862
3
L
Horus
4,207
601
21
3
0
148,894
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role