Player Matchup

Artemis
Artemis
Harley Quan
Artemis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 46L
1,217 Elo+
Party 1
Shiva
Shiva
Huehuecyotl13
Shiva
Level 142
God Stats
53W - 43L
1,544 SR
Queue Stats
327W - 392L
1,479 Elo+
Solo
Ao Kuang
Ao Kuang
ReallyShane
Ao Kuang
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 66L
1,259 Elo+
Party 1
Team Averages
Level 96
1,515 SR
1,318 Elo+

VS

Team Averages
Level 80
1,513 SR
1,514 Elo+
Neith
Neith
NormanGX
Neith
Level 20
God Stats
2W - 3L
1,727 SR
Queue Stats
15W - 20L
1,680 Elo+
Party 2
Jing Wei
Jing Wei
Ram6oYac24
Jing Wei
Level 70
God Stats
9W - 25L
1,212 SR
Queue Stats
204W - 306L
1,345 Elo+
Solo
Ra
Ra
brukspp
Ra
Level 151
God Stats
13W - 19L
1,600 SR
Queue Stats
207W - 227L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Harley Quan
Artemis
18
0 / 2 / 2
12,674
576
8,530
10,257
3,815
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
2 / 4 / 1
13,363
607
12,847
19,191
24,150
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
ReallyShane
Ao Kuang
19
3 / 2 / 2
14,168
644
10,333
20,998
9,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
NormanGX
Neith
20
2 / 1 / 4
13,949
634
10,361
11,722
5,777
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jing Wei
Ram6oYac24
Jing Wei
11
1 / 3 / 2
11,589
527
2,976
6,357
2,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
5 / 1 / 3
15,007
682
20,486
18,416
12,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
5
Kills
8
8
Deaths
5
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artemis
Harley Quan
Artemis
0
2
2
0.5
W
2
4
1
0.63
L
Neith
NormanGX
Neith
2
1
4
4
L
Jing Wei
Ram6oYac24
Jing Wei
1
3
2
0.67
W
Ao Kuang
ReallyShane
Ao Kuang
3
2
2
2
L
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,710
Damage
33,823
50,446
Taken
36,495
37,576
Mitigated
20,696
15,119
Healing
14,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Harley Quan
Artemis
8,530
1,872
0
967
10,257
3,815
767
6,274
3,983
0
57,225
W
12,847
2,454
2,293
4,682
19,191
24,150
478
8,608
10,583
0
61,071
L
Neith
NormanGX
Neith
10,361
4,188
0
2,960
11,722
5,777
1,876
2,427
9,295
0
42,580
L
Jing Wei
Ram6oYac24
Jing Wei
2,976
2,246
0
912
6,357
2,152
67
1,689
4,668
0
11,020
W
Ao Kuang
ReallyShane
Ao Kuang
10,333
2,659
0
7,177
20,998
9,611
1,858
7,105
13,893
66,190
7,963
L
20,486
389
2,342
8,538
18,416
12,767
662
6,102
12,314
98,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,205
Gold Earned
40,545
249
Minions Killed
217
16
Camps Cleared
2
1,083,037
Distance Traveled
935,591
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,674
576
67
3
2
326,764
2
W
Shiva
13,363
607
80
4
4
386,751
0
L
Neith
13,949
634
61
3
0
352,775
0
L
Jing Wei
11,589
527
23
1
1
169,283
2
W
Ao Kuang
14,168
644
102
5
10
369,522
2
L
Ra
15,007
682
133
6
1
413,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role