Player Matchup

Thor
Thor
EscanorIlSole
Thor
Level 58
God Stats
20W - 13L
1,692 SR
Queue Stats
191W - 185L
1,568 Elo+
Party 2
Nu Wa
Nu Wa
HornyRybcia
Nu Wa
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,243 Elo+
Party 2
Xing Tian
Xing Tian
MajorZero0
Xing Tian
Level 107
God Stats
2W - 1L
1,559 SR
Queue Stats
86W - 77L
1,586 Elo+
Party 2
Shiva
Shiva
MasterNobunaga
Shiva
Level 144
God Stats
24W - 6L
1,753 SR
Queue Stats
79W - 61L
1,693 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
mthamma
Morgan Le Fay
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
130W - 129L
1,623 Elo+
Solo
Team Averages
Level 88
1,601 SR
1,543 Elo+

VS

Team Averages
Level 66
1,581 SR
1,544 Elo+
Pele
Pele
GreenMario1234
Pele
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 134L
1,633 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Jaghart
Ah Muzen Cab
Level 46
God Stats
3W - 1L
1,835 SR
Queue Stats
108W - 127L
1,477 Elo+
Party 1
Khepri
Khepri
Medibearable
Khepri
Level 100
God Stats
7W - 7L
1,578 SR
Queue Stats
554W - 567L
1,546 Elo+
Solo
Erlang Shen
Erlang Shen
NotHERETIK
Erlang Shen
Level 53
God Stats
36W - 23L
1,693 SR
Queue Stats
224W - 220L
1,548 Elo+
Party 1
Olorun
Olorun
lecHirurGyheiN
Olorun
Level 85
God Stats
0W - 3L
1,296 SR
Queue Stats
17W - 22L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
21 / 5 / 8
16,260
650
30,025
24,859
9,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
4 / 6 / 9
12,766
511
12,978
14,361
4,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Xing Tian
MajorZero0
Xing Tian
18
4 / 6 / 15
11,895
476
13,382
29,097
30,094
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
6 / 6 / 21
14,240
570
27,424
36,008
43,973
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
mthamma
Morgan Le Fay
20
11 / 3 / 14
14,906
596
23,337
16,115
7,737
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 11 / 4
14,190
568
19,204
33,141
23,563
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ah Muzen Cab
Jaghart
Ah Muzen Cab
19
2 / 12 / 5
12,394
496
13,936
23,102
9,119
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Khepri
17
4 / 6 / 7
12,301
492
8,332
22,360
32,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Erlang Shen
NotHERETIK
Erlang Shen
19
10 / 8 / 4
13,538
542
17,430
27,367
19,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
4 / 10 / 9
12,604
504
15,133
27,535
21,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
53
46
Kills
24
26
Deaths
47
67
Assists
29
Player
Kills
Deaths
Assists
KDA
W
21
5
8
5
L
4
11
4
0.55
W
4
6
9
1.42
L
Ah Muzen Cab
Jaghart
Ah Muzen Cab
2
12
5
0.38
W
Xing Tian
MajorZero0
Xing Tian
4
6
15
1.92
W
6
6
21
2.75
L
Khepri
4
6
7
1.25
L
Erlang Shen
NotHERETIK
Erlang Shen
10
8
4
1.5
L
4
10
9
0.85
W
Morgan Le Fay
mthamma
Morgan Le Fay
11
3
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,146
Damage
74,035
120,440
Taken
133,505
96,552
Mitigated
105,714
32,515
Healing
26,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,025
9,457
0
5,633
24,859
9,762
405
4,303
19,841
0
107,231
L
19,204
3,424
0
7,035
33,141
23,563
776
8,805
24,336
0
90,691
W
12,978
3,549
0
670
14,361
4,986
1,307
7,084
7,277
92,888
899
L
Ah Muzen Cab
Jaghart
Ah Muzen Cab
13,936
6,186
0
5,304
23,102
9,119
249
8,450
14,652
0
103,503
W
Xing Tian
MajorZero0
Xing Tian
13,382
1,842
270
4,042
29,097
30,094
199
7,195
18,320
38,743
0
W
27,424
5,664
1,634
14,915
36,008
43,973
2,351
3,517
31,036
0
105,194
L
Khepri
8,332
1,346
22
3,060
22,360
32,342
0
9,985
12,375
36,264
0
L
Erlang Shen
NotHERETIK
Erlang Shen
17,430
7,716
0
4,786
27,367
19,286
0
6,897
20,470
0
91,433
L
15,133
7,398
299
5,751
27,535
21,404
1,443
15,103
12,432
81,143
0
W
Morgan Le Fay
mthamma
Morgan Le Fay
23,337
3,563
436
4,915
16,115
7,737
3,963
1,366
14,601
111,954
4,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,067
Gold Earned
65,027
672
Minions Killed
584
0
Camps Cleared
0
2,298,206
Distance Traveled
2,175,555
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
16,260
650
138
6
0
463,921
2
L
Pele
14,190
568
129
5
0
431,704
5
W
Nu Wa
12,766
511
140
6
0
431,944
3
L
Ah Muzen Cab
12,394
496
157
6
0
423,501
2
W
Xing Tian
11,895
476
36
1
0
469,682
3
W
Shiva
14,240
570
167
7
0
482,553
5
L
Khepri
12,301
492
51
2
0
478,700
3
L
Erlang Shen
13,538
542
117
5
0
471,409
1
L
Olorun
12,604
504
130
5
0
370,241
4
W
Morgan Le Fay
14,906
596
191
8
0
450,106
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role