Player Matchup

Loki
Loki
Silver II
DrPolymath
Loki
Silver II
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 16L
1,293 MMR
Solo
Apollo
Apollo
Silver I
SENTINEL V3
Apollo
Silver I
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
239W - 238L
1,267 MMR
Solo
Athena
Athena
Bronze III
jcamizz20
Athena
Bronze III
Level 66
God Stats
0W - 1L
1,183 SR
Queue Stats
15W - 34L
1,272 MMR
Solo
Osiris
Osiris
Silver III
kmharr
Osiris
Silver III
Level 89
God Stats
2W - 2L
1,674 SR
Queue Stats
32W - 41L
1,282 MMR
Solo
Nu Wa
Nu Wa
Silver IV
lil_mark95_
Nu Wa
Silver IV
Level 124
God Stats
64W - 53L
1,436 SR
Queue Stats
175W - 176L
1,251 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,459 SR
1,273 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 114
1,609 SR
1,273 MMR
Susano
Susano
Bronze IV
AlfredoReysZ
Susano
Bronze IV
Level 148
God Stats
11W - 10L
1,787 SR
Queue Stats
113W - 130L
1,233 MMR
Party 1
Sylvanus
Sylvanus
Gold V
MuffPlowman_69
Sylvanus
Gold V
Level 127
God Stats
8W - 4L
1,635 SR
Queue Stats
356W - 354L
1,247 MMR
Solo
Medusa
Medusa
Gold IV
TeaBagggginz
Medusa
Gold IV
Level 88
God Stats
7W - 2L
1,414 SR
Queue Stats
99W - 121L
1,292 MMR
Solo
Chaac
Chaac
Silver II
blackkahn
Chaac
Silver II
Level 79
God Stats
22W - 20L
1,294 SR
Queue Stats
177W - 208L
1,269 MMR
Solo
Sol
Sol
Silver V
lReacxtioNz
Sol
Silver V
Level 127
God Stats
12W - 4L
1,916 SR
Queue Stats
141W - 165L
1,325 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 6 / 5
12,565
524
15,282
16,873
6,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
20
7 / 2 / 1
13,798
575
13,946
18,411
6,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
jcamizz20
Athena
16
1 / 7 / 11
11,118
463
7,537
26,078
24,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Osiris
kmharr
Osiris
19
2 / 1 / 4
12,652
527
12,970
19,691
21,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
4 / 8 / 6
12,299
512
15,702
15,105
4,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AtlasBastetGilgamesh

VS

Bans
KaliCliodhnaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
20
7 / 4 / 5
13,246
552
13,133
20,415
8,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
19
3 / 6 / 12
11,710
488
10,446
21,010
16,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
20
9 / 6 / 6
13,013
542
14,802
18,010
7,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
blackkahn
Chaac
19
3 / 3 / 3
12,169
507
11,973
25,096
22,826
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
2 / 2 / 5
12,292
512
13,087
15,698
5,230
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
55
21
Kills
24
24
Deaths
21
27
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Susano
7
4
5
2.38
L
7
6
5
1.58
W
Sylvanus
3
6
12
1.5
L
Apollo
7
2
1
3.75
W
Medusa
9
6
6
2
W
Chaac
blackkahn
Chaac
3
3
3
1.5
L
Athena
jcamizz20
Athena
1
7
11
0.93
L
Osiris
kmharr
Osiris
2
1
4
4
W
2
2
5
2.25
L
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,437
Damage
63,441
96,158
Taken
100,229
63,092
Mitigated
60,594
28,953
Healing
36,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
13,133
2,943
0
4,930
20,415
8,438
2,256
5,492
14,923
0
98,020
L
15,282
4,858
0
3,774
16,873
6,039
132
3,673
13,200
0
78,839
W
Sylvanus
10,446
2,810
2,155
7,381
21,010
16,814
0
6,545
13,009
35,552
22,178
L
Apollo
13,946
7,811
0
10,324
18,411
6,672
3,302
10,953
7,458
0
118,785
W
Medusa
14,802
6,195
0
3,422
18,010
7,286
1,020
6,694
11,316
0
96,954
W
Chaac
blackkahn
Chaac
11,973
3,090
0
8,725
25,096
22,826
1,504
3,290
20,466
0
74,746
L
Athena
jcamizz20
Athena
7,537
2,560
379
3,343
26,078
24,172
0
7,879
17,062
32,973
0
L
Osiris
kmharr
Osiris
12,970
6,137
68
8,319
19,691
21,447
1,152
2,296
17,395
0
95,123
W
13,087
3,943
0
9,798
15,698
5,230
3,749
3,348
12,350
94,521
0
L
15,702
4,786
109
2,637
15,105
4,762
550
2,846
12,259
88,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,432
Gold Earned
62,430
671
Minions Killed
684
0
Camps Cleared
0
2,209,412
Distance Traveled
2,169,583
24
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
13,246
552
150
6
0
523,918
3
L
Loki
12,565
524
116
5
0
429,802
5
W
Sylvanus
11,710
488
80
3
0
394,238
10
L
Apollo
13,798
575
210
9
0
470,337
2
W
Medusa
13,013
542
162
7
0
418,526
5
W
Chaac
12,169
507
146
6
0
430,031
2
L
Athena
11,118
463
59
2
0
458,930
3
L
Osiris
12,652
527
164
7
0
464,849
2
W
Sol
12,292
512
146
6
0
402,870
5
L
Nu Wa
12,299
512
122
5
0
385,494
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role