Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Bubbajoe7
Izanami
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,395 Elo+
Solo
Hel
Hel
EL3M3NTAL7742
Hel
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ymir
Ymir
GoonTron9000
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,516 Elo+
Solo
Arachne
Arachne
VesperProduct81
Arachne
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 45
1,500 SR
1,482 Elo+

VS

Team Averages
Level 71
1,592 SR
1,497 Elo+
Chernobog
Chernobog
 
Chernobog
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
CR055Prime
Anubis
Level 146
God Stats
6W - 2L
1,734 SR
Queue Stats
129W - 129L
1,530 Elo+
Solo
Aphrodite
Aphrodite
CUSHKING22
Aphrodite
Level 59
God Stats
7W - 8L
1,464 SR
Queue Stats
38W - 63L
1,349 Elo+
Party 1
Amaterasu
Amaterasu
Coggers4523
Amaterasu
Level 25
God Stats
1W - 0L
1,770 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Poogway
Guan Yu
Level 96
God Stats
6W - 6L
1,491 SR
Queue Stats
68W - 63L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
5 / 4 / 1
9,075
756
6,311
9,115
3,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
Bubbajoe7
Izanami
15
0 / 4 / 3
7,988
666
10,793
16,333
3,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 11 / 3
7,126
594
7,700
17,077
8,888
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 5 / 5
8,612
718
8,724
18,695
14,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 11 / 2
7,148
596
3,979
13,657
4,277
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
17
7 / 2 / 12
10,008
834
15,363
11,204
4,244
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
CR055Prime
Anubis
18
8 / 1 / 11
10,446
871
15,839
9,307
4,795
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
CUSHKING22
Aphrodite
16
3 / 2 / 11
9,301
775
7,064
8,779
4,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Amaterasu
Coggers4523
Amaterasu
16
4 / 1 / 17
10,424
869
10,464
13,065
9,538
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
Poogway
Guan Yu
18
9 / 2 / 12
10,437
870
12,605
15,777
22,128
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
94
6
Kills
31
35
Deaths
8
14
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
5
4
1
1.38
W
Chernobog
 
Chernobog
7
2
12
6.5
L
Izanami
Bubbajoe7
Izanami
0
4
3
0.38
W
Anubis
CR055Prime
Anubis
8
1
11
13.5
W
Aphrodite
CUSHKING22
Aphrodite
3
2
11
4.25
W
Amaterasu
Coggers4523
Amaterasu
4
1
17
12.5
L
0
11
3
0.14
L
1
5
5
0.7
W
Guan Yu
Poogway
Guan Yu
9
2
12
7.5
L
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,507
Damage
61,335
74,877
Taken
58,132
34,962
Mitigated
45,190
7,358
Healing
26,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
6,311
3,540
0
1,327
9,115
3,430
0
2,176
6,939
0
19,625
W
Chernobog
 
Chernobog
15,363
10,525
0
2,711
11,204
4,244
2,443
2,614
7,792
0
43,273
L
Izanami
Bubbajoe7
Izanami
10,793
7,198
0
1,983
16,333
3,665
0
3,732
12,601
0
34,675
W
Anubis
CR055Prime
Anubis
15,839
1,655
0
3,310
9,307
4,795
1,151
2,342
6,881
48,609
0
W
Aphrodite
CUSHKING22
Aphrodite
7,064
557
4,266
3,736
8,779
4,485
2,855
2,245
6,324
26,187
0
W
Amaterasu
Coggers4523
Amaterasu
10,464
4,653
2,233
2,724
13,065
9,538
807
5,843
7,021
0
17,047
L
7,700
778
384
2,030
17,077
8,888
220
6,204
10,873
12,169
0
L
8,724
2,472
0
853
18,695
14,702
0
7,666
11,029
22,762
0
W
Guan Yu
Poogway
Guan Yu
12,605
1,741
2,374
5,334
15,777
22,128
176
3,380
11,977
0
44,592
L
3,979
2,546
0
781
13,657
4,277
278
3,125
10,532
0
6,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,949
Gold Earned
50,616
127
Minions Killed
260
0
Camps Cleared
0
988,020
Distance Traveled
1,242,258
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,075
756
34
3
0
171,973
5
W
Chernobog
10,008
834
52
4
0
248,260
0
L
Izanami
7,988
666
67
6
0
205,823
0
W
Anubis
10,446
871
70
6
0
221,432
3
W
Aphrodite
9,301
775
54
5
0
243,140
0
W
Amaterasu
10,424
869
21
2
0
271,031
0
L
Hel
7,126
594
2
0
0
203,032
1
L
Ymir
8,612
718
18
2
0
189,200
0
W
Guan Yu
10,437
870
63
5
0
258,395
1
L
Arachne
7,148
596
6
1
0
217,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role