Player Matchup

Cerberus
Cerberus
JP1152021
Cerberus
Level 66
God Stats
4W - 9L
1,825 SR
Queue Stats
384W - 365L
1,483 Elo+
Party 4
Heimdallr
Heimdallr
Sebas459LF1
Heimdallr
Level 106
God Stats
1W - 2L
1,737 SR
Queue Stats
318W - 292L
1,555 Elo+
Party 4
Achilles
Achilles
SnakeTheGreat01
Achilles
Level 108
God Stats
1W - 2L
1,454 SR
Queue Stats
12W - 13L
1,498 Elo+
Party 1
Nu Wa
Nu Wa
alissonkevin
Nu Wa
Level 69
God Stats
6W - 7L
1,542 SR
Queue Stats
28W - 22L
1,482 Elo+
Solo
Tsukuyomi
Tsukuyomi
mmaculate
Tsukuyomi
Level 89
God Stats
2W - 4L
1,576 SR
Queue Stats
32W - 39L
1,441 Elo+
Party 1
Team Averages
Level 88
1,627 SR
1,492 Elo+

VS

Team Averages
Level 68
1,459 SR
1,399 Elo+
Fenrir
Fenrir
Fertakis
Fenrir
Level 82
God Stats
3W - 4L
1,450 SR
Queue Stats
52W - 59L
1,446 Elo+
Party 3
Thoth
Thoth
Macdonald56
Thoth
Level 29
God Stats
7W - 7L
1,507 SR
Queue Stats
52W - 58L
1,452 Elo+
Party 3
Skadi
Skadi
MommyCaroline
Skadi
Level 80
God Stats
23W - 45L
1,236 SR
Queue Stats
224W - 332L
1,280 Elo+
Party 2
Atlas
Atlas
PapaStephane
Atlas
Level 103
God Stats
23W - 35L
1,336 SR
Queue Stats
280W - 407L
1,261 Elo+
Party 2
Shiva
Shiva
Takeinglives
Shiva
Level 48
God Stats
39W - 21L
1,765 SR
Queue Stats
220W - 220L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JP1152021
Cerberus
15
5 / 3 / 8
10,432
474
7,400
18,383
18,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
Sebas459LF1
Heimdallr
19
11 / 3 / 7
12,324
560
14,803
19,582
7,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
17
3 / 7 / 1
10,370
471
10,497
23,835
25,121
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
0 / 8 / 7
9,224
419
12,025
14,869
4,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
mmaculate
Tsukuyomi
16
4 / 6 / 5
10,388
472
6,263
18,784
6,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Fertakis
Fenrir
20
15 / 4 / 9
14,145
643
23,859
19,225
12,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
3 / 2 / 9
11,647
529
11,664
9,171
2,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
1 / 8 / 3
9,865
448
3,692
14,970
3,050
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
1 / 7 / 5
10,042
456
9,469
16,241
11,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
7 / 2 / 8
13,161
598
22,117
23,094
24,766
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
61
23
Kills
27
27
Deaths
23
28
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Fertakis
Fenrir
15
4
9
4.88
L
Cerberus
JP1152021
Cerberus
5
3
8
3
W
3
2
9
3.75
W
1
8
3
0.31
W
1
7
5
0.5
L
Heimdallr
Sebas459LF1
Heimdallr
11
3
7
4.83
L
Achilles
3
7
1
0.5
W
7
2
8
5.5
L
0
8
7
0.44
L
Tsukuyomi
mmaculate
Tsukuyomi
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,988
Damage
70,801
95,453
Taken
82,701
62,670
Mitigated
55,019
21,254
Healing
24,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Fertakis
Fenrir
23,859
8,000
0
2,902
19,225
12,796
4,549
4,547
14,474
0
103,492
L
Cerberus
JP1152021
Cerberus
7,400
785
300
3,058
18,383
18,762
0
5,815
12,568
29,826
0
W
11,664
545
0
1,898
9,171
2,544
3,745
3,603
5,188
80,961
0
W
3,692
1,823
0
3,622
14,970
3,050
1,734
3,564
11,257
0
45,503
W
9,469
3,750
1,262
3,064
16,241
11,863
863
4,479
11,500
28,164
0
L
Heimdallr
Sebas459LF1
Heimdallr
14,803
5,720
0
5,124
19,582
7,929
1,086
6,714
12,868
0
105,841
L
Achilles
10,497
3,251
0
7,710
23,835
25,121
0
1,546
22,289
0
49,379
W
22,117
3,916
320
11,720
23,094
24,766
1,388
2,048
20,854
0
93,106
L
12,025
1,736
0
2,113
14,869
4,036
428
4,634
10,235
51,270
0
L
Tsukuyomi
mmaculate
Tsukuyomi
6,263
1,007
0
2,949
18,784
6,822
0
2,424
16,360
0
66,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,738
Gold Earned
58,860
489
Minions Killed
532
0
Camps Cleared
0
1,944,004
Distance Traveled
2,211,629
10
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,145
643
144
7
0
509,208
2
L
Cerberus
10,432
474
39
2
0
429,741
4
W
Thoth
11,647
529
142
6
0
405,627
4
W
Skadi
9,865
448
83
4
0
432,084
15
W
Atlas
10,042
456
30
1
0
469,340
12
L
Heimdallr
12,324
560
164
7
0
400,643
5
L
Achilles
10,370
471
94
4
0
375,271
0
W
Shiva
13,161
598
133
6
0
395,370
2
L
Nu Wa
9,224
419
76
3
0
338,520
0
L
Tsukuyomi
10,388
472
116
5
0
399,829
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role