Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Steel_door90
Ah Muzen Cab
Level 68
God Stats
1W - 2L
1,700 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 2
King Arthur
King Arthur
chiIdishbrandino
King Arthur
Level 142
God Stats
4W - 5L
1,463 SR
Queue Stats
30W - 23L
1,500 Elo+
Party 2
Discordia
Discordia
x 1 C O B R A Z
Discordia
Level 101
God Stats
13W - 26L
1,498 SR
Queue Stats
151W - 168L
1,326 Elo+
Solo
Team Averages
Level 104
1,553 SR
1,442 Elo+

VS

Team Averages
Level 44
1,492 SR
1,489 Elo+
Cabrakan
Cabrakan
Hornet423
Cabrakan
Level 55
God Stats
4W - 2L
1,544 SR
Queue Stats
9W - 5L
1,470 Elo+
Party 1
Erlang Shen
Erlang Shen
MickeyQueues
Erlang Shen
Level 28
God Stats
1W - 0L
1,461 SR
Queue Stats
6W - 2L
1,593 Elo+
Party 1
Scylla
Scylla
NlHB
Scylla
Level 48
God Stats
5W - 4L
1,470 SR
Queue Stats
7W - 12L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Steel_door90
Ah Muzen Cab
12
1 / 2 / 5
8,234
686
10,486
8,739
3,081
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
chiIdishbrandino
King Arthur
11
1 / 4 / 5
7,635
636
7,615
16,051
11,795
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
x 1 C O B R A Z
Discordia
13
5 / 4 / 2
8,846
737
8,935
7,823
2,450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Hornet423
Cabrakan
13
4 / 2 / 5
9,261
772
7,110
12,271
12,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Erlang Shen
MickeyQueues
Erlang Shen
14
5 / 2 / 5
8,895
741
13,817
12,339
11,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
NlHB
Scylla
12
1 / 3 / 8
7,901
658
7,775
7,897
2,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
28
7
Kills
10
10
Deaths
7
12
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Hornet423
Cabrakan
4
2
5
3.25
W
Erlang Shen
MickeyQueues
Erlang Shen
5
2
5
3.75
W
Scylla
NlHB
Scylla
1
3
8
1.67
L
Ah Muzen Cab
Steel_door90
Ah Muzen Cab
1
2
5
1.75
L
King Arthur
chiIdishbrandino
King Arthur
1
4
5
0.88
L
Discordia
x 1 C O B R A Z
Discordia
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,036
Damage
28,702
32,613
Taken
32,507
17,326
Mitigated
26,474
7,405
Healing
6,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Hornet423
Cabrakan
7,110
1,295
237
1,980
12,271
12,305
108
2,350
9,921
12,223
0
W
Erlang Shen
MickeyQueues
Erlang Shen
13,817
6,051
0
3,090
12,339
11,695
249
3,244
9,095
541
39,662
W
Scylla
NlHB
Scylla
7,775
1,056
287
948
7,897
2,474
0
3,564
4,333
21,260
0
L
Ah Muzen Cab
Steel_door90
Ah Muzen Cab
10,486
3,589
0
1,313
8,739
3,081
660
3,656
5,019
0
34,937
L
King Arthur
chiIdishbrandino
King Arthur
7,615
1,340
289
3,988
16,051
11,795
121
7,494
8,228
0
16,170
L
Discordia
x 1 C O B R A Z
Discordia
8,935
585
0
1,815
7,823
2,450
360
3,748
3,997
21,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,715
Gold Earned
26,057
110
Minions Killed
116
5
Camps Cleared
5
613,284
Distance Traveled
634,442
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,261
772
16
1
0
212,136
0
W
Erlang Shen
8,895
741
60
5
4
216,317
1
W
Scylla
7,901
658
40
3
1
205,989
1
L
Ah Muzen Cab
8,234
686
69
6
4
215,725
1
L
King Arthur
7,635
636
14
1
0
198,585
3
L
Discordia
8,846
737
27
2
1
198,974
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role