Player Matchup

Ares
Ares
Fizbobagginz
Ares
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 42L
1,615 Elo+
Solo
Sun Wukong
Sun Wukong
Nysseryth
Sun Wukong
Level 123
God Stats
1W - 1L
1,562 SR
Queue Stats
55W - 39L
1,616 Elo+
Party 2
Arachne
Arachne
Sykura
Arachne
Level 86
God Stats
21W - 11L
1,663 SR
Queue Stats
315W - 299L
1,598 Elo+
Solo
Agni
Agni
jino2008
Agni
Level 145
God Stats
21W - 17L
1,616 SR
Queue Stats
59W - 64L
1,438 Elo+
Solo
Chiron
Chiron
vaculty
Chiron
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 28L
1,472 Elo+
Party 2
Team Averages
Level 100
1,568 SR
1,548 Elo+

VS

Team Averages
Level 84
1,707 SR
1,660 Elo+
Tsukuyomi
Tsukuyomi
CozyBoyHours
Tsukuyomi
Level 119
God Stats
29W - 15L
1,680 SR
Queue Stats
62W - 37L
1,607 Elo+
Party 3
Ra
Ra
Nickyg1434
Ra
Level 121
God Stats
2W - 2L
1,652 SR
Queue Stats
80W - 73L
1,692 Elo+
Party 1
Vamana
Vamana
PanoramicFx
Vamana
Level 38
God Stats
4W - 1L
1,992 SR
Queue Stats
31W - 19L
1,637 Elo+
Party 3
Chernobog
Chernobog
elcoston
Chernobog
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,500 Elo+
Party 1
Fenrir
Fenrir
hscott97
Fenrir
Level 18
God Stats
1W - 1L
1,713 SR
Queue Stats
35W - 24L
1,866 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 8
6,941
534
6,121
12,481
8,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
Nysseryth
Sun Wukong
12
0 / 2 / 1
7,362
566
6,486
9,377
5,662
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
Sykura
Arachne
14
7 / 1 / 3
8,656
666
6,251
10,073
4,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
14
6 / 2 / 4
8,331
641
7,799
4,638
1,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
vaculty
Chiron
13
1 / 0 / 2
7,497
577
1,903
3,937
1,182
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CozyBoyHours
Tsukuyomi
9
2 / 5 / 3
6,161
474
5,174
9,538
3,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
4 / 3 / 1
7,496
577
7,560
6,336
2,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
10
0 / 1 / 2
6,142
472
2,421
7,108
3,910
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
elcoston
Chernobog
12
0 / 3 / 0
7,056
543
946
6,628
1,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
hscott97
Fenrir
9
0 / 3 / 3
5,930
456
2,743
10,943
8,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
15
Kills
6
6
Deaths
15
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
CozyBoyHours
Tsukuyomi
2
5
3
0.7
W
1
1
8
5
L
4
3
1
1.5
W
Sun Wukong
Nysseryth
Sun Wukong
0
2
1
0.25
L
Vamana
0
1
2
1
W
Arachne
Sykura
Arachne
7
1
3
8.5
L
Chernobog
elcoston
Chernobog
0
3
0
0
L
Fenrir
hscott97
Fenrir
0
3
3
0.5
W
Agni
6
2
4
4
W
Chiron
vaculty
Chiron
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,560
Damage
18,844
40,506
Taken
40,553
21,075
Mitigated
19,620
15,396
Healing
9,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
CozyBoyHours
Tsukuyomi
5,174
1,299
0
1,307
9,538
3,239
0
4,230
5,308
0
25,297
W
6,121
245
159
3,603
12,481
8,122
94
3,639
8,842
18,599
5,848
L
7,560
1,246
1,084
1,723
6,336
2,530
0
1,993
4,343
54,644
0
W
Sun Wukong
Nysseryth
Sun Wukong
6,486
719
0
3,420
9,377
5,662
0
529
8,848
0
49,246
L
Vamana
2,421
1,013
0
1,388
7,108
3,910
0
683
6,425
0
31,314
W
Arachne
Sykura
Arachne
6,251
3,611
0
5,078
10,073
4,791
0
2,426
7,647
0
55,120
L
Chernobog
elcoston
Chernobog
946
416
0
2,435
6,628
1,885
0
1,904
4,724
0
48,826
L
Fenrir
hscott97
Fenrir
2,743
305
0
1,153
10,943
8,056
0
4,205
6,738
0
10,053
W
Agni
7,799
715
0
408
4,638
1,318
114
924
3,714
54,810
0
W
Chiron
vaculty
Chiron
1,903
800
935
1,793
3,937
1,182
614
42
3,895
0
46,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,787
Gold Earned
32,785
405
Minions Killed
353
0
Camps Cleared
0
1,347,566
Distance Traveled
1,325,992
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,161
474
52
4
0
262,698
3
W
Ares
6,941
534
34
3
0
258,077
4
L
Ra
7,496
577
111
9
0
268,582
6
W
Sun Wukong
7,362
566
99
8
0
260,058
6
L
Vamana
6,142
472
65
5
0
261,428
4
W
Arachne
8,656
666
93
7
0
299,912
6
L
Chernobog
7,056
543
110
8
0
253,431
4
L
Fenrir
5,930
456
15
1
0
279,853
1
W
Agni
8,331
641
84
6
0
266,226
5
W
Chiron
7,497
577
95
7
0
263,293
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role