Player Matchup

Danzaburou
Danzaburou
Borazi
Danzaburou
Level 149
God Stats
1W - 0L
1,131 SR
Queue Stats
10W - 11L
1,317 Elo+
Party 1
Olorun
Olorun
LeRaymone
Olorun
Level 59
God Stats
3W - 1L
1,477 SR
Queue Stats
7W - 5L
1,557 Elo+
Party 1
Atlas
Atlas
LoveEejit
Atlas
Level 22
God Stats
3W - 2L
1,466 SR
Queue Stats
6W - 7L
1,530 Elo+
Party 1
Mulan
Mulan
Slaw
Mulan
Level 145
God Stats
2W - 2L
1,420 SR
Queue Stats
17W - 14L
1,559 Elo+
Party 1
Tiamat
Tiamat
iLove2DThighs
Tiamat
Level 158
God Stats
1W - 1L
1,226 SR
Queue Stats
7W - 8L
1,509 Elo+
Party 1
Team Averages
Level 107
1,344 SR
1,495 Elo+

VS

Team Averages
Level 55
1,570 SR
1,487 Elo+
Shiva
Shiva
LordAstolfo8723
Shiva
Level 102
God Stats
0W - 2L
1,682 SR
Queue Stats
37W - 30L
1,626 Elo+
Party 3
Atlas
Atlas
Sekyom
Atlas
Level 17
God Stats
26W - 24L
1,669 SR
Queue Stats
80W - 97L
1,438 Elo+
Party 2
Discordia
Discordia
SpurlockFam
Discordia
Level 8
God Stats
0W - 1L
1,287 SR
Queue Stats
2W - 7L
1,347 Elo+
Solo
Tsukuyomi
Tsukuyomi
mr wulrus
Tsukuyomi
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 57L
1,529 Elo+
Party 3
Skadi
Skadi
ΛИKΞ
Skadi
Level 24
God Stats
44W - 22L
1,709 SR
Queue Stats
154W - 143L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Borazi
Danzaburou
20
8 / 1 / 14
13,893
926
21,286
15,520
7,069
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
LeRaymone
Olorun
18
3 / 7 / 15
11,421
761
8,662
16,744
8,428
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Atlas
LoveEejit
Atlas
18
2 / 3 / 13
11,868
791
5,454
18,219
23,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mulan
Slaw
Mulan
19
10 / 7 / 12
12,607
840
17,664
21,687
21,850
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

20
7 / 6 / 12
12,729
849
22,644
18,588
17,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 8
10,850
723
9,095
19,095
27,348
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Atlas
Sekyom
Atlas
18
4 / 5 / 12
11,488
766
9,406
20,420
27,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
SpurlockFam
Discordia
17
1 / 7 / 9
10,815
721
10,701
11,973
4,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
mr wulrus
Tsukuyomi
19
4 / 8 / 6
11,496
766
16,549
16,859
7,791
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
ΛИKΞ
Skadi
20
9 / 6 / 8
12,315
821
25,085
18,937
7,107
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
66
30
Kills
23
24
Deaths
30
66
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Borazi
Danzaburou
8
1
14
15
W
Olorun
LeRaymone
Olorun
3
7
15
1.5
L
5
4
8
2.25
W
Atlas
LoveEejit
Atlas
2
3
13
2.83
L
Atlas
Sekyom
Atlas
4
5
12
2
W
Mulan
Slaw
Mulan
10
7
12
2.29
L
Discordia
SpurlockFam
Discordia
1
7
9
0.79
W
7
6
12
2.17
L
Tsukuyomi
mr wulrus
Tsukuyomi
4
8
6
0.88
L
Skadi
ΛИKΞ
Skadi
9
6
8
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,710
Damage
70,836
90,758
Taken
87,284
77,630
Mitigated
73,466
22,305
Healing
11,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Borazi
Danzaburou
21,286
6,781
0
3,112
15,520
7,069
2,994
3,876
11,644
0
62,178
W
Olorun
LeRaymone
Olorun
8,662
5,083
3,009
4,728
16,744
8,428
4,766
2,362
14,382
23,812
0
L
9,095
972
1,376
2,294
19,095
27,348
112
8,432
10,663
866
18,325
W
Atlas
LoveEejit
Atlas
5,454
1,639
368
2,239
18,219
23,186
619
5,260
12,959
20,314
0
L
Atlas
Sekyom
Atlas
9,406
3,103
542
832
20,420
27,117
0
8,750
11,670
24,397
0
W
Mulan
Slaw
Mulan
17,664
2,392
0
3,439
21,687
21,850
527
6,044
15,643
0
41,682
L
Discordia
SpurlockFam
Discordia
10,701
234
0
720
11,973
4,103
12
4,026
7,947
36,947
0
W
22,644
1,666
0
5,410
18,588
17,097
1,961
3,348
15,240
64,140
0
L
Tsukuyomi
mr wulrus
Tsukuyomi
16,549
3,051
0
625
16,859
7,791
0
4,819
12,040
0
54,329
L
Skadi
ΛИKΞ
Skadi
25,085
11,987
251
4,446
18,937
7,107
0
10,733
8,204
0
68,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,518
Gold Earned
56,964
271
Minions Killed
296
0
Camps Cleared
0
1,549,731
Distance Traveled
1,418,150
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,893
926
85
6
0
320,502
0
W
Olorun
11,421
761
24
2
0
275,860
0
L
Shiva
10,850
723
22
1
0
296,521
0
W
Atlas
11,868
791
21
1
0
330,798
0
L
Atlas
11,488
766
29
2
0
280,192
0
W
Mulan
12,607
840
48
3
0
303,522
3
L
Discordia
10,815
721
60
4
0
257,360
1
W
Tiamat
12,729
849
93
6
0
319,049
3
L
Tsukuyomi
11,496
766
90
6
0
287,108
1
L
Skadi
12,315
821
95
6
0
296,969
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role