Player Matchup

Tsukuyomi
Tsukuyomi
Gold I
 
Tsukuyomi
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Diamond V
Gojjoh
Chaac
Diamond V
Level 160
God Stats
28W - 24L
1,695 SR
Queue Stats
357W - 355L
1,944 MMR
Party 2
Sylvanus
Sylvanus
Gold IV
Gornir
Sylvanus
Gold IV
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,734 MMR
Party 3
Merlin
Merlin
Platinum II
PandaFeeling
Merlin
Platinum II
Level 160
God Stats
48W - 41L
1,655 SR
Queue Stats
356W - 353L
1,757 MMR
Party 2
Medusa
Medusa
Gold IV
SIahpz
Medusa
Gold IV
Level 127
God Stats
7W - 1L
1,887 SR
Queue Stats
67W - 53L
1,774 MMR
Party 3
Team Averages
Platinum V
Platinum V
Average Tier
Level 149
1,648 SR
1,742 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 143
1,642 SR
1,801 MMR
Kali
Kali
Platinum III
BNerox
Kali
Platinum III
Level 158
God Stats
12W - 10L
1,756 SR
Queue Stats
300W - 281L
1,914 MMR
Solo
Ymir
Ymir
Platinum IV
GetMyCamp
Ymir
Platinum IV
Level 120
God Stats
17W - 14L
1,785 SR
Queue Stats
439W - 438L
1,779 MMR
Party 1
Izanami
Izanami
Platinum IV
ODunfee
Izanami
Platinum IV
Level 136
God Stats
13W - 12L
1,624 SR
Queue Stats
256W - 257L
1,791 MMR
Party 1
Bellona
Bellona
Platinum V
Vulcano_Brain
Bellona
Platinum V
Level 139
God Stats
122W - 102L
1,544 SR
Queue Stats
529W - 527L
1,712 MMR
Solo
Thoth
Thoth
Platinum IV
YmirisHere13
Thoth
Platinum IV
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 118L
1,809 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
6
0 / 0 / 1
3,458
692
146
1,879
459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chaac
Gojjoh
Chaac
7
1 / 0 / 1
3,648
730
2,186
4,254
1,446
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
Gornir
Sylvanus
5
0 / 1 / 2
3,442
688
1,120
4,036
1,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
6
1 / 1 / 1
3,634
727
890
1,434
348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
SIahpz
Medusa
6
2 / 0 / 0
3,693
739
2,445
1,716
289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
Ao KuangAtlasArachne

VS

Bans
BastetLokiErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
BNerox
Kali
3
0 / 0 / 0
2,813
563
323
714
202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ymir
4
0 / 2 / 1
3,150
630
380
3,276
1,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
ODunfee
Izanami
6
1 / 0 / 0
3,510
702
2,823
2,685
484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
6
1 / 2 / 0
3,447
689
3,497
4,457
2,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

1
0 / 0 / 0
909
182
0
0
0

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
4
Kills
2
2
Deaths
4
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
0
0
1
0.5
L
Kali
BNerox
Kali
0
0
0
0
L
Ymir
0
2
1
0.25
W
Chaac
Gojjoh
Chaac
1
0
1
1.5
W
Sylvanus
Gornir
Sylvanus
0
1
2
1
L
Izanami
ODunfee
Izanami
1
0
0
1
W
Merlin
1
1
1
1.5
W
Medusa
SIahpz
Medusa
2
0
0
2
L
Bellona
1
2
0
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,787
Damage
7,023
13,319
Taken
11,132
3,843
Mitigated
4,317
6,793
Healing
4,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
146
72
0
1,352
1,879
459
0
0
1,879
0
12,777
L
Kali
BNerox
Kali
323
163
0
334
714
202
0
164
506
0
4,870
L
Ymir
380
122
0
502
3,276
1,083
0
650
2,626
4,286
0
W
Chaac
Gojjoh
Chaac
2,186
423
0
2,546
4,254
1,446
0
0
4,254
0
17,652
W
Sylvanus
Gornir
Sylvanus
1,120
515
198
1,622
4,036
1,301
0
339
3,697
6,381
0
L
Izanami
ODunfee
Izanami
2,823
1,923
0
1,494
2,685
484
0
470
2,215
0
21,655
W
Merlin
890
123
0
0
1,434
348
0
0
1,434
13,947
0
W
Medusa
SIahpz
Medusa
2,445
1,229
0
1,075
1,716
289
0
41
1,675
0
17,662
L
Bellona
3,497
1,526
0
2,149
4,457
2,548
0
606
3,775
0
14,541
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,875
Gold Earned
13,829
153
Minions Killed
94
0
Camps Cleared
0
490,404
Distance Traveled
322,015
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
3,458
692
38
8
0
107,721
1
L
Kali
2,813
563
12
2
0
56,182
1
L
Ymir
3,150
630
9
2
0
80,983
1
W
Chaac
3,648
730
32
6
0
101,085
1
W
Sylvanus
3,442
688
10
2
0
86,720
1
L
Izanami
3,510
702
46
9
0
90,936
1
W
Merlin
3,634
727
32
6
0
106,406
2
W
Medusa
3,693
739
41
8
0
88,472
1
L
Bellona
3,447
689
27
5
0
93,914
1
L
Thoth
909
182
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role