Player Matchup

Freya
Freya
Groottian
Freya
Level 103
God Stats
2W - 1L
1,531 SR
Queue Stats
116W - 140L
1,414 Elo+
Solo
Izanami
Izanami
Krèw
Izanami
Level 106
God Stats
1W - 2L
1,521 SR
Queue Stats
14W - 19L
1,511 Elo+
Party 1
Ne Zha
Ne Zha
Lil_Loser21
Ne Zha
Level 102
God Stats
2W - 3L
1,500 SR
Queue Stats
236W - 214L
1,440 Elo+
Solo
Khepri
Khepri
wesker405003149
Khepri
Level 112
God Stats
8W - 10L
1,597 SR
Queue Stats
251W - 287L
1,438 Elo+
Solo
Chiron
Chiron
ßomb
Chiron
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,507 Elo+
Party 1
Team Averages
Level 102
1,530 SR
1,462 Elo+

VS

Team Averages
Level 119
1,379 SR
1,445 Elo+
Bastet
Bastet
DivineFenris
Bastet
Level 126
God Stats
7W - 5L
1,500 SR
Queue Stats
82W - 107L
1,392 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
FireHatGold
Ah Muzen Cab
Level 149
God Stats
19W - 8L
1,767 SR
Queue Stats
951W - 559L
1,584 Elo+
Solo
Merlin
Merlin
GRIZZABELLA
Merlin
Level 119
God Stats
2W - 1L
1,281 SR
Queue Stats
80W - 101L
1,420 Elo+
Party 2
Geb
Geb
MotzApplesauce
Geb
Level 81
God Stats
1W - 3L
1,281 SR
Queue Stats
33W - 55L
1,402 Elo+
Party 2
Ganesha
Ganesha
xUntamed_Queenx
Ganesha
Level 121
God Stats
6W - 8L
1,068 SR
Queue Stats
176W - 187L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Groottian
Freya
18
4 / 9 / 2
10,421
744
16,645
19,527
8,032
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
Krèw
Izanami
14
0 / 9 / 6
8,349
596
12,126
16,596
5,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
13
0 / 8 / 3
8,279
591
11,635
14,958
6,528
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 7 / 5
10,501
750
7,914
20,915
24,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
ßomb
Chiron
19
7 / 5 / 3
11,124
795
20,418
20,502
8,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
20
16 / 4 / 13
12,581
899
22,753
14,986
6,319
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
FireHatGold
Ah Muzen Cab
20
15 / 2 / 18
12,715
908
28,601
24,636
11,427
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
18
7 / 3 / 15
11,135
795
12,173
11,393
5,157
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 3 / 17
9,766
698
11,964
17,327
9,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
0 / 2 / 34
11,654
832
9,846
23,450
24,020
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
135
12
Kills
38
38
Deaths
14
19
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Bastet
16
4
13
5.63
W
Ah Muzen Cab
FireHatGold
Ah Muzen Cab
15
2
18
12
W
Merlin
7
3
15
4.83
L
Freya
Groottian
Freya
4
9
2
0.56
L
Izanami
Krèw
Izanami
0
9
6
0.33
L
Ne Zha
0
8
3
0.19
W
0
3
17
2.83
L
1
7
5
0.5
W
0
2
34
8.5
L
Chiron
ßomb
Chiron
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,738
Damage
85,337
92,498
Taken
91,792
52,952
Mitigated
56,290
27,394
Healing
36,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
22,753
2,622
2,656
2,562
14,986
6,319
657
2,445
12,541
0
25,936
W
Ah Muzen Cab
FireHatGold
Ah Muzen Cab
28,601
9,991
1,601
9,671
24,636
11,427
1,588
4,472
20,164
0
54,779
W
Merlin
12,173
720
1,939
713
11,393
5,157
1,962
3,475
7,918
28,447
0
L
Freya
Groottian
Freya
16,645
5,356
1,035
5,617
19,527
8,032
308
6,769
12,433
28,013
0
L
Izanami
Krèw
Izanami
12,126
8,108
549
3,514
16,596
5,391
605
5,306
11,052
0
22,220
L
Ne Zha
11,635
596
1,674
1,072
14,958
6,528
215
6,206
8,544
0
22,220
W
11,964
1,063
2,698
2,638
17,327
9,367
688
8,816
8,511
17,318
0
L
7,914
1,205
252
1,435
20,915
24,936
0
7,812
12,647
21,323
0
W
9,846
349
5,854
6,554
23,450
24,020
0
5,351
18,099
25,884
0
L
Chiron
ßomb
Chiron
20,418
6,662
4,017
8,229
20,502
8,065
816
6,447
13,835
0
39,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,674
Gold Earned
57,851
202
Minions Killed
135
0
Camps Cleared
0
1,131,743
Distance Traveled
1,321,451
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,581
899
19
1
0
291,418
0
W
Ah Muzen Cab
12,715
908
47
3
0
276,294
1
W
Merlin
11,135
795
46
3
0
232,668
0
L
Freya
10,421
744
35
3
0
220,825
0
L
Izanami
8,349
596
43
3
0
199,370
0
L
Ne Zha
8,279
591
16
1
0
234,870
0
W
Geb
9,766
698
23
2
0
263,298
0
L
Khepri
10,501
750
26
2
0
242,772
1
W
Ganesha
11,654
832
0
0
0
257,773
0
L
Chiron
11,124
795
82
6
0
233,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role