Player Matchup

Ares
Ares
 
Ares
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
ElectronicMoon
Agni
Level 129
God Stats
3W - 1L
1,331 SR
Queue Stats
103W - 62L
1,646 Elo+
Party 2
Izanami
Izanami
ValkyireSenpai
Izanami
Level 107
God Stats
16W - 5L
1,900 SR
Queue Stats
50W - 29L
1,756 Elo+
Party 2
Team Averages
Level 87
1,577 SR
1,634 Elo+

VS

Team Averages
Level 45
1,632 SR
1,725 Elo+
Cthulhu
Cthulhu
AtsukiChan
Cthulhu
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,686 Elo+
Party 1
Neith
Neith
HollowSoldier13
Neith
Level 2
God Stats
1W - 2L
1,695 SR
Queue Stats
1W - 5L
1,686 Elo+
Party 1
Sol
Sol
Nasayan
Sol
Level 103
God Stats
0W - 1L
1,701 SR
Queue Stats
10W - 11L
1,803 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
3 / 2 / 10
9,332
778
6,273
13,247
12,867
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 0 / 7
9,703
809
12,441
4,678
1,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
5 / 1 / 5
9,341
778
7,119
6,110
2,353
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AtsukiChan
Cthulhu
13
1 / 3 / 1
7,504
625
6,146
14,661
7,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
0 / 7 / 3
7,229
602
4,150
8,458
2,305
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Sol
12
2 / 3 / 0
7,830
653
8,842
9,733
2,733
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
13
Kills
3
3
Deaths
13
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
2
10
4
L
Cthulhu
AtsukiChan
Cthulhu
1
3
1
0.5
W
5
0
7
8.5
L
0
7
3
0.21
L
Sol
2
3
0
0.67
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,833
Damage
19,138
24,035
Taken
32,852
17,039
Mitigated
12,890
8,334
Healing
8,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
6,273
659
694
5,148
13,247
12,867
237
7,113
5,720
17,604
0
L
Cthulhu
AtsukiChan
Cthulhu
6,146
335
74
3,827
14,661
7,852
0
8,647
6,014
18,548
0
W
12,441
803
0
979
4,678
1,819
936
2,906
1,646
43,113
0
L
4,150
1,497
162
692
8,458
2,305
0
4,620
3,838
0
15,350
L
Sol
8,842
2,533
0
3,545
9,733
2,733
0
6,099
3,634
34,609
0
W
7,119
3,890
0
1,513
6,110
2,353
1,395
4,496
1,506
0
37,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,376
Gold Earned
22,563
150
Minions Killed
124
8
Camps Cleared
4
698,864
Distance Traveled
634,521
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,332
778
17
1
3
242,241
3
L
Cthulhu
7,504
625
34
3
1
240,290
0
W
Agni
9,703
809
64
5
4
242,845
4
L
Neith
7,229
602
34
3
0
180,287
2
L
Sol
7,830
653
56
5
3
213,944
2
W
Izanami
9,341
778
69
6
1
213,778
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role