Player Matchup

Ymir
Ymir
DepMoofin
Ymir
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 7L
1,546 Elo+
Party 2
Persephone
Persephone
Empressario
Persephone
Level 22
God Stats
2W - 0L
1,092 SR
Queue Stats
75W - 74L
1,468 Elo+
Solo
Artio
Artio
FlippinNinjas7
Artio
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 18L
1,653 Elo+
Party 2
Xing Tian
Xing Tian
ImSoyBasic
Xing Tian
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,424 Elo+
Solo
Medusa
Medusa
NotSkilzyy4
Medusa
Level 28
God Stats
1W - 0L
1,662 SR
Queue Stats
53W - 20L
1,772 Elo+
Party 2
Team Averages
Level 31
1,451 SR
1,573 Elo+

VS

Team Averages
Level 75
1,717 SR
1,593 Elo+
Athena
Athena
Ashtron2000
Athena
Level 28
God Stats
1W - 1L
1,733 SR
Queue Stats
59W - 34L
1,792 Elo+
Party 3
Hou Yi
Hou Yi
BeerBender
Hou Yi
Level 86
God Stats
0W - 1L
1,716 SR
Queue Stats
112W - 69L
1,696 Elo+
Party 3
Sobek
Sobek
aloneatlast1221
Sobek
Level 146
God Stats
0W - 1L
1,751 SR
Queue Stats
146W - 147L
1,536 Elo+
Party 1
He Bo
He Bo
lonelygod78
He Bo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,244 Elo+
Party 1
Chronos
Chronos
shidizzm
Chronos
Level 87
God Stats
1W - 1L
1,885 SR
Queue Stats
132W - 96L
1,697 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
2 / 3 / 23
9,262
842
5,587
16,428
18,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Persephone
Empressario
Persephone
18
7 / 1 / 23
10,774
979
14,905
6,513
3,412
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
10 / 1 / 24
10,623
966
14,656
15,641
16,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Xing Tian
ImSoyBasic
Xing Tian
16
1 / 1 / 25
9,223
838
4,395
13,280
15,556
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
17
17 / 5 / 13
10,885
990
28,378
11,701
6,310
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
3 / 7 / 7
9,419
856
5,906
19,331
17,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hou Yi
BeerBender
Hou Yi
16
6 / 6 / 4
9,448
859
16,043
11,736
4,025
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 8 / 5
8,074
734
6,602
20,006
20,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
0 / 9 / 6
7,249
659
4,239
9,869
3,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos
shidizzm
Chronos
14
1 / 7 / 7
7,730
703
10,856
13,658
4,812
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
40
37
Kills
11
11
Deaths
37
108
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Athena
3
7
7
0.93
L
Hou Yi
BeerBender
Hou Yi
6
6
4
1.33
W
Ymir
2
3
23
4.5
W
Persephone
Empressario
Persephone
7
1
23
18.5
W
10
1
24
22
W
Xing Tian
ImSoyBasic
Xing Tian
1
1
25
13.5
W
Medusa
17
5
13
4.7
L
1
8
5
0.44
L
0
9
6
0.33
L
Chronos
shidizzm
Chronos
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,921
Damage
43,646
63,563
Taken
74,600
59,969
Mitigated
50,153
31,562
Healing
13,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
5,906
1,220
85
2,966
19,331
17,911
0
9,174
9,750
11,469
0
L
Hou Yi
BeerBender
Hou Yi
16,043
8,931
286
2,498
11,736
4,025
0
4,971
6,725
0
24,098
W
Ymir
5,587
1,125
2,708
4,509
16,428
18,304
253
5,737
10,691
8,509
0
W
Persephone
Empressario
Persephone
14,905
245
1,567
1,279
6,513
3,412
2,393
2,439
4,073
38,519
0
W
14,656
1,509
7,822
8,392
15,641
16,387
667
7,158
8,483
21,056
0
W
Xing Tian
ImSoyBasic
Xing Tian
4,395
377
1,714
2,081
13,280
15,556
378
7,033
6,247
12,321
0
W
Medusa
28,378
11,736
852
638
11,701
6,310
378
5,236
6,465
0
42,853
L
6,602
323
169
3,816
20,006
20,282
0
11,518
8,002
12,905
0
L
4,239
392
785
185
9,869
3,123
0
5,545
4,110
9,641
0
L
Chronos
shidizzm
Chronos
10,856
3,222
875
1,468
13,658
4,812
0
7,038
6,470
24,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,767
Gold Earned
41,920
117
Minions Killed
87
0
Camps Cleared
0
1,124,324
Distance Traveled
846,696
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,419
856
7
1
0
194,729
0
L
Hou Yi
9,448
859
20
2
0
177,071
0
W
Ymir
9,262
842
6
1
0
219,053
0
W
Persephone
10,774
979
51
5
0
230,230
2
W
Artio
10,623
966
8
1
0
252,842
0
W
Xing Tian
9,223
838
21
2
0
249,970
0
W
Medusa
10,885
990
31
3
0
172,229
0
L
Sobek
8,074
734
12
1
0
151,932
0
L
He Bo
7,249
659
21
2
0
145,478
0
L
Chronos
7,730
703
27
2
0
177,486
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role